megasurge93 wrote: »I think luminous ink should be a more regular drop from netch and baby netch, similar to how mother of pearl is found in giant clams. It just makes sense.
Necrotech_Master wrote: »with the poor rate of ink drops, literally everything should have a chance to drop ink
Vonnegut2506 wrote: »Necrotech_Master wrote: »with the poor rate of ink drops, literally everything should have a chance to drop ink
After they add them to chests and heavy sacks, I think everything will. Here is what I have gotten ink from.
Mobs and boss kills - check
Resource nodes - check
Mudcrabs - check (so are we sure they can't come from other wildlife?)
Dressers, backpacks, and urns - check (no barrels yet, but I would imagine they come out of barrels)
Chests - being added
Heavy sacks - being added
I'm not sure what is left for them to come from in the PvE environment. PvP, obviously, does not have quite as many options since player kills don't drop them as far as I know.
Necrotech_Master wrote: »Vonnegut2506 wrote: »Necrotech_Master wrote: »with the poor rate of ink drops, literally everything should have a chance to drop ink
After they add them to chests and heavy sacks, I think everything will. Here is what I have gotten ink from.
Mobs and boss kills - check
Resource nodes - check
Mudcrabs - check (so are we sure they can't come from other wildlife?)
Dressers, backpacks, and urns - check (no barrels yet, but I would imagine they come out of barrels)
Chests - being added
Heavy sacks - being added
I'm not sure what is left for them to come from in the PvE environment. PvP, obviously, does not have quite as many options since player kills don't drop them as far as I know.
pvp has 0 options for ink
no pvp activity gives ink that i know of
only the "pve" activities in pvp zones can give ink (harvesting nodes in cyro, killing NPCs in cyro/IC)
the drop rate for existing sources is also so bad too, but thats a different issue than sourcing
Necrotech_Master wrote: »Vonnegut2506 wrote: »Necrotech_Master wrote: »with the poor rate of ink drops, literally everything should have a chance to drop ink
After they add them to chests and heavy sacks, I think everything will. Here is what I have gotten ink from.
Mobs and boss kills - check
Resource nodes - check
Mudcrabs - check (so are we sure they can't come from other wildlife?)
Dressers, backpacks, and urns - check (no barrels yet, but I would imagine they come out of barrels)
Chests - being added
Heavy sacks - being added
I'm not sure what is left for them to come from in the PvE environment. PvP, obviously, does not have quite as many options since player kills don't drop them as far as I know.
pvp has 0 options for ink
no pvp activity gives ink that i know of
only the "pve" activities in pvp zones can give ink (harvesting nodes in cyro, killing NPCs in cyro/IC)
the drop rate for existing sources is also so bad too, but thats a different issue than sourcing
And that's fine. Players in PvP are earning different things, including the ever elusive book that comes out of battlegrounds worth nearly a billion, or possibly more than a billion gold. PvP players sell their PvP items to buy PvE items and vice versa.
Vonnegut2506 wrote: »I would be perfectly fine if they added ink to Rewards of the Worthy, to the IC quest rewards, to the BG rewards (not sure what you get from those as I don't ever do BG's), to the Cyro daily reward crates, etc. I am in favor of ink dropping from everything, but as it already drops from a lot of things in PvE and that is still not enough for most people, I would prefer if they just increased the drop rate across the board instead of trying to figure out other items for ink to rarely drop from.