I would also revert Piercing Cold to % Frost Damage or just general % Damage when you've dealt Frost Damage recently. Have this passive increased if you proc Minor Brittle so Ice Staff becomes even more appealing.
Skjaldbjorn wrote: »Dear god no. That just kills Stamden all over again. Why do people so desperately want Stamden dead? lmao
Skjaldbjorn wrote: »Dear god no. That just kills Stamden all over again. Why do people so desperately want Stamden dead? lmao
Kill Stamden lmao, hardly. Right now stamden is getting a staggering 2% from the passive. 2H and Dual Wield on Warden is still more damage than Ice Staff, simply higher stats.
That's what I am saying? Anyway if a single passive makes you think it'll kill stamden (in PVE you say) then you are simply exaggerating. That's OK, I think it's a *** too. Stamden and Warden in general would need ability reworks, not one passive change if it wants to get even close to Arc/DK dps. Your argument for crit dmg vs crit chance is wrong if you are talking PVE. Crit dmg cap is easier, crit chance, not so much. I picked crit chance because you already get the crit damage from brittle and it would be the only twohander that'd give crit chance, filling in that spot.Skjaldbjorn wrote: »Yes, a "staggering" 2% and absolutely god awful. Master/Maelstrom was by MILES the top DPS for Warden. No other options were even that close.
Yes exactly, back to DW and Polar Wind spam instead of the occasional Ice Staves and Arctic gamers.xylena_lazarow wrote: »Horrible change for PvP Warden DD, better off running DW or Lightning now, rip class identity.
That morph of Scorch should be bleed damage anyway. But even then, it would need bigger changes to be comparable to other classes' cleave if you're talking PVE. It could be like a conal AoE that applies a dot on hit.Skjaldbjorn wrote: »Shalks.
That's what I am saying? Anyway if a single passive makes you think it'll kill stamden (in PVE you say) then you are simply exaggerating. That's OK, I think it's a *** too. Stamden and Warden in general would need ability reworks, not one passive change if it wants to get even close to Arc/DK dps. Your argument for crit dmg vs crit chance is wrong if you are talking PVE. Crit dmg cap is easier, crit chance, not so much. I picked crit chance because you already get the crit damage from brittle and it would be the only twohander that'd give crit chance, filling in that spot.
That morph of Scorch should be bleed damage anyway. But even then, it would need bigger changes to be comparable to other classes' cleave if you're talking PVE. It could be like a conal AoE that applies a dot on hit.
xylena_lazarow wrote: »Horrible change for PvP Warden DD, better off running DW or Lightning now, rip class identity.[/
Lighting staff just run a spec
Duel wield run a nightblade.
There is absolutely no reason to run a warden in pvp after this patch unless your running polar two handler build. Super Tanky with a slow burst spamable that is really good at killing new players but you will struggle 1v1 angainst anyone that knows a warden. Shalks easy to avoid, Dizzy is slow burst that misses often.
Nightblade gets huge buffs when you add the stealth bug fixes lol.
Nightblade and Sorc meta is staying and just getting stronger.