Erickson9610 wrote: »TX12001rwb17_ESO wrote: »Vampiric Recall
- The player is surrounded in a swarm of Bats at first before transforming into a swarm themselves and flying away.
This would be flagged so only Vampires can equip it.
Werewolves should get their own recall animation, too — something they can only do while in Werewolf form.
derkaiserliche wrote: »I would just appreciate if the next recalls arent often "surprising" to the player. At least 2 of them looked like the recall was some kind of accident (ice one and the pink bubble one).
VouxeTheMinotaur wrote: »ZOS has introduced Recall Animations recently, and since it's recent and new, there are so little of them, which makes for great brainstorming on potential future ones.
As i was recalling to Infinite Archive, i was watching how my character does his animation (Legionnaires) and thought of how many other themes and styles the recalls could be.
Here are some of my ideas, what do you guys think?
- Swift Flight: Player will take out a whistle, horn, or a type of instrument to call out for a large flying creature to appear. Player's character will look above them when the creature hovers, jumping up to grab the creatures limbs, then the creature will soar away to "deliver" (teleport) the player to their destination.
- Majestic Indrik: Player will summon a unique indrik that will appear behind them, similar to how indrik mounts are summoned. Player will mount the indrik while making hand gestures as a "GPS destination" for the indrik, while the creature stands on its hind legs, calls out, and jumps through another portal in front of it to teleport the player. Creature can be anything else if Indrik does not fit, like a "Time Trotting Steed," Durzog, Heavyweight Ursak, etc.
- Calling of Peryite: A recall in homage to Peryite, Daedric Prince of Pestilence. Player will be stricken with poison, seeming diseased and going mad with plague-sickness. a green cloud forming around them until it becomes thick enough where it covers the player, and teleports them away, almost as if the Daedric Prince himself has taken that character away for himself.
- Consuming Voriplasm: As the name suggests, player will either be startled (like the Frostfall Recall) or accept the Voriplasm out of some type of "trust" that it will deliver them to where they need to go. The voriplasm will appear beneath their feet, gradually consuming the player from the bottom up while the players arms are outstretched, ready to be teleported to their destination. Once the player is consumed, the players model becomes translucent, the voriplasm can either flatten out to the ground, with the characters model also flattening with it, or burst into nothing with the character model gone.
Class Themed Recall's: (Not Bound to class as the recalls can fit different outfit themes and players' character background):
- The Dragonknight's Scorching Fire: This recall is simple, similar to the standard recall of the stars forming into a constellation, the player will instead create a firey symbol of a dragons head, while fire consumes their body until the player disappears.
- The Sorcerer's Wrathful Lightning: Sorc's will conjure a growing lightning formation on their arms as they hold their ground to receive such power, while their body becomes nothing but pure lightning, similar to the skill they posses. At the final moment, they reach for the sky as a lightning bolt will strike from the air and the player is gone.
- The Necromancer's Undying Army: Similar to the cold fire recall, a necro will case a rune on the ground, where skeletons will claw their way up from the portal and grab onto the player, slowly bringing the player down into the rune etched portal until the player is gone.
- The Warden's Unbreakable Bond: The player will hold their hands out, where flowers and green vines grow and consume their body until the player seems as if they're stuck in a husk of a tree. As the tree grows, the roots spiral into the ground, and the flowers bloom, until the last moment where the tree husk, along with the player, disappear and turn into a blue-green glitter residue, leaving flowers behind for a second or two.
- The Templar's Cleansing Light: Player will conjure a symbol of the sun above their head, where it shines a warm yellow light down on them, having the same symboled sun underneath their feet. Player will float up for a moment while shards of light grow from the ground and deliver the player to their destination.
- The Nightblade's Shadowy Grace: Player will create swirling gestures with their hands while black smoke rises from the ground slowly, almost as if a twister is forming. as the smoke rises, hints of blood red smoke swirl with the black until the player, seeming as if they're struggling at first, pushes their arms outward to their sides where they then disappear, leaving the smoke behind to clear and a red nightblade rune etched into the ground for a couple of seconds.
- The Arcanist's Thirst for Knowledge: Player will take out a book, reading it for a moment where runes begin to fly off the page and circle around them. (Two ideas for this): A. Tentacles grab onto the players arms, player resists but eventually gets sucked into the book. the book then falls to the ground, closed, where a glowing eye of Mora flashes on the cover and fades away along with the book. B. Runes continue to circle the player, a green gas-like cloud forming, then they close the book, initiating the teleport and disappear.
There's much more i had, but these are the ones i'd personally like to see!
AnduinTryggva wrote: »My ideas would be:
A strike of lightning and whooosh.
Something more argonian-style like a swamp plant swallowing one and spitting out somewhere else.
Vampire-style: becoming a swarm of bats
Similar thing with crows
- The Templar's Cleansing Light: Player will conjure a symbol of the sun above their head, where it shines a warm yellow light down on them, having the same symboled sun underneath their feet. Player will float up for a moment while shards of light grow from the ground and deliver the player to their destination.
SteveCampsOut wrote: »They already have ain Icy transformation recall. They need the other two elements, Fire and Lightening.