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Polymorph molag bal needs to be fixed

TDVM
TDVM
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It's the legs that are the issue, they spoil the polymorph itself. I realize that this is most likely a matter of the character's skeleton, but the developers have a pet molag bal, and there is his skeleton. Why doesn't this just let you use a skeleton molag bala on your character when the player puts on a polymorph (Growth will be slightly higher than a normal polymorph)., and make it have nice legs like in the original?
It's the molag ball prince of daedra himself. For the sake of polymorph of such a popular personality that is associated with teso could have made him an "exclusive" skeleton.
It's just disappointing :/:'(

And two the problem this polymorph has is the mouth animation, it's just like a lump of clay that needs to be changed too. But the foot problem is the most important one to look at.
It's 2024 and polymorphs all consist of skeletons of standard characters

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  • Marronsuisse
    Marronsuisse
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    I do like the original model's legs but I don't think they'd work with all the character animations. The base animations, the personalities, the emotes... I assume that if we got a custom skeleton with the polymorph, none of these animations would be usable.

    And I really like using the Jester personalities and dance emotes with this polymorph ;)
  • alternatelder
    alternatelder
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    It needs to be removed.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Funny thing is in a post a few months back I said this exact thing would happen, the post is about someone asking for a Vampire Lord polymorph and me explaining how it would fail your expectations, not to mention it is like 1/3rd his actual size.
    Edited by TX12001rwb17_ESO on June 24, 2024 4:40PM
  • TDVM
    TDVM
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    Funny thing is in a post a few months back I said this exact thing would happen, the post is about someone asking for a Vampire Lord polymorph and me explaining how it would fail your expectations, not to mention it is like 1/3rd his actual size.

    It's not about size and exactly, it's about the fact that ZOS didn't even make their skeleton for polymorphs that either have different limbs or no limbs due to levitation.
    It's certainly very frustrating that ZOS aren't doing anything about it, and this is in year 2024. And it's ridiculous
  • LunaFlora
    LunaFlora
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    the player characters' skeleton is used for so many things like emotes, skills, movement, mementos.
    i doubt zos would make an extra skeleton just to give this polymorph more accurate legs.

    it's just magical cosplay.
    i never expected any polymorph for races or characters that have different skeletons, but they did it anyways and with different legs which makes sense to do.
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  • Jaimeh
    Jaimeh
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    The polymorph somehow looks weirder than the actual Molag Bal :sweat_smile:
  • Soarora
    Soarora
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    I criticize ZOS over many things but making a new skeleton and rigging it for every animation players do is unrealistic.
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  • Syldras
    Syldras
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    It needs to be removed.

    Or make using it a permanent criminal offense.
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  • Araneae6537
    Araneae6537
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    Soarora wrote: »
    I criticize ZOS over many things but making a new skeleton and rigging it for every animation players do is unrealistic.

    Agreed. I think they should have just not made this polymorph, nor those weird two-legged “spriggans”
  • Tenthirty2
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    If they used the real MB's leg rigging\skeleton they'd likely have to rework any memento, emote, animation that dealt with legs and feet.
    Which is like, most of them.
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  • RaikaNA
    RaikaNA
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    It needs to be removed.

    Thats one way to fix the problem.
  • Alaztor91
    Alaztor91
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    I no longer care about these polymorphs after I saw the abomination that ZOS did with the Harrowing Reaper legs. Don't get your hopes up for any kind of ''creature'' or non-humanoid polymorph since you will most likely be disappointed due to them using the player skeleton.
  • Soarora
    Soarora
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    Alaztor91 wrote: »
    I no longer care about these polymorphs after I saw the abomination that ZOS did with the Harrowing Reaper legs. Don't get your hopes up for any kind of ''creature'' or non-humanoid polymorph since you will most likely be disappointed due to them using the player skeleton.

    Imagine a Sload haha.
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  • Elvenheart
    Elvenheart
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    I wish the Lich polymorph would float.
  • TDVM
    TDVM
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    Tenthirty2 wrote: »
    If they used the real MB's leg rigging\skeleton they'd likely have to rework any memento, emote, animation that dealt with legs and feet.
    Which is like, most of them.

    they added a prolimorph of the MG itself, they could do it for the sake of it, but as it is, it just looks ridiculous.
  • Araneae6537
    Araneae6537
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    Alaztor91 wrote: »
    I no longer care about these polymorphs after I saw the abomination that ZOS did with the Harrowing Reaper legs. Don't get your hopes up for any kind of ''creature'' or non-humanoid polymorph since you will most likely be disappointed due to them using the player skeleton.

    That thing is an abomination! I didn’t even connect the polymorph with what it was supposed to represent and thought it some bizarre creation for Witches’ Festival. ESO has really jumped the shark with all the crazy polymorphs. :expressionless:
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