It's the legs that are the issue, they spoil the polymorph itself. I realize that this is most likely a matter of the character's skeleton, but the developers have a pet molag bal, and there is his skeleton. Why doesn't this just let you use a skeleton molag bala on your character when the player puts on a polymorph (Growth will be slightly higher than a normal polymorph)., and make it have nice legs like in the original?
It's the molag ball prince of daedra himself.
For the sake of polymorph of such a popular personality that is associated with teso could have made him an "exclusive" skeleton.
It's just disappointing
And two the problem this polymorph has is the mouth animation, it's just like a lump of clay that needs to be changed too. But the foot problem is the most important one to look at.
It's 2024 and polymorphs all consist of skeletons of standard characters