Please add a penalty to players trying frustrate their opponents into conceding. For example, if you don't click anything for 5 seconds, your turn time is decreased for that turn.
I have so many Tales of Tribute matches where the opponent takes the entire turn time for no reason, particularly at the start of the match. Players will make their move and never click the hourglass. If I waste 10 minutes waiting through their nonsense, then suddenly they are able to quickly complete their turns. Tales of Tribute is basically unplayable due to it being a colossal waste of time. These players are basically bots at this point, please get rid of them.
I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
One obvious solution is to allow us to block players.
ESO_player123 wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
One obvious solution is to allow us to block players.
I do not think that it's a viable solution as people will abuse it to block good players.
Please add a penalty to players trying frustrate their opponents into conceding. For example, if you don't click anything for 5 seconds, your turn time is decreased for that turn.
I have so many Tales of Tribute matches where the opponent takes the entire turn time for no reason, particularly at the start of the match. Players will make their move and never click the hourglass. If I waste 10 minutes waiting through their nonsense, then suddenly they are able to quickly complete their turns. Tales of Tribute is basically unplayable due to it being a colossal waste of time. These players are basically bots at this point, please get rid of them.
Reading this, I can just think of one word: Gamesmanship.
I don't see any cheating or underhanded tactics here, they're playing within the rules of the game and accomplishing what they want.
Or...
They could be extra busy and need that extra time at the start of the game to get the crying baby/hungry dog/important phone call/significant other aggro/end of the world coming out of the way before they focus on the game.
Please add a penalty to players trying frustrate their opponents into conceding. For example, if you don't click anything for 5 seconds, your turn time is decreased for that turn.
I have so many Tales of Tribute matches where the opponent takes the entire turn time for no reason, particularly at the start of the match. Players will make their move and never click the hourglass. If I waste 10 minutes waiting through their nonsense, then suddenly they are able to quickly complete their turns. Tales of Tribute is basically unplayable due to it being a colossal waste of time. These players are basically bots at this point, please get rid of them.
Reading this, I can just think of one word: Gamesmanship.
I don't see any cheating or underhanded tactics here, they're playing within the rules of the game and accomplishing what they want.
Or...
They could be extra busy and need that extra time at the start of the game to get the crying baby/hungry dog/important phone call/significant other aggro/end of the world coming out of the way before they focus on the game.
yes they are playing within the rules and that is why the OP is asking for a rule change. And if you are extra busy don't start a game or if you are in a game bow out. People shouldn't have to wait on you in a game because you have something else to do. Real life does take precedent but only for you. Others shouldn't have to sit through you running off and doing other things.
Going on a bit of a tangent I was willing to give the game a try even though I usually don't like those types of card games. My first real opponent flipped a patron on his first turn and then flipped another on his third turn. When I flipped one back to neutral my opponent quit and the game was determined to be a draw. Haven't played the card game since. Was obvious my opponent wanted a quick win and quit seeing that wouldn't happen.
ESO_player123 wrote: »Please add a penalty to players trying frustrate their opponents into conceding. For example, if you don't click anything for 5 seconds, your turn time is decreased for that turn.
I have so many Tales of Tribute matches where the opponent takes the entire turn time for no reason, particularly at the start of the match. Players will make their move and never click the hourglass. If I waste 10 minutes waiting through their nonsense, then suddenly they are able to quickly complete their turns. Tales of Tribute is basically unplayable due to it being a colossal waste of time. These players are basically bots at this point, please get rid of them.
Reading this, I can just think of one word: Gamesmanship.
I don't see any cheating or underhanded tactics here, they're playing within the rules of the game and accomplishing what they want.
Or...
They could be extra busy and need that extra time at the start of the game to get the crying baby/hungry dog/important phone call/significant other aggro/end of the world coming out of the way before they focus on the game.
yes they are playing within the rules and that is why the OP is asking for a rule change. And if you are extra busy don't start a game or if you are in a game bow out. People shouldn't have to wait on you in a game because you have something else to do. Real life does take precedent but only for you. Others shouldn't have to sit through you running off and doing other things.
Going on a bit of a tangent I was willing to give the game a try even though I usually don't like those types of card games. My first real opponent flipped a patron on his first turn and then flipped another on his third turn. When I flipped one back to neutral my opponent quit and the game was determined to be a draw. Haven't played the card game since. Was obvious my opponent wanted a quick win and quit seeing that wouldn't happen.
May be I misunderstood your post but there are no draws in ToT. Only win or loss.
ESO_player123 wrote: »Please add a penalty to players trying frustrate their opponents into conceding. For example, if you don't click anything for 5 seconds, your turn time is decreased for that turn.
I have so many Tales of Tribute matches where the opponent takes the entire turn time for no reason, particularly at the start of the match. Players will make their move and never click the hourglass. If I waste 10 minutes waiting through their nonsense, then suddenly they are able to quickly complete their turns. Tales of Tribute is basically unplayable due to it being a colossal waste of time. These players are basically bots at this point, please get rid of them.
Reading this, I can just think of one word: Gamesmanship.
I don't see any cheating or underhanded tactics here, they're playing within the rules of the game and accomplishing what they want.
Or...
They could be extra busy and need that extra time at the start of the game to get the crying baby/hungry dog/important phone call/significant other aggro/end of the world coming out of the way before they focus on the game.
yes they are playing within the rules and that is why the OP is asking for a rule change. And if you are extra busy don't start a game or if you are in a game bow out. People shouldn't have to wait on you in a game because you have something else to do. Real life does take precedent but only for you. Others shouldn't have to sit through you running off and doing other things.
Going on a bit of a tangent I was willing to give the game a try even though I usually don't like those types of card games. My first real opponent flipped a patron on his first turn and then flipped another on his third turn. When I flipped one back to neutral my opponent quit and the game was determined to be a draw. Haven't played the card game since. Was obvious my opponent wanted a quick win and quit seeing that wouldn't happen.
May be I misunderstood your post but there are no draws in ToT. Only win or loss.
I believe that might have been changed but not sure. I do know when the other player left I was not credited with a win and when I asked about it in forums others told me that wasn't a bug but what happens. If it was changed then good the change was needed. Still don't think I'm going to go back and try again. Not worth the frustration when there is so many other fun things to do in the game.
spartaxoxo wrote: »ESO_player123 wrote: »Please add a penalty to players trying frustrate their opponents into conceding. For example, if you don't click anything for 5 seconds, your turn time is decreased for that turn.
I have so many Tales of Tribute matches where the opponent takes the entire turn time for no reason, particularly at the start of the match. Players will make their move and never click the hourglass. If I waste 10 minutes waiting through their nonsense, then suddenly they are able to quickly complete their turns. Tales of Tribute is basically unplayable due to it being a colossal waste of time. These players are basically bots at this point, please get rid of them.
Reading this, I can just think of one word: Gamesmanship.
I don't see any cheating or underhanded tactics here, they're playing within the rules of the game and accomplishing what they want.
Or...
They could be extra busy and need that extra time at the start of the game to get the crying baby/hungry dog/important phone call/significant other aggro/end of the world coming out of the way before they focus on the game.
yes they are playing within the rules and that is why the OP is asking for a rule change. And if you are extra busy don't start a game or if you are in a game bow out. People shouldn't have to wait on you in a game because you have something else to do. Real life does take precedent but only for you. Others shouldn't have to sit through you running off and doing other things.
Going on a bit of a tangent I was willing to give the game a try even though I usually don't like those types of card games. My first real opponent flipped a patron on his first turn and then flipped another on his third turn. When I flipped one back to neutral my opponent quit and the game was determined to be a draw. Haven't played the card game since. Was obvious my opponent wanted a quick win and quit seeing that wouldn't happen.
May be I misunderstood your post but there are no draws in ToT. Only win or loss.
I believe that might have been changed but not sure. I do know when the other player left I was not credited with a win and when I asked about it in forums others told me that wasn't a bug but what happens. If it was changed then good the change was needed. Still don't think I'm going to go back and try again. Not worth the frustration when there is so many other fun things to do in the game.
There was a bug at the very beginning where if someone left, it wouldn't credit you for a win. Some people abused it to annoy people but it was patched somewhat early.
Sorry, I wasn't clear in my post. The opponent did make their move and then let the timer run out of time on purpose for the first half of the match. After the match was 3/4 complete, then they started taking their turns quickly.
Perhaps ZOS could reduce the turn time only for the initial moves, and increase the allowable move time as player deck size increases.
I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
aleksandr_ESO wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
It's called tactics.
if the opponent makes long moves, I just press alt+tab
aleksandr_ESO wrote: »Perhaps ZOS could reduce the turn time only for the initial moves, and increase the allowable move time as player deck size increases.
A beginner who is just learning the game needs all the time to study the cards and figure out how to use them. It's just ridiculous to limit him from the first moves.
spartaxoxo wrote: »https://youtu.be/gwGqn7MnWRQ
Yup, people do this mostly to be a sore loser. I can't imagine it usually works as anything more.
SaffronCitrusflower wrote: »It's ToT. What do you expect? If players are looking for engagement they will be playing the actual game.
spartaxoxo wrote: »aleksandr_ESO wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
It's called tactics.
if the opponent makes long moves, I just press alt+tab
It's called griefing in any other multiplayer game.
Veryamedliel wrote: »spartaxoxo wrote: »aleksandr_ESO wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
It's called tactics.
if the opponent makes long moves, I just press alt+tab
It's called griefing in any other multiplayer game.
Funny. Please do explain where the grieving is. Exactly. You cannot grieve in ToT. There's a time limit in effect, designed by Zos. There are no ways around it and they are using the time they are given. That's not grieving. That's your impatience speaking. Stop projecting.
spartaxoxo wrote: »Veryamedliel wrote: »spartaxoxo wrote: »aleksandr_ESO wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
It's called tactics.
if the opponent makes long moves, I just press alt+tab
It's called griefing in any other multiplayer game.
Funny. Please do explain where the grieving is. Exactly. You cannot grieve in ToT. There's a time limit in effect, designed by Zos. There are no ways around it and they are using the time they are given. That's not grieving. That's your impatience speaking. Stop projecting.
Afk'ing in a PvP match is generally a reportable offense in other multiplayer games. It is griefing because it deprives the other player of their ability to play properly. Watch the video I linked of the problem OP attempted to discuss, and you can see plain as day they are NOT just using the time they are given. They are throwing and wasting time in the hope that you'll quit.
Veryamedliel wrote: »spartaxoxo wrote: »Veryamedliel wrote: »spartaxoxo wrote: »aleksandr_ESO wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
It's called tactics.
if the opponent makes long moves, I just press alt+tab
It's called griefing in any other multiplayer game.
Funny. Please do explain where the grieving is. Exactly. You cannot grieve in ToT. There's a time limit in effect, designed by Zos. There are no ways around it and they are using the time they are given. That's not grieving. That's your impatience speaking. Stop projecting.
Afk'ing in a PvP match is generally a reportable offense in other multiplayer games. It is griefing because it deprives the other player of their ability to play properly. Watch the video I linked of the problem OP attempted to discuss, and you can see plain as day they are NOT just using the time they are given. They are throwing and wasting time in the hope that you'll quit.
First, you'd be funny if it wasn't so sad at the same time. Calling a card game a PVP match is stretching the very imagination of the definition of the word. Besides, being afk in real PVP griefs your team mates, not your opponent. So your argument doesn't fly here. You have no team to grief.
Second, nobody's preventing you from playing properly. No-one is stopping you from playing, activating or drawing your cards in the way you want.
Third, nobody's breaking any rules. It's perfectly valid to use the time you're given to play your turn. Long story short, there's no grieving by any definition. There's only your impatience crying for more matches.
Again, some people are plain trolls. You get them in every MMO. If you don't want to deal with them, don't play MMO's. If you do, expect to meet trolls and be prepared to deal with them. And no, 1 video does not prove that everyone who doesn't play their hands in 10 seconds are trolls. Again, stop projecting your impatience on others who don't do anything wrong.
Wait your turn like everyone else and be respectfully patient. That's how you play an MMO in a decent fashion. Imposing a penalty on new players just so you can play more matches is not how you play MMO's. That would be grieving, as are most silly time limit suggestions in this thread.
Feel free to request an ability to set specific rules for a game with friends. But leave the default gameplay alone. It's fine as it is.
Afk'ing in a PvP match is generally a reportable offense in other multiplayer games. It is griefing because it deprives the other player of their ability to play properly.
spartaxoxo wrote: »Veryamedliel wrote: »spartaxoxo wrote: »aleksandr_ESO wrote: »I don't understand why people are downplaying the original post. This is something A LOT of players do deliberately to try to force people to concede. They are NOT, on the whole, new players. You can see when it's new players because they make mistakes, or forget to hit the timer once and then never let the timer run down in any subsequent turn because they've realised. Instead, this is most often the same players doing this day in, day out.
It's called tactics.
if the opponent makes long moves, I just press alt+tab
It's called griefing in any other multiplayer game.
Funny. Please do explain where the grieving is. Exactly. You cannot grieve in ToT. There's a time limit in effect, designed by Zos. There are no ways around it and they are using the time they are given. That's not grieving. That's your impatience speaking. Stop projecting.
Afk'ing in a PvP match is generally a reportable offense in other multiplayer games. It is griefing because it deprives the other player of their ability to play properly. Watch the video I linked of the problem OP attempted to discuss, and you can see plain as day they are NOT just using the time they are given. They are throwing and wasting time in the hope that you'll quit.
Veryamedliel wrote: »First, you'd be funny if it wasn't so sad at the same time. Calling a card game a PVP match is stretching the very imagination of the definition of the word.
Second, nobody's preventing you from playing properly. No-one is stopping you from playing, activating or drawing your cards in the way you want.
Third, nobody's breaking any rules. It's perfectly valid to use the time you're given to play your turn. Long story short, there's no grieving by any definition. There's only your impatience crying for more matches.
And no, 1 video does not prove that everyone who doesn't play their hands in 10 seconds are trolls. Again, stop projecting your impatience on others who don't do anything wrong.
Veryamedliel wrote: »That would be grieving, as are most silly time limit suggestions in this thread.