Overcharged now give you instant mana on application. It's not just damage.JerBearESO wrote: »Why not just reduce the DoT damage by the amount overcharged was buffed while keeping the always applies overcharged aspect of the ability so that the resulting damage is equal to live?????
Overcharged now give you instant mana on application. It's not just damage.JerBearESO wrote: »Why not just reduce the DoT damage by the amount overcharged was buffed while keeping the always applies overcharged aspect of the ability so that the resulting damage is equal to live?????
Well, if u count 100% bonus from CP it has 30% chance to apply status effect. With charged off hand it gets to 47% or something like that. So overall damage should be the same with some extra sustain on top.
JerBearESO wrote: »Well, if u count 100% bonus from CP it has 30% chance to apply status effect. With charged off hand it gets to 47% or something like that. So overall damage should be the same with some extra sustain on top.
I thought cp gave 30%. It's staff that gives 100%, but I can't drop bow for staff. Also I can't drop sharpened for charged....
Nah it's nerfed. Having to nerf the rest of my build to make up for it...that don't fly hahaha.
It's not like the OP NB builds use this either, so we can't argue that the nerf is justified
JerBearESO wrote: »Well, if u count 100% bonus from CP it has 30% chance to apply status effect. With charged off hand it gets to 47% or something like that. So overall damage should be the same with some extra sustain on top.
I thought cp gave 30%. It's staff that gives 100%, but I can't drop bow for staff. Also I can't drop sharpened for charged....
Nah it's nerfed. Having to nerf the rest of my build to make up for it...that don't fly hahaha.
It's not like the OP NB builds use this either, so we can't argue that the nerf is justified
Well not much u can do about it. Maybe they will change it in later PTS cycles.
JerBearESO wrote: »JerBearESO wrote: »Well, if u count 100% bonus from CP it has 30% chance to apply status effect. With charged off hand it gets to 47% or something like that. So overall damage should be the same with some extra sustain on top.
I thought cp gave 30%. It's staff that gives 100%, but I can't drop bow for staff. Also I can't drop sharpened for charged....
Nah it's nerfed. Having to nerf the rest of my build to make up for it...that don't fly hahaha.
It's not like the OP NB builds use this either, so we can't argue that the nerf is justified
Well not much u can do about it. Maybe they will change it in later PTS cycles.
I hope they do. This adjustment to account for the status effect changes is just clunky, and I hope they realize that and make normal changes instead....