I know this isn't a big deal for most players but...
I noticed a few times in the last few days that after about ~1 hour of going around thieving (i.e. safeboxes, breaking into houses and looting containers), and pickpocketing NPCs along the way, that every single NPC's pockets in the zone will be displayed as empty. At first I thought it was someone going around and emptying pockets, so I didn't think much of it, but then I realized that even the guards and NPCs that seem more difficult to pickpocket than worth it for most players were also empty. I went from Skingrad to Ontus and all the NPCs there were also empty. I then killed a few NPCs and waited for them to respawn and their pockets were still empty. Leaving the zone, and going to Deshaan, no NPCs had empty pockets. That's when I realized something was specifically different about West Weald.
I took a break and came back about 25 minutes later and everyone's still got empty pockets.
What gives? Is this intentional? There are way better ways to make gold than the legerdemain skill line so I'm just wondering why this is even a thing. If it was to limit drop rates of blueprints and furnishings from pickpocketing then I get it, but isn't a cooldown on specifically receiving those items from picking pockets a better alternative then just locking me out of pickpocketing anyone in the zone?
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