Zos gave it away for free as log-in rewards one time. Good value in my opinion.
I remember at the Murkmire release presentation, I think it was Matt Firor who said the zone was designed so you don't get dismounted when you ride through water. The crowd erupted in cheer. It didn't take much to get excited back then. But the last laugh went to Zos because if you get too close to a wayshrine as you ride passed, you get dismounted.
I don't dislike Murkmire, despite the buginess. It's not my favourite zone though.
NoticeMeArkay wrote: »Love the zone. Soloing the World Bosses is absolutely possible if you don't ignore the mechanics.
It is not, walks like thunder heals faster than you can kill the totems
It's not impossible then, it's a DPS race. Besides, World Bosses were meant to be cleared by multiple players.
NoticeMeArkay wrote: »Love the zone. Soloing the World Bosses is absolutely possible if you don't ignore the mechanics.
It is not, walks like thunder heals faster than you can kill the totems
It's not impossible then, it's a DPS race. Besides, World Bosses were meant to be cleared by multiple players.
Drinks_from_Ponds wrote: »I do agree that WB needs a nerf so it can be attempted solo. What achievements are bugged out by the blade of woe?
It’s the “Surreptitiously Shadowed” achievement where you have to find Choixth and speak to him 5 times. On PC if you’ve started the Dark Brotherhood quest line talking to him will crash your game, on console the interaction just simply doesn’t register
I_killed_Vivec wrote: »Don't like swamps, don't like creatures that live in swamps.
DenverRalphy wrote: »When did the inability to solo a WB in a DLC zone become a bad thing?
In the very recent past, it was touted as a positive trait of a DLC zone, and that it's a good thing that newer DLC zones are building on that. Can't remember specific threads, but the discussions are still pretty fresh.
DenverRalphy wrote: »When did the inability to solo a WB in a DLC zone become a bad thing?
In the very recent past, it was touted as a positive trait of a DLC zone, and that it's a good thing that newer DLC zones are building on that. Can't remember specific threads, but the discussions are still pretty fresh.
• Walks-like-Thunder world boss is IMPOSSIBLE to complete solo which means the complete 30 WB dailies will take extra long to complete as this boss is an instant abandon.