SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
I agree, simply having an row of numbers you could paste would work well enough.ArchangelIsraphel wrote: »We also need a way to save and edit character pre-sets so that we can work on making a character and save the appearance without having to create it as playable yet. So many games have a system like this, and ESO really should too, especially since it has a fairly detailed character creator.
It's so irritating to loose a character appearance just because you got up for two seconds.
SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
There's a timer now??? That's awful.
tsaescishoeshiner wrote: »
SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
ArchangelIsraphel wrote: »We also need a way to save and edit character pre-sets so that we can work on making a character and save the appearance without having to create it as playable yet. So many games have a system like this, and ESO really should too, especially since it has a fairly detailed character creator.
It's so irritating to loose a character appearance just because you got up for two seconds.
SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
ArchangelIsraphel wrote: »We also need a way to save and edit character pre-sets so that we can work on making a character and save the appearance without having to create it as playable yet.
SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
VisitHammerfell wrote: »100% this or lighting adjustment. I made what I thought was a blue Argonian once and in game she was just grey
ArchangelIsraphel wrote: »We also need a way to save and edit character pre-sets so that we can work on making a character and save the appearance without having to create it as playable yet. So many games have a system like this, and ESO really should too, especially since it has a fairly detailed character creator.
It's so irritating to loose a character appearance just because you got up for two seconds.
I do my own - get the look right, print-screen the sliders, save them to file, as for instance "redguard female", "breton female" etc.
I also have names ahead of time, because I can't NOT keep coming up with names, and they generally are attached to pretty fully fleshed-out characters....
ArchangelIsraphel wrote: »ArchangelIsraphel wrote: »We also need a way to save and edit character pre-sets so that we can work on making a character and save the appearance without having to create it as playable yet. So many games have a system like this, and ESO really should too, especially since it has a fairly detailed character creator.
It's so irritating to loose a character appearance just because you got up for two seconds.
I do my own - get the look right, print-screen the sliders, save them to file, as for instance "redguard female", "breton female" etc.
I also have names ahead of time, because I can't NOT keep coming up with names, and they generally are attached to pretty fully fleshed-out characters....
I use a similar method-I create on the test server, tweak and refine them using the free character changes on there, then screenshot them.
When it's time to create them on the live server, I use a program called "on top replica" which let's me lay a slightly transparent, click-through version of the screen shot over the game. Then I can duplicate the somewhat tough "triangle sliders" for body and face shapes exactly.
I've got a huge backlog of screenshots and names too. My brain never stops coming up with new characters I need to play xD
tsaescishoeshiner wrote: »
There hasn’t always been a timer. Or if there was it was 30 minutes or longer, because I easily took that long messing around with my older characters while in Teamspeak. That’s how long ago it was.
Now even if actively working on the setting you get booted for “inactivity” in under 5 min.
SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
Finedaible wrote: »SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
^ This right here. However, if they would simply just put natural outdoor lighting on the creation screen this would be less of an issue. I don't know why they put in uncommon, colored lighting for a customization screen.
Furthermore, the voice sampler is garbage. We should be able to sample all noises instead of it playing a random selection over and over.
katanagirl1 wrote: »The hubby created a female high elf templar character and when using one of her skills she quacks like a duck. He’s going to need to buy an appearance change token just for the voice now, I guess.
katanagirl1 wrote: »Finedaible wrote: »SilverBride wrote: »We also need an hour grace period where we can actually see our characters in the world and make any adjustments we need, because we all know that our characters always look different in the world than in the creation screen.
^ This right here. However, if they would simply just put natural outdoor lighting on the creation screen this would be less of an issue. I don't know why they put in uncommon, colored lighting for a customization screen.
Furthermore, the voice sampler is garbage. We should be able to sample all noises instead of it playing a random selection over and over.
Agree. The hubby created a female high elf templar character and when using one of her skills she quacks like a duck. He’s going to need to buy an appearance change token just for the voice now, I guess.