These are both Mora end games. Both games were heavily influenced by Mora cards.
Both games, I believe, are problem games. This is the way that I experience Mora games most of the time.
Either blowouts or artificial back forths. Back and forths can be great. They are the purpose of games by seeing who deos better by finding an edge. That said, the back and forths are
artificial. Everything is revolving around power gains via Contracts.
Anyhow, here are the games. The game timer is in the top left.

Edited by ZOS_Kevin on November 7, 2024 10:34AM Rest in Peace:
The Dragonknight
2014-2025
This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.