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700 furnishing capacity is not good enough for Sword Singers housing area.

AvalonRanger
AvalonRanger
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Well, thanks for giving us fantastic free notable house. That'll stimulate player's creation heart so much.
But, consider huge vacant "empty" zone of that housing area, I can't do enough decoration by
current ESO housing object design. Simply I need more housing capacity for it. Do you think that
capacity is enough or not?
Edited by ZOS_Kevin on November 7, 2024 10:17AM
My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
with [1Stam Blade].
But, I'm Tank main player. Recently I'm doing Healer.

2023/12/21
By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
Good-bye "King of Monster Eater".

2024/08/23
Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.

700 furnishing capacity is not good enough for Sword Singers housing area. 40 votes

700 capacity is good enough.
17%
dcam86b14_ESONerouynDenverRalphySilverBrideOlen_Mikkokatanagirl1SilverStreek 7 votes
Need 1000 capacity.
15%
OmegacronSilverIce58HappyTheCamperMageCatF4Fboi_anachronism_NoticeMeArkay 6 votes
Need double capacity for it (1400).
55%
LivvyPsychopoteAvalonRangerAsdarabbrown0770Elrond87snailbrickkarthrag_inakWildberryjackN3CR01FtechSmokyLugalduSpiritKittenNoxiousBlightvsrs_auevymyu233ThelerisTelvanniCelldwellersleepy_worm 22 votes
Or, other opinion.
12%
code65536Tommy_The_Gunkind_heroMidniteOwl1913LunaFlora 5 votes
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭
    Or, other opinion.
    700 is the limit for traditional furnishings.
    we know this and can work with it if we remember it.

    zos absolutely knows we want higher furnishing limits. if it is possible for them to do then we get it eventually.

    Until then i happily furnish this and any other homes with the current limits.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Lugaldu
    Lugaldu
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    ✭✭✭
    Need double capacity for it (1400).
    The house/plot has so much potential, but in this case half (if not more) will remain unused... unfortunately. I'll have to put most of my ideas on file.
  • gusthermopyle
    gusthermopyle
    ✭✭
    It's kind of hilarious watching the reaction to the new free house.

    I guess plenty of folks who don't really do housing much are suddenly realising that in wuch a massive area 700 slots is nowhere near enough to do everything they may want to do.

    Meanwhile the housing community has been working to the limits for years now, while simultaenously occassionally piping up to wonder if limits will ever increase. I for one don't mind working to the limits, it presents a unique challenge for every housing plot and some of the things people achieve by blocking off areas or re-skinning are nothing short of stunning.

    But I wouldn't be surprised if ZoS are wishing they had released a smaller plot.

    That is ... unless the secret announcement is more furnishing slots!!! :o
  • Wildberryjack
    Wildberryjack
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    Need double capacity for it (1400).
    I can't remember why they said increasing the limit isn't easy but I do wish they'd try to find a way to make it happen. These notables are very difficult to flesh out. It's actually one of the reasons I would prefer they make smaller houses more.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • LunaFlora
    LunaFlora
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    ✭✭✭✭
    Or, other opinion.
    https://forums.elderscrollsonline.com/en/discussion/512076/february-2020-furnishing-limit-status-update/p1

    here is the furnishing limit post from 2020, it's probably useful for this thread
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭✭
    More would be great, but you can certainly create a magnificent build with 700 — the key is to either use only a portion of the area, or leave parts more spartan or furnished only with larger pieces, with only select areas more densely furnished.
    Edited by Araneae6537 on May 8, 2024 7:06PM
  • katanagirl1
    katanagirl1
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    ✭✭✭
    700 capacity is good enough.
    The large outdoor area and the inside caves do not have to have to be completely filled. I plan to furnish the underground rooms and the outdoor central area and just add some vegetation to the rest.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • vsrs_au
    vsrs_au
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    ✭✭✭
    Need double capacity for it (1400).
    The whole point of using these houses is to customise them and make them your own creation. The current furniture limit makes this very difficult because, as Araeae6537 already mentioned, you're forced to leave some parts barely/not modified.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Nerouyn
    Nerouyn
    ✭✭✭✭✭
    ✭✭
    700 capacity is good enough.
    There's only 2 actual rooms and the mine area looks fairly spectacular already.

    I might try replacing the wood in the mine area which would chew up a few slots but again there's only a few spaces which natively beg to be treated and furnished as rooms.

    Maybe throw in some mushrooms.
  • Nerouyn
    Nerouyn
    ✭✭✭✭✭
    ✭✭
    700 capacity is good enough.
    More would be great, but you can certainly create a magnificent build with 700 — the key is to either use only a portion of the area, or leave parts more spartan or furnished only with larger pieces, with only select areas more densely furnished.

    Also don't be shy about trashing low impact furnishings.

    I find that many homes come with lots of low impact furnishings like small rocks or bushes which really don't add a lot of value.

    I always check to see if they're replaceable. Like if they were crown store only and something I might ever use I'd drop it off at a storehouse. But usually they're cheap vendor or craftables.

  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    I'm 3D game graphic designer actually.

    The issue " housing capacity" problem depend on housing object size matter mostly.
    Current ESO housing object is "too much big" or "too much small". Or too much divided
    to the small parts( it's mostly decoration purpose object).

    ZOS. Please just consider " good draw call" environment art asset design for the housing.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Heals_With_Orbs
    Heals_With_Orbs
    ✭✭✭
    This is why I like to use the EHT addon.

    There's a lot of "furnishings" included, paintings, tons of effects, etc and they take up no slots.

    ZOS already stated before no more slots can be added as it affects performance.

    Perhaps one day it will be increased, until then we have to live with it.

    Its amazing what you can do by removing some of the included items with other more practical items that create the feeling of a more filled space
  • vsrs_au
    vsrs_au
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    ✭✭✭
    Need double capacity for it (1400).
    This is why I like to use the EHT addon.

    There's a lot of "furnishings" included, paintings, tons of effects, etc and they take up no slots.

    ZOS already stated before no more slots can be added as it affects performance.

    Perhaps one day it will be increased, until then we have to live with it.

    Its amazing what you can do by removing some of the included items with other more practical items that create the feeling of a more filled space
    I'm new to the EHT addon, but aren't those effects only visible to players who have the addon installed? Please correct me if this is wrong: I'm still learning what the addon can do.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭
    Or, other opinion.
    vsrs_au wrote: »
    This is why I like to use the EHT addon.

    There's a lot of "furnishings" included, paintings, tons of effects, etc and they take up no slots.

    ZOS already stated before no more slots can be added as it affects performance.

    Perhaps one day it will be increased, until then we have to live with it.

    Its amazing what you can do by removing some of the included items with other more practical items that create the feeling of a more filled space
    I'm new to the EHT addon, but aren't those effects only visible to players who have the addon installed? Please correct me if this is wrong: I'm still learning what the addon can do.

    yes you need the addon to see the addon
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    I'm 3D game graphic designer actually.

    The issue " housing capacity" problem depend on housing object size matter mostly.
    Current ESO housing object is "too much big" or "too much small". Or too much divided
    to the small parts( it's mostly decoration purpose object).

    ZOS. Please just consider " good draw call" environment art asset design for the housing.

    beSAGoHX_o.jpg
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Or, other opinion.
    I just wanted to point out that regular furnishing capacity is 350 slots... :#
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭
    Or, other opinion.
    I'm 3D game graphic designer actually.

    The issue " housing capacity" problem depend on housing object size matter mostly.
    Current ESO housing object is "too much big" or "too much small". Or too much divided
    to the small parts( it's mostly decoration purpose object).

    ZOS. Please just consider " good draw call" environment art asset design for the housing.

    beSAGoHX_o.jpg

    zos has already been making furnishings like that.
    like specifically for your example the Elsweyr bread basket:
    yrqcdtaaza4m.jpg

    but lots of food furniture is multiple assets put together like a meal on a plate.
    like Telvanni Meal, Fish Dinner and Dwarven Plate, Full Breakfast:
    l0mkz2p8vlwf.jpg
    0i8sfm5esb31.jpg

    the upcoming Colovian and Dawnwood styles also have this kind of furniture.

    there's last year's Alchemy shelves and this year's Laundry shelf too, from the Alchemy and Clothier luxury weekends
    x1gwgvkigl60.jpg
    az6ulavktzcp.jpg

    but it's also good that we can craft separate basket and bread furnishings and put them together ourselves so it isn't the same kind of bread basket every time.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • dcam86b14_ESO
    dcam86b14_ESO
    ✭✭✭✭✭
    700 capacity is good enough.
    I've no issues with the item limit in my home. sure there are areas underground I blocked off but really it's not much down there to look at.
    If you want to see my home just port to @ makinoji NA/PC it's my primary
  • Omegacron
    Omegacron
    ✭✭✭
    Need 1000 capacity.
    I voted 1000, but realistically just increasing it to 800 would be enough to take the pressure off. Like others have said, though, in the absence of a slot increase, it's just a matter of furnishing creatively. Those who aren't used to notable houses come in wanting to completely clutter the place up like a smaller house, and unfortunately that's just not possible.
  • vsrs_au
    vsrs_au
    ✭✭✭✭✭
    ✭✭✭
    Need double capacity for it (1400).
    LunaFlora wrote: »
    I'm 3D game graphic designer actually.

    The issue " housing capacity" problem depend on housing object size matter mostly.
    Current ESO housing object is "too much big" or "too much small". Or too much divided
    to the small parts( it's mostly decoration purpose object).

    ZOS. Please just consider " good draw call" environment art asset design for the housing.

    beSAGoHX_o.jpg

    zos has already been making furnishings like that.
    like specifically for your example the Elsweyr bread basket:
    yrqcdtaaza4m.jpg

    but lots of food furniture is multiple assets put together like a meal on a plate.
    like Telvanni Meal, Fish Dinner and Dwarven Plate, Full Breakfast:
    l0mkz2p8vlwf.jpg
    0i8sfm5esb31.jpg

    the upcoming Colovian and Dawnwood styles also have this kind of furniture.

    there's last year's Alchemy shelves and this year's Laundry shelf too, from the Alchemy and Clothier luxury weekends
    x1gwgvkigl60.jpg
    az6ulavktzcp.jpg

    but it's also good that we can craft separate basket and bread furnishings and put them together ourselves so it isn't the same kind of bread basket every time.
    I added that fish & veges platter in the designated 'dining' pod in Gorinir Estate in Grahtwood yesterday: it looks good.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    LunaFlora wrote: »
    I'm 3D game graphic designer actually.

    The issue " housing capacity" problem depend on housing object size matter mostly.
    Current ESO housing object is "too much big" or "too much small". Or too much divided
    to the small parts( it's mostly decoration purpose object).

    ZOS. Please just consider " good draw call" environment art asset design for the housing.

    beSAGoHX_o.jpg

    zos has already been making furnishings like that.
    like specifically for your example the Elsweyr bread basket:
    yrqcdtaaza4m.jpg

    but lots of food furniture is multiple assets put together like a meal on a plate.
    like Telvanni Meal, Fish Dinner and Dwarven Plate, Full Breakfast:
    l0mkz2p8vlwf.jpg
    0i8sfm5esb31.jpg

    the upcoming Colovian and Dawnwood styles also have this kind of furniture.

    there's last year's Alchemy shelves and this year's Laundry shelf too, from the Alchemy and Clothier luxury weekends
    x1gwgvkigl60.jpg
    az6ulavktzcp.jpg

    but it's also good that we can craft separate basket and bread furnishings and put them together ourselves so it isn't the same kind of bread basket every time.

    Yea, I know, and good point. We already have some suitable decoration object for the crafting theme.

    But, we still don't have handy general structure model. There're too many of size regulation.
    Some of them are too big or too much thick or too much small. From my Fallout4 settlement building
    experience, ESO housing parts is bit inconvenient impression for me. Making idealized size of wall or
    roof need much of furnishing count, because it's made from multiple parts mostly. If we have more united
    "handy" regulation ruled structure parts, then we can save furnishing count more effectively.

    For example...
    https://forums.elderscrollsonline.com/en/discussion/comment/8088371#Comment_8088371
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Wildberryjack
    Wildberryjack
    ✭✭✭✭✭
    Need double capacity for it (1400).
    I saw someone post a link to theirs saying it was fully furnished and done. However, they blocked off the entirety of the caverns and only decorated topside :/
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Nerouyn
    Nerouyn
    ✭✭✭✭✭
    ✭✭
    700 capacity is good enough.
    I saw someone post a link to theirs saying it was fully furnished and done. However, they blocked off the entirety of the caverns and only decorated topside :/

    I've leaned heavily in the opposite direction.

    I hadn't intended to make a serious start on this one yet but I began last night, couldn't stop and got most of one cavern done.

    Had to buy some recipes and mats so my wallet is stinging but my broad plan has worked out well and without needing a huge amount of furnishings.

    There's a tricky spot in the other cavern I need to deal with though so I won't post any screenshots until that's dealt with. If I can't then I need to come up with a completely different design.



  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    I saw someone post a link to theirs saying it was fully furnished and done. However, they blocked off the entirety of the caverns and only decorated topside :/

    So smart opinion! That's exactly what I wanted to say. ;)
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Nerouyn
    Nerouyn
    ✭✭✭✭✭
    ✭✭
    700 capacity is good enough.
    This is my WIP underground crystal palace using mostly large pieces to replace all the wood.

    pzlrd95rkr64.png

    ykqzvmz4hr0m.png

    co1agank6u2x.png
  • Olen_Mikko
    Olen_Mikko
    ✭✭✭✭✭
    700 capacity is good enough.
    I reduced the size of the building area and 700 furnishing limit let me be pretty detailed with the outcome.

    Here is a video of it:

    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    Olen_Mikko wrote: »
    I reduced the size of the building area and 700 furnishing limit let me be pretty detailed with the outcome.

    Here is a video of it:


    Excellent professional work!
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • kind_hero
    kind_hero
    ✭✭✭✭✭
    Or, other opinion.
    What bothers me with this place (house) is that the towers are not usable, and you need to get very creative to access the top. But other than this minor issue, the house is amazing.

    I really like the idea of a trade hub, and the underground lake/cavern.

    There is a lot to do, especially underground. I am considering adding a Dwemer castle underground, with all sorts of pipes going up towards the surface and continuing there to power some machinery.

    Regarding the question... I get why the devs want to keep this limit, but in my opinion, hardware has evolved a lot in 10 years that even the cheapest gaming laptops can handle ESO.


    My suggestion is to have some kind of system to upgrade houses via quests/gold/crowns/seals so if we really want more slots/areas, we could pay for them. This way they don't have to increase the cap for everyone. Also, upgrading the limit for certain collectibles, such as house guests is really needed.

    So, if I want 100 more slots, I can upgrade the limit with crowns for example. I would also like a way to customize certain parts of a house, like I don't want the underground, and save all the slots taken by candles and plants in the cave, or I want to upgrade the towers to functional ones, and so on.

    My issue with housing right now is how ridiculously expensive and grindy the system is. A player needs millions of gold to fully decorate a 700 slots house. The required mats are expensive and it takes ages to gather enough of them for each craft. Right now, I find heartwood the most annoying to farm, probably deco wax too, but maybe because I don't need it so much like wood and runes. I really hope for a housing overhaul in autumn that will make the system more enjoyable. I am playing since beta. I have houses that I have bought 2 years ago, and still haven't got enough resources to finish the decorating job. I would rather sell the house than keep it unfinished for years.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    kind_hero wrote: »
    What bothers me with this place (house) is that the towers are not usable, and you need to get very creative to access the top. But other than this minor issue, the house is amazing.

    I really like the idea of a trade hub, and the underground lake/cavern.

    There is a lot to do, especially underground. I am considering adding a Dwemer castle underground, with all sorts of pipes going up towards the surface and continuing there to power some machinery.

    Regarding the question... I get why the devs want to keep this limit, but in my opinion, hardware has evolved a lot in 10 years that even the cheapest gaming laptops can handle ESO.


    My suggestion is to have some kind of system to upgrade houses via quests/gold/crowns/seals so if we really want more slots/areas, we could pay for them. This way they don't have to increase the cap for everyone. Also, upgrading the limit for certain collectibles, such as house guests is really needed.

    So, if I want 100 more slots, I can upgrade the limit with crowns for example. I would also like a way to customize certain parts of a house, like I don't want the underground, and save all the slots taken by candles and plants in the cave, or I want to upgrade the towers to functional ones, and so on.

    My issue with housing right now is how ridiculously expensive and grindy the system is. A player needs millions of gold to fully decorate a 700 slots house. The required mats are expensive and it takes ages to gather enough of them for each craft. Right now, I find heartwood the most annoying to farm, probably deco wax too, but maybe because I don't need it so much like wood and runes. I really hope for a housing overhaul in autumn that will make the system more enjoyable. I am playing since beta. I have houses that I have bought 2 years ago, and still haven't got enough resources to finish the decorating job. I would rather sell the house than keep it unfinished for years.

    "What bothers me with this place (house) is that the towers are not usable"

    Insightful, I thought same impression.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Need double capacity for it (1400).
    On the ground =700.
    Underground cave =700
    Then "1400" size is reasonable.

    If I can make custom model like the traditional Bethesda game title Mod,
    then I can do only within 700, but I can't do it with ESO environmental art asset.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
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