I'm not a statistician. Just curious on a few items.
@furiouslog
Would the first Chi-square test (with 25 items) not be valid due to having less than 5 expected values in each category?
@RicAlmighty
You could also use a binomial distribution as sort of an initial check. It would be less work than a Chi-square test. With a "success rate" of around 0.143 the probability of 9 shields or more is about 0.0058. Roughly 6 in 1000 attempts (with 25 containers) would have a similar experience, which may not seem too unreasonable given the size of this game.
However, if it was 9 shields in a row, that could be something else.
To the forum:
I know it was identified as Excel mistake, but 16.7 x 7 = 116.9%. This is over 100% chance. I felt like that should've been caught way earlier.
No problem. I thought the 378 item one was very thorough.
The only reason I happened to look through this thread is because it look related to a suspected RNG issue in Tales of Tribute. I just have a feeling something isn't right here, but I think I should let it go.
Opened 25 on PTS:
1xAxe
1xMace
2xSword
2xGreatsword
6xBow
1xLightning staff
6xResto
3xShield
1xNeck
2xRing
I am almost sure (no proof, just personal observation from collecting everything in Cyro with random coffers) that it first rolls type, and only then exact piece of that type:
4x1h
2x2h
6xbow
1xDestro
6xResto
3xShield
3xJewlery
If you look at it like this, bows, shields and restos should be far more common, than subtype like dagger or axe, but not more common that all 1h combined. Just speculation, I have no proof or real evidence.
Here's 344: