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Suggestion: New Weapon Idea - Spears

  • OtarTheMad
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    OtarTheMad wrote: »
    Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?

    Stab it? Jabs
    Throw it? Javelin
    Throw up into the air? Blazing Spear
    Charge at someone? Charge
    Whip it around you hitting all in front? Ultimate

    Which is exactly why its strange that Spears aren't in game as a useable weapon

    Huh? They are in the game. Templar Aedric Spear skill line. I am saying that the skill line would be empty or just direct copies of Templar abilities.

  • Monte_Cristo
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    Maitsukas wrote: »
    This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"

    200w.gif?cid=6c09b952q75i2f0y3ijxoovhxtljf2mk2c6spab9vx1vqbfq&ep=v1_gifs_search&rid=200w.gif&ct=g

    EDIT: Too funny seeing 1H and Rune posted immediately above :D

    Don't forget the Bard and Monk classes.

    Oh, the Bard and Monk threads. Kill mobs with music and prayer, like a Stryper concert. :p

    I think Horde or Antestor might be more appropriate for a world full of demon invasions.
  • Monte_Cristo
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    dmnqwk wrote: »
    A magicka based option would be superior option - since we have dual wield and 2h plus bow for stamina, but only staff for magicka.

    Trouble is, since one doesn't exist in the real world it's tough to come up with one in the fantasy world (and wands are not the answer since it wants to be a melee one.

    A holo-whip (like the ferengi) would be an option, since dk already have the basis for the action. But again, it's just the short-sightedness of the world builders not to create a melee magicka option for the lore.

    How about wands? Work like a 1h staff, so you can equip a shield in the other. Have a skill or passive that gives the shield a resistance to the wand's element.
  • Tommy_The_Gun
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?

    Stab it? Jabs
    Throw it? Javelin
    Throw up into the air? Blazing Spear
    Charge at someone? Charge
    Whip it around you hitting all in front? Ultimate

    Which is exactly why its strange that Spears aren't in game as a useable weapon

    Huh? They are in the game. Templar Aedric Spear skill line. I am saying that the skill line would be empty or just direct copies of Templar abilities.
    Well... Sorc has Daggers (Bound Armaments). NB also has Daggers (Death Stroke, Assassin's Blade, Veiled Strike)... and yet Daggers are also a type of weapon every one can use. So it is possible to have both. Same with Bow. NB has "bow" skill (Grim Focus) and yet Bow is also a type of weapon any class can use... again - one does not exclude the other. It is possible to have a Templar with Spear-like skills (when you are only holding spectral spear for the duration of the skill), but also there can be an entire skill line for the use with "actual" physical spear.
  • OtarTheMad
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?

    Stab it? Jabs
    Throw it? Javelin
    Throw up into the air? Blazing Spear
    Charge at someone? Charge
    Whip it around you hitting all in front? Ultimate

    Which is exactly why its strange that Spears aren't in game as a useable weapon

    Huh? They are in the game. Templar Aedric Spear skill line. I am saying that the skill line would be empty or just direct copies of Templar abilities.
    Well... Sorc has Daggers (Bound Armaments). NB also has Daggers (Death Stroke, Assassin's Blade, Veiled Strike)... and yet Daggers are also a type of weapon every one can use. So it is possible to have both. Same with Bow. NB has "bow" skill (Grim Focus) and yet Bow is also a type of weapon any class can use... again - one does not exclude the other. It is possible to have a Templar with Spear-like skills (when you are only holding spectral spear for the duration of the skill), but also there can be an entire skill line for the use with "actual" physical spear.

    Those are different things though because when those abilities were introduced/changed to those they were free, a part of the base game. However, if you add a new weapon line that would be attached to a chapter and everyone would have to buy it. I am certainly not going to spend $40-$60 dollars on a chapter that has its big shiny as Templar’s Spear skill line just “less gold colored.” That’s a rip off and a slap to the face. Not to mention steps on Templars family zone.

    Plus, a class having daggers or bow doesn’t mean it’s a direct copy of a skill line. I am saying that because what you can do with a Spear is pretty limited mostly likely and Templar covers about 100% of what you can do… it would just be a waste of time to introduce that weapon.

    Don’t get me wrong, I LOVE spears. My favorite race’s main weapon was spear (snow elf) and I downloaded mods that added spears to TES Skyrim. But for this game, because of Templar it just doesn’t make sense to me.

  • Joshuagm1991
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    Not spears again! :lol: Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.

    It's not a silly post. Many of us aren't constantly scanning forum content constantly.

    It's always slightly bothered me remembering Argonians having an affinity for spears and it being taken from the elder scrolls universe. It would be a little awkward to introduce spears randomly. But maybe they can somehow add it to the game like it has always been present.

    Yes to spears.
  • Joshuagm1991
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    OtarTheMad wrote: »
    Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?

    Stab it? Jabs
    Throw it? Javelin
    Throw up into the air? Blazing Spear
    Charge at someone? Charge
    Whip it around you hitting all in front? Ultimate

    How would something that has been part of the elder scrolls universe not make sense? You should play Morrowind, it was amazing.
  • Joshuagm1991
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    Ignoring (and not not having in your game) the most basic type of weapon and most effective type of melee weapon is just weird. Quarterstaff and pole weapons (spears, pikes, Hellebarde etc) were the most prominent & important weapons arguably of all time. They were only made obsolete by firearms.

    Bonus:
    Why later on after Oblivion crisis Argonians all of the sudden were able to invade Dunmers & have a little payback for years of slavery ?
    It was not the Hist, they just had spears. You can see plenty of them practising in Murkmire, already in ESO in Second Era...

    *Applause. Some sense!
  • OtarTheMad
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    OtarTheMad wrote: »
    Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?

    Stab it? Jabs
    Throw it? Javelin
    Throw up into the air? Blazing Spear
    Charge at someone? Charge
    Whip it around you hitting all in front? Ultimate

    How would something that has been part of the elder scrolls universe not make sense? You should play Morrowind, it was amazing.

    I kind of feel like I am going insane lol. My point was what other skills could ZOS make to make up a Spear Weapon Line that wouldn’t step on Templars toes?

    Templars damage is 95% Aedric SPEAR skill line. So if you introduce a new weapon line that is spear you are essentially killing Templar. You take away damage from Templar what else you got? Tank? It’s okay. Healing? It’s great but other classes are great too. UNLESS, in that same update Templar gets a massive overhaul and lose all spells that relate to spears. Even that though would be similar to punching Templar players in the grapefruits.

    Like I said in another post I also feel like it’s like double dipping a skill line. You know like in Seinfeld Jerry says “You double dipped the chip.” Thats the way I feel like a Spear skill line would be because I don’t know what other skills and animations you could come up with that aren’t just copying Templar.

  • OtarTheMad
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    Let me say it this way, I would edit my post but I feel this is easier.

    Let’s say ZOS, down the road, makes a Spear skill line, but due to the limitations on what you can do with a spear to someone it is pretty much Aedric Spear skill line copied

    1. Why would anyone play Templar after that? What you’ve gone and done is take their class damage skill line and made it available to every class. Rip Templar

    2. ZOS somehow tricked thousand of players or more into essentially buying Templar twice. First time when you bought the game and again when you get the chapter. Probably not good.

    If they could make it unique and have the skills be vastly different from Templars and it wouldn’t screw them over then sign me up but I just don’t think it’ll work with this game with Templar already having a spear skill line.
    Edited by OtarTheMad on April 28, 2024 4:43AM
  • nihonseanb14_ESO
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    Not spears again! :lol: Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.

    Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.

    You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.

    Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.

    in a world where people can use magic and harness the power of dragons just about anything is possible.
  • GuuMoonRyoung
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    Unarmed, we need unarmed first. That is the staple of every ES game so far(please don't mention the mobile crap).
  • OtarTheMad
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    Unarmed, we need unarmed first. That is the staple of every ES game so far(please don't mention the mobile crap).

    Unarmed would be interesting. I’d love that or one hand and rune or another staff like Alteration or Conjuration.

  • katanagirl1
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    Perhaps spear isn’t a weapon in ESO because historically it is used in battle in a group to be most effective. Like Spartans with their spears and shield phalanx.
    Khajiit Stamblade main
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  • LunaFlora
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    Spears would be fun, any new weapon skill line would be fun to me though i want Unarmed or One Handed more.

    They're sometimes seen on weapon racks and the argonians in Dead-Water village use spears so it isn't as if they don't exist in eso, just like the other two weapon skill lines i want npcs use them.
    OtarTheMad wrote: »
    Let me say it this way, I would edit my post but I feel this is easier.

    Let’s say ZOS, down the road, makes a Spear skill line, but due to the limitations on what you can do with a spear to someone it is pretty much Aedric Spear skill line copied

    1. Why would anyone play Templar after that? What you’ve gone and done is take their class damage skill line and made it available to every class. Rip Templar

    2. ZOS somehow tricked thousand of players or more into essentially buying Templar twice. First time when you bought the game and again when you get the chapter. Probably not good.

    If they could make it unique and have the skills be vastly different from Templars and it wouldn’t screw them over then sign me up but I just don’t think it’ll work with this game with Templar already having a spear skill line.

    i only use the Aedric Spear ultimate on my Templar regularly.
    There's more to Templar damage than Aedric Spear skills. Templar isn't like the dlc classes that have a skill line for all of the 3 roles.
    miaow! i'm Luna ( she/her ).

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  • OtarTheMad
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    LunaFlora wrote: »
    Spears would be fun, any new weapon skill line would be fun to me though i want Unarmed or One Handed more.

    They're sometimes seen on weapon racks and the argonians in Dead-Water village use spears so it isn't as if they don't exist in eso, just like the other two weapon skill lines i want npcs use them.
    OtarTheMad wrote: »
    Let me say it this way, I would edit my post but I feel this is easier.

    Let’s say ZOS, down the road, makes a Spear skill line, but due to the limitations on what you can do with a spear to someone it is pretty much Aedric Spear skill line copied

    1. Why would anyone play Templar after that? What you’ve gone and done is take their class damage skill line and made it available to every class. Rip Templar

    2. ZOS somehow tricked thousand of players or more into essentially buying Templar twice. First time when you bought the game and again when you get the chapter. Probably not good.

    If they could make it unique and have the skills be vastly different from Templars and it wouldn’t screw them over then sign me up but I just don’t think it’ll work with this game with Templar already having a spear skill line.

    i only use the Aedric Spear ultimate on my Templar regularly.
    There's more to Templar damage than Aedric Spear skills. Templar isn't like the dlc classes that have a skill line for all of the 3 roles.

    I still think it wouldn’t be worth whatever heat they’d get, not when you have SOOO many other weapon lines you can introduce that will go over really well. I still think it would stomp on Templar and I would feel insulted honestly.

    Now if they wanted to add Spears as a weapon variety added to swords, axes, hammers, mauls etc. so you can have a Spear but you’d be using one hand and shield or duel wield or 2h spells then that’d be cool.

  • NWah
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    I'd prefer more weapons over new classes, but we need to remember that spears don't exist in Skyrim canon. They're from the old times, just like throwing weapons.
  • LunaFlora
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    NWah wrote: »
    I'd prefer more weapons over new classes, but we need to remember that spears don't exist in Skyrim canon. They're from the old times, just like throwing weapons.

    Eso is in the "old times" compared to Skyrim as it is set nearly a thousand years before Skyrim.
    What's Skyrim canon?

    and as spears are used by some npcs, some skills use spears, and they're on some weapon racks they do exist.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
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    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • NWah
    NWah
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    LunaFlora wrote: »
    What's Skyrim canon?

    Elder Scrolls Canon post-Skyrim.

    ESO is very much in Skyrim's shadow.
  • OtarTheMad
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    LunaFlora wrote: »
    NWah wrote: »
    I'd prefer more weapons over new classes, but we need to remember that spears don't exist in Skyrim canon. They're from the old times, just like throwing weapons.

    Eso is in the "old times" compared to Skyrim as it is set nearly a thousand years before Skyrim.
    What's Skyrim canon?

    and as spears are used by some npcs, some skills use spears, and they're on some weapon racks they do exist.

    Now I could be wrong about this but I was curious and bored so I looked up ESO spears and apparently they were at least discussed as a weapon line. They ultimately decided to just make it into a Templar skill line instead. The internet is the internet though so believe what you will.

    So that’s probably why we see them around. Once planned but now just an Easter egg.

  • ArchMikem
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    Stamina:
    1H&S
    Dualwield
    Two Handed

    Magicka:
    Destruction Staff
    Restoration Staff

    If we want to keep things fair they should add another Magicka weapon tree first. We're in desperate need of something other than a Staff.
    This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"

    200w.gif?cid=6c09b952q75i2f0y3ijxoovhxtljf2mk2c6spab9vx1vqbfq&ep=v1_gifs_search&rid=200w.gif&ct=g

    We need One Hand & Rune.
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  • Nerouyn
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    OtarTheMad wrote: »
    Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?

    Dance on it?
    How about wands?

    I'm not anti wands on principle but adding wands would immediately strike me as trying to appeal to Harry Potter fans, who are admittedly numerous. Hogwarts Legacy was last year's top selling game in the US and I enjoyed it myself.

    But Elder Scrolls is its own brand and spells are hand cast. Or mostly are except for ESO. Staves being optional and treated differently across games. And Morrowind allowing activatable spells to be enchanted on any clothing or jewelry.

    Also scrolls. Scroll casting. Now that would be on brand...
  • Hapexamendios
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    I have severe reservations about them being able to animate it well. The current templar jabs, essentially a spear, leaves a lot to be desired imo.
  • Avoriaa
    Avoriaa
    Soul Shriven
    I'd like to see spears as well. Only showing up on decorative pieces or as animations for Templars is so odd. They should just add them and make the animations for templar reflect the weapon the templar is using.
    They could do a "new" weapon of sorts and mix the DK Whip, Templar Javelin, Templar Jabs, Sorc Overload plus some other variation of animations and make a whip-blade of some kind.
    It could turn into a Spear/Javelin visual for ranged and if the target is in melee it could turn into the whip/overload visual.

    Kind of like Ivy from Soul Calibur
    I was playing with chatGPT and discussing new content themed around Molag Bal and we came up with a weapon skill line for chain weapons and I constantly thought about it like Ivy's sword(?).
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