ZoeliTintanie wrote: »OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Stab it? Jabs
Throw it? Javelin
Throw up into the air? Blazing Spear
Charge at someone? Charge
Whip it around you hitting all in front? Ultimate
Which is exactly why its strange that Spears aren't in game as a useable weapon
El_Borracho wrote: »El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
EDIT: Too funny seeing 1H and Rune posted immediately above
Don't forget the Bard and Monk classes.
Oh, the Bard and Monk threads. Kill mobs with music and prayer, like a Stryper concert.
A magicka based option would be superior option - since we have dual wield and 2h plus bow for stamina, but only staff for magicka.
Trouble is, since one doesn't exist in the real world it's tough to come up with one in the fantasy world (and wands are not the answer since it wants to be a melee one.
A holo-whip (like the ferengi) would be an option, since dk already have the basis for the action. But again, it's just the short-sightedness of the world builders not to create a melee magicka option for the lore.
Well... Sorc has Daggers (Bound Armaments). NB also has Daggers (Death Stroke, Assassin's Blade, Veiled Strike)... and yet Daggers are also a type of weapon every one can use. So it is possible to have both. Same with Bow. NB has "bow" skill (Grim Focus) and yet Bow is also a type of weapon any class can use... again - one does not exclude the other. It is possible to have a Templar with Spear-like skills (when you are only holding spectral spear for the duration of the skill), but also there can be an entire skill line for the use with "actual" physical spear.OtarTheMad wrote: »ZoeliTintanie wrote: »OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Stab it? Jabs
Throw it? Javelin
Throw up into the air? Blazing Spear
Charge at someone? Charge
Whip it around you hitting all in front? Ultimate
Which is exactly why its strange that Spears aren't in game as a useable weapon
Huh? They are in the game. Templar Aedric Spear skill line. I am saying that the skill line would be empty or just direct copies of Templar abilities.
Tommy_The_Gun wrote: »Well... Sorc has Daggers (Bound Armaments). NB also has Daggers (Death Stroke, Assassin's Blade, Veiled Strike)... and yet Daggers are also a type of weapon every one can use. So it is possible to have both. Same with Bow. NB has "bow" skill (Grim Focus) and yet Bow is also a type of weapon any class can use... again - one does not exclude the other. It is possible to have a Templar with Spear-like skills (when you are only holding spectral spear for the duration of the skill), but also there can be an entire skill line for the use with "actual" physical spear.OtarTheMad wrote: »ZoeliTintanie wrote: »OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Stab it? Jabs
Throw it? Javelin
Throw up into the air? Blazing Spear
Charge at someone? Charge
Whip it around you hitting all in front? Ultimate
Which is exactly why its strange that Spears aren't in game as a useable weapon
Huh? They are in the game. Templar Aedric Spear skill line. I am saying that the skill line would be empty or just direct copies of Templar abilities.
Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Stab it? Jabs
Throw it? Javelin
Throw up into the air? Blazing Spear
Charge at someone? Charge
Whip it around you hitting all in front? Ultimate
Tommy_The_Gun wrote: »Ignoring (and not not having in your game) the most basic type of weapon and most effective type of melee weapon is just weird. Quarterstaff and pole weapons (spears, pikes, Hellebarde etc) were the most prominent & important weapons arguably of all time. They were only made obsolete by firearms.
Bonus:Why later on after Oblivion crisis Argonians all of the sudden were able to invade Dunmers & have a little payback for years of slavery ?It was not the Hist, they just had spears. You can see plenty of them practising in Murkmire, already in ESO in Second Era...
Joshuagm1991 wrote: »OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Stab it? Jabs
Throw it? Javelin
Throw up into the air? Blazing Spear
Charge at someone? Charge
Whip it around you hitting all in front? Ultimate
How would something that has been part of the elder scrolls universe not make sense? You should play Morrowind, it was amazing.
edward_frigidhands wrote: »Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.
You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.
Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.
GuuMoonRyoung wrote: »Unarmed, we need unarmed first. That is the staple of every ES game so far(please don't mention the mobile crap).
OtarTheMad wrote: »Let me say it this way, I would edit my post but I feel this is easier.
Let’s say ZOS, down the road, makes a Spear skill line, but due to the limitations on what you can do with a spear to someone it is pretty much Aedric Spear skill line copied
1. Why would anyone play Templar after that? What you’ve gone and done is take their class damage skill line and made it available to every class. Rip Templar
2. ZOS somehow tricked thousand of players or more into essentially buying Templar twice. First time when you bought the game and again when you get the chapter. Probably not good.
If they could make it unique and have the skills be vastly different from Templars and it wouldn’t screw them over then sign me up but I just don’t think it’ll work with this game with Templar already having a spear skill line.
Spears would be fun, any new weapon skill line would be fun to me though i want Unarmed or One Handed more.
They're sometimes seen on weapon racks and the argonians in Dead-Water village use spears so it isn't as if they don't exist in eso, just like the other two weapon skill lines i want npcs use them.OtarTheMad wrote: »Let me say it this way, I would edit my post but I feel this is easier.
Let’s say ZOS, down the road, makes a Spear skill line, but due to the limitations on what you can do with a spear to someone it is pretty much Aedric Spear skill line copied
1. Why would anyone play Templar after that? What you’ve gone and done is take their class damage skill line and made it available to every class. Rip Templar
2. ZOS somehow tricked thousand of players or more into essentially buying Templar twice. First time when you bought the game and again when you get the chapter. Probably not good.
If they could make it unique and have the skills be vastly different from Templars and it wouldn’t screw them over then sign me up but I just don’t think it’ll work with this game with Templar already having a spear skill line.
i only use the Aedric Spear ultimate on my Templar regularly.
There's more to Templar damage than Aedric Spear skills. Templar isn't like the dlc classes that have a skill line for all of the 3 roles.
I'd prefer more weapons over new classes, but we need to remember that spears don't exist in Skyrim canon. They're from the old times, just like throwing weapons.
I'd prefer more weapons over new classes, but we need to remember that spears don't exist in Skyrim canon. They're from the old times, just like throwing weapons.
Eso is in the "old times" compared to Skyrim as it is set nearly a thousand years before Skyrim.
What's Skyrim canon?
and as spears are used by some npcs, some skills use spears, and they're on some weapon racks they do exist.
El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Monte_Cristo wrote: »How about wands?
I was playing with chatGPT and discussing new content themed around Molag Bal and we came up with a weapon skill line for chain weapons and I constantly thought about it like Ivy's sword(?).ZoeliTintanie wrote: »They could do a "new" weapon of sorts and mix the DK Whip, Templar Javelin, Templar Jabs, Sorc Overload plus some other variation of animations and make a whip-blade of some kind.
It could turn into a Spear/Javelin visual for ranged and if the target is in melee it could turn into the whip/overload visual.
Kind of like Ivy from Soul Calibur