Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
edward_frigidhands wrote: »Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.
You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.
Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.
edward_frigidhands wrote: »Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.
You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.
Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.
El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
EDIT: Too funny seeing 1H and Rune posted immediately above
El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
EDIT: Too funny seeing 1H and Rune posted immediately above
Don't forget the Bard and Monk classes.
edward_frigidhands wrote: »Hello and cheers.
I have a suggestion for the next upcoming expansion in 2025. An addition of a new weapon type, one that is old as man and warfare itself. Spears.
Spears in one capacity or another have been used for combat and warfare for ages. Depending on design, quality, training and the fighting style employed to wield them they can offer a host of defensive and offensive additions to combat. There are still parts of the world where spears are held either in display/performance or for actual combat.
Implementation into the game could involve 3 styles (3 is a popular number for Elder Scrolls titles). Single spear with a shield, single spear wielding and dual wield with 1 or 2 spears.
The issue of motif/styles could be resolved by possibly using staves or just starting new and not worrying about every set having spears.
What does everyone think about this?
El_Borracho wrote: »El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
EDIT: Too funny seeing 1H and Rune posted immediately above
Don't forget the Bard and Monk classes.
Oh, the Bard and Monk threads. Kill mobs with music and prayer, like a Stryper concert.
El_Borracho wrote: »El_Borracho wrote: »This again? Wait, don't tell me, 1H and Rune is for next week followed by "Why Can't We Have Capes?"
EDIT: Too funny seeing 1H and Rune posted immediately above
Don't forget the Bard and Monk classes.
Oh, the Bard and Monk threads. Kill mobs with music and prayer, like a Stryper concert.
SilverIce58 wrote: »edward_frigidhands wrote: »Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.
You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.
Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.
That's not true at all. The Elder Scrolls has always had Hand-to-hand combat. Daggerfall, Battlespire, Morrowind, and Oblivion ALL have hand to hand as a major skill, and Skyrim has ways to enchant your gloves to do more unarmed damage, not to mention Khajiit and Argonians almost always having a bonus to unarmed damage.
ZoeliTintanie wrote: »Could make it 1h + offhand shield and give it an amazonian vibe.
Also, I found a really old post on reddit about this topic which has a ESO screenshot of an argonian holding a spear & shield (some trial glitch or something)
https://www.reddit.com/r/elderscrollsonline/comments/9d7j00/spear_and_shield_would_be_cool_but_its_not_what_i/
SilverIce58 wrote: »edward_frigidhands wrote: »Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.
You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.
Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.
That's not true at all. The Elder Scrolls has always had Hand-to-hand combat. Daggerfall, Battlespire, Morrowind, and Oblivion ALL have hand to hand as a major skill, and Skyrim has ways to enchant your gloves to do more unarmed damage, not to mention Khajiit and Argonians almost always having a bonus to unarmed damage.
katanagirl1 wrote: »SilverIce58 wrote: »edward_frigidhands wrote: »Araneae6537 wrote: »Not spears again! Sorry, just this particular weapon has been suggested a lot and personally, I don’t see the appeal. Other weapon skill lines that introduced a new fighting style or magic (alteration or illusion staves, staff/bo fighting, unarmed) could be interesting, IMO, and not require new motif/style pages.
Unarmed isn't a real fighting style in a world where armed and magical combat is common. I understand its a fictional world and everything but there are things that will stretch your imagine a bit too much in my opinion. A lot of unarmed combat general involves disabling and/or disarming your opponent.
You can't right really fight a trained and armed opponent while you're not armed, no matter what weapon.
Even very simple weapons can inflict massive damage. We should just go with spears. I appreciate your other suggestions though.
That's not true at all. The Elder Scrolls has always had Hand-to-hand combat. Daggerfall, Battlespire, Morrowind, and Oblivion ALL have hand to hand as a major skill, and Skyrim has ways to enchant your gloves to do more unarmed damage, not to mention Khajiit and Argonians almost always having a bonus to unarmed damage.
These previous games were single player though, right? I don’t know because they didn’t come out on console.
You can do a lot more hand waving and justify things when it’s not a multiplayer game.
Yeah, typically unarmed combat is for defense. I can’t see unarmed beating any other player with weapons in a duel. The damage for unarmed is going to be far less.
OtarTheMad wrote: »Spears wouldn’t make sense to me. What else can you do with a spear that isn’t already part of the Templar Aedric Spear skill line?
Stab it? Jabs
Throw it? Javelin
Throw up into the air? Blazing Spear
Charge at someone? Charge
Whip it around you hitting all in front? Ultimate