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10 years, the % rate of refining gold materials has remained untouched

Tsukiino
Tsukiino
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Just gonna ask this: Is the community satisfied with the drop chance of gold materials when refining (or picking up Runestones)

Currently every gold material has been super inflated (due to less bots ironically).

Obviously there are a multitude of ways to combat this:
1) Increase the chance of getting gold materials from refining/gathering. Gather rate remains the same.
2) Increase the amount of materials we receive from gathering. Multiply the current gather rate by 2x or even 3x. Refine % chance remains the same.
3) Increase the value of Plentiful Harvest to 100%. Gather rate remains the same. Refine % chance remains the same.

I'm curious what other ideas you guys might have. I know mine are not perfect & I don't know of the consequences it might bring.

I'm just dreadful of the thought of Dreugh Wax becoming 50k-60k a piece & Tempering Alloys becoming 30k-35k, etc.
  • Araneae6537
    Araneae6537
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    Honestly, I think the percentage from refining should be higher. I only refine with my master crafter with all the skill point and CP bonuses and whatever that rate is seems like it should be the baseline. :/
    Edited by Araneae6537 on April 24, 2024 7:58PM
  • TaSheen
    TaSheen
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    I have a lot more issue with the rate of return on blue and purple personally.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • DenverRalphy
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    I rarely have a shortage of gold mats. The rate of return is actually quite good with the crafting passive, combined with meticulous dissassembly. With Plentiful Harvest, Master Gatherer, and a bankoad of survey maps each week (especially after getting Azandar's trinket), I always have piles of mats to refine for a rather healthy supply of gold mats. Heck, I don't even do all of my survey maps each week anymore. I just take a few of each type that have 10 or more in a stack, and leave the rest to build stacks for the next week.

    Edited by DenverRalphy on April 24, 2024 8:43PM
  • JavaRen
    JavaRen
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    As someone who earns more gold mats than he uses I'd bè okay if the price went up. Not everyone has the same experiences or circumstances.
    Edited by JavaRen on April 25, 2024 9:38AM
  • CrashTest
    CrashTest
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    Tsukiino wrote: »
    I'm just dreadful of the thought of Dreugh Wax becoming 50k-60k a piece & Tempering Alloys becoming 30k-35k, etc.

    It already reached 50k/30k on PCNA, but the event has brought it down a bit.

    Prices always lower when there's an event where mat drops are increased, so having a permanent increase to mats would indeed permanently put downward pressure on inflation.
  • colossalvoids
    colossalvoids
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    I see it more of a player retention issue than bots, people who got to the literal mat printing stage of the game aren't satisfied with the product as much nowadays to continue the cycle going. Personally I'm fine with rates and finding them quite ridiculous honestly, it's highly incentives trading as you're getting way more your basic needs very fast and I prefer scarcity.

    But if the game continues with the new player first motd they'd need to change stuff up accordingly.
  • moderatelyfatman
    moderatelyfatman
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    Tsukiino wrote: »
    Just gonna ask this: Is the community satisfied with the drop chance of gold materials when refining (or picking up Runestones)

    Currently every gold material has been super inflated (due to less bots ironically).

    Obviously there are a multitude of ways to combat this:
    1) Increase the chance of getting gold materials from refining/gathering. Gather rate remains the same.
    2) Increase the amount of materials we receive from gathering. Multiply the current gather rate by 2x or even 3x. Refine % chance remains the same.
    3) Increase the value of Plentiful Harvest to 100%. Gather rate remains the same. Refine % chance remains the same.

    I'm curious what other ideas you guys might have. I know mine are not perfect & I don't know of the consequences it might bring.

    I'm just dreadful of the thought of Dreugh Wax becoming 50k-60k a piece & Tempering Alloys becoming 30k-35k, etc.

    Why fix it if it aint (completely) broke? :D
  • Uvi_AUT
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    Honestly, I play since 2014 and have never seen a gold-craftingmaterial in the wilds. I just buy them from Guildvendors, I have no idea where they come from.

    Getting one from refining raw materials never ever happened to me. Neither have I seen one from deconstructing (but maybe there is only a chance when deconstructing golditems? But who does that?).
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • Bucky_13
    Bucky_13
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    Uvi_AUT wrote: »
    Honestly, I play since 2014 and have never seen a gold-craftingmaterial in the wilds. I just buy them from Guildvendors, I have no idea where they come from.

    Getting one from refining raw materials never ever happened to me. Neither have I seen one from deconstructing (but maybe there is only a chance when deconstructing golditems? But who does that?).

    I'm curious, how much crafting do you do in the game? Anyway, here are sources for gold mats.

    Decon items: you have a chance of getting a improvement material that is equal to the quality of the item you decon. So purple item - purple mat, gold item - gold mat. Since I suspect most players rarely decon gold items, this is one of the least frequent sources of gold mats.

    Hireling mails: Have a small chance for dropping gold mats (except JC), so having hireling mails will give you some eventually.

    Crafting Dailies: Will have a chance to drop gold mats, at least the highest level ones. Can't remember if the lower level ones do.

    Crafting nodes: Only drops gold mats for Enchanting. This is the one of the main sources for these however. Can be found on survey Enchanting nodes as well. Still worth pick up nodes for BS, WW, JC and Clothing for the raw mats.

    Refining raw mats: This is the biggest source of gold mats for BS, WW, JC & Clothing. Whenever I refine around 1k of raw mats for a resource, I get around 5-12 gold mats for them. It can vary since it's RNG. You 100% want the Meticulous Disassembly skill from the green tree while doing this as it makes a big difference.

    As far as topic: I'm good with the drop rates as they currently are, you can get a lot each week if you craft and collect survey maps. But I'm selling gold mats and it is a solid source of income for me, so I'm definitely biased.
  • daim
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    CrashTest wrote: »
    Tsukiino wrote: »
    I'm just dreadful of the thought of Dreugh Wax becoming 50k-60k a piece & Tempering Alloys becoming 30k-35k, etc.

    It already reached 50k/30k on PCNA, but the event has brought it down a bit.

    Prices always lower when there's an event where mat drops are increased, so having a permanent increase to mats would indeed permanently put downward pressure on inflation.

    interesting. PCEU prices are something like 1/5 to 1/10 compared to those prices.. and I don't see we have to struggle to get the mats. So maybe your problem is something else than drop rate ?
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • Drammanoth
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    TaSheen wrote: »
    I have a lot more issue with the rate of return on blue and purple personally.
    In my Craft Bag I have c. 4k green and blue, c.1k purple and less than 1k gold (BS, CL, WW)

    Honestly, the Craft Tree could use a rework and extension (check my signature for a list of ideas)
  • Uvi_AUT
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    Bucky_13 wrote: »
    Uvi_AUT wrote: »
    Honestly, I play since 2014 and have never seen a gold-craftingmaterial in the wilds. I just buy them from Guildvendors, I have no idea where they come from.

    Getting one from refining raw materials never ever happened to me. Neither have I seen one from deconstructing (but maybe there is only a chance when deconstructing golditems? But who does that?).

    I'm curious, how much crafting do you do in the game? Anyway, here are sources for gold mats.

    Decon items: you have a chance of getting a improvement material that is equal to the quality of the item you decon. So purple item - purple mat, gold item - gold mat. Since I suspect most players rarely decon gold items, this is one of the least frequent sources of gold mats.

    Hireling mails: Have a small chance for dropping gold mats (except JC), so having hireling mails will give you some eventually.

    Crafting Dailies: Will have a chance to drop gold mats, at least the highest level ones. Can't remember if the lower level ones do.

    Crafting nodes: Only drops gold mats for Enchanting. This is the one of the main sources for these however. Can be found on survey Enchanting nodes as well. Still worth pick up nodes for BS, WW, JC and Clothing for the raw mats.

    Refining raw mats: This is the biggest source of gold mats for BS, WW, JC & Clothing. Whenever I refine around 1k of raw mats for a resource, I get around 5-12 gold mats for them. It can vary since it's RNG. You 100% want the Meticulous Disassembly skill from the green tree while doing this as it makes a big difference.

    As far as topic: I'm good with the drop rates as they currently are, you can get a lot each week if you craft and collect survey maps. But I'm selling gold mats and it is a solid source of income for me, so I'm definitely biased.

    That is an amazing summary. Thank you very much!
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • daim
    daim
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    Bucky_13 wrote: »
    Uvi_AUT wrote: »
    Honestly, I play since 2014 and have never seen a gold-craftingmaterial in the wilds. I just buy them from Guildvendors, I have no idea where they come from.

    Getting one from refining raw materials never ever happened to me. Neither have I seen one from deconstructing (but maybe there is only a chance when deconstructing golditems? But who does that?).

    I'm curious, how much crafting do you do in the game? Anyway, here are sources for gold mats.

    Decon items: you have a chance of getting a improvement material that is equal to the quality of the item you decon. So purple item - purple mat, gold item - gold mat. Since I suspect most players rarely decon gold items, this is one of the least frequent sources of gold mats.

    Hireling mails: Have a small chance for dropping gold mats (except JC), so having hireling mails will give you some eventually.

    Crafting Dailies: Will have a chance to drop gold mats, at least the highest level ones. Can't remember if the lower level ones do.

    Crafting nodes: Only drops gold mats for Enchanting. This is the one of the main sources for these however. Can be found on survey Enchanting nodes as well. Still worth pick up nodes for BS, WW, JC and Clothing for the raw mats.

    Refining raw mats: This is the biggest source of gold mats for BS, WW, JC & Clothing. Whenever I refine around 1k of raw mats for a resource, I get around 5-12 gold mats for them. It can vary since it's RNG. You 100% want the Meticulous Disassembly skill from the green tree while doing this as it makes a big difference.

    As far as topic: I'm good with the drop rates as they currently are, you can get a lot each week if you craft and collect survey maps. But I'm selling gold mats and it is a solid source of income for me, so I'm definitely biased.

    You forgot the surveys you get from the dailies. Otherwise great list.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • Bucky_13
    Bucky_13
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    daim wrote: »
    Bucky_13 wrote: »
    Uvi_AUT wrote: »
    Honestly, I play since 2014 and have never seen a gold-craftingmaterial in the wilds. I just buy them from Guildvendors, I have no idea where they come from.

    Getting one from refining raw materials never ever happened to me. Neither have I seen one from deconstructing (but maybe there is only a chance when deconstructing golditems? But who does that?).

    I'm curious, how much crafting do you do in the game? Anyway, here are sources for gold mats.

    Decon items: you have a chance of getting a improvement material that is equal to the quality of the item you decon. So purple item - purple mat, gold item - gold mat. Since I suspect most players rarely decon gold items, this is one of the least frequent sources of gold mats.

    Hireling mails: Have a small chance for dropping gold mats (except JC), so having hireling mails will give you some eventually.

    Crafting Dailies: Will have a chance to drop gold mats, at least the highest level ones. Can't remember if the lower level ones do.

    Crafting nodes: Only drops gold mats for Enchanting. This is the one of the main sources for these however. Can be found on survey Enchanting nodes as well. Still worth pick up nodes for BS, WW, JC and Clothing for the raw mats.

    Refining raw mats: This is the biggest source of gold mats for BS, WW, JC & Clothing. Whenever I refine around 1k of raw mats for a resource, I get around 5-12 gold mats for them. It can vary since it's RNG. You 100% want the Meticulous Disassembly skill from the green tree while doing this as it makes a big difference.

    As far as topic: I'm good with the drop rates as they currently are, you can get a lot each week if you craft and collect survey maps. But I'm selling gold mats and it is a solid source of income for me, so I'm definitely biased.

    You forgot the surveys you get from the dailies. Otherwise great list.

    Fair enough, doing surveys to get raw mats for BS, WW, JC and clothing is a very good way to get gold mats once you refine them.
  • virtus753
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    Meticulous Disassembly definitely helps up the drop rate of gold mats from refining those four raw mat types, but the extraction passives are actually what’s necessary to be eligible to get gold mats in the first place.

    If you don’t have 3 points invested in the extraction passive for that craft (correction: 3 in total between skill points invested and MD slotted), you won’t get any gold mats at all from refining:

    “Maximizes the chances of extracting [crafting type] ingredients and allows the refining of the most powerful tempers from raw materials.”

    ETA: I've actually been meaning to test whether Meticulous Disassembly can count as this third level of extraction passive and enable gold mats to drop with 2/3 skill points invested. I'll see if I can do that on PTS later today.

    ETA2: Meticulous Disassembly appears to count as the equivalent of exactly 1 of the extraction passives for unlocking boosters as well as for adding to the drop chances. With 2/3 skill points plus MD slotted, I get gold mats. With 1/3 skill points invested and MD slotted, I get up to purple mats. With 0/3 skill points invested plus MD, I am getting nothing better than blue boosters, so MD alone is not enough to unlock purple and gold mats.
    Edited by virtus753 on April 26, 2024 5:14PM
  • dk_dunkirk
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    Tsukiino wrote: »

    Currently every gold material has been super inflated (due to less bots ironically).

    There is only one significant reason for inflation in a game's economy, just as in real life: printing money. If prices are inflated on PC NA (and, boy, are they ever!), it's because there are more people generating more gold on the server than on the other platforms.

    I read a lot of comments here about being locked out during the PTS fiasco from people who complained about being robbed of event boxes from upwards of 20 toons doing daily writs. That was 140 boxes of motifs and upgrade mats a day, as well as roughly 100,000g. Per day.

    I've spoken to many people over the years who have multiple accounts of > 10 toons doing writs like this. There are people like this who are injecting millions a week into the economy. This is why prices are nuts on PC NA.

    I filled out 10 toon slots myself to do writs just to be "competitive" in the upgrade mats economy, so I wouldn't have to buy any, but it's a boring thing to do, and I only did it recently during the event. I'm not going to be doing it any more for awhile. I have several hundred of the gold upgrade mats, each, and that's enough for the next meta change.
  • Desiato
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    Yeah, the massive inflation in ESO began when ZOS started incentivizing activities with what was then large amounts of gold. This will continue endlessly unless large gold sinks are introduced --- which won't happen because it would cause some players to have a meltdown.

    The key to mitigating gold inflation is the craft bag. I quit for a few years and returned to find that I was no longer gold rich because of inflation, but fortunately I had a stacked craft bag.

    I think the gold upgrade mat refine rate is fine. It may be unchanged from launch, but harvesting nodes were made much more common and surveys were introduced to increase the rate of raw materials to refine.

    Gold mats shouldn't be so easy that it is a no-brainer to upgrade every item to Legendary.
    spending a year dead for tax reasons
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