ItsNotLiving wrote: »It might be time to just say different classes are better in different content Nightblade is good in PvP but bad in PvE and it is what it is.
ItsNotLiving wrote: »It might be time to just say different classes are better in different content Nightblade is good in PvP but bad in PvE and it is what it is.
That would make sense if DKs and Arcs weren't godly good on both, making nightblades good again on PvE isn't at all impossible if they work with monster only effects.
MashmalloMan wrote: »
- PVP: Ramping cost for Shadowy Disguise like Streak/Roll Dodge. Even more valid now that Siphoning Attacks can be used like Dark Deal in stealth, negating the only downside it has in that it costs health.
MashmalloMan wrote: »
- PVP: Ramping cost for Shadowy Disguise like Streak/Roll Dodge. Even more valid now that Siphoning Attacks can be used like Dark Deal in stealth, negating the only downside it has in that it costs health.
this is the most needed change for NBs!
if Sorcs can't steak away forver, NBs shouldn't be invis forever
MashmalloMan wrote: »
- PVP: Ramping cost for Shadowy Disguise like Streak/Roll Dodge. Even more valid now that Siphoning Attacks can be used like Dark Deal in stealth, negating the only downside it has in that it costs health.
this is the most needed change for NBs!
if Sorcs can't steak away forver, NBs shouldn't be invis forever
Then remove all counters for it and make it a PvP only change.
No more detect pots, no more sentry (or whatever) sets, no more aoe affecting cloak, no more “detect” spells, no more dots affecting cloak as well.
And again PvP only. I use cloak all the time in pve and I don’t need another “nerf because PvP” affecting my pve nb.
MashmalloMan wrote: »MashmalloMan wrote: »
- PVP: Ramping cost for Shadowy Disguise like Streak/Roll Dodge. Even more valid now that Siphoning Attacks can be used like Dark Deal in stealth, negating the only downside it has in that it costs health.
this is the most needed change for NBs!
if Sorcs can't steak away forver, NBs shouldn't be invis forever
Then remove all counters for it and make it a PvP only change.
No more detect pots, no more sentry (or whatever) sets, no more aoe affecting cloak, no more “detect” spells, no more dots affecting cloak as well.
And again PvP only. I use cloak all the time in pve and I don’t need another “nerf because PvP” affecting my pve nb.
Sorc's can still streak 5+ times in a row because of Dark Conversion, the same is true of NB now. There is no valid argument as to why a ramping cost shouldn't be a thing, it also doesn't effect pve where you wouldn't spam it as much as pvp to begin with. Why exactly would +33% ramping cost stop you from using it?
MashmalloMan wrote: »Sorc's can still streak 5+ times in a row because of Dark Conversion, the same is true of NB now. There is no valid argument as to why a ramping cost shouldn't be a thing, it also doesn't effect pve where you wouldn't spam it as much as pvp to begin with. Why exactly would +33% ramping cost stop you from using it?
endorphinsplox wrote: »Nightblades are undeniably strong in PvP, but not due to stealth. If you can't counter stealth in PvP, with how many options you have, that's because you're actively avoiding doing so. And how would adding a ramping cost to Shadowy Disguise matter when Shadow Image is still there, and vampires can sprint in stealth? Dodge has a ramping effect and it stops exactly ZERO people from spamming it and dodging 90% of the Nightblade kit. And Sorc kit.
Not saying that the average build that's prepared for countering stealth is NEVER going to get ganked, but complete, never-ending immunity to it isn't great for the game overall.
MudcrabAttack wrote: »Dark shade also got a small single target nerf now that its buffed by biting aura instead of deadly aim.