the1andonlyskwex wrote: »If anything, I would assume hasty retreat has the bug. Transforming into a werewolf or equipping Volendrung obviously require you to put your normal weapons away. It should behave the same as when you switch between your back and front bar weapons. That is, when you're not on the weapon's bar, you don't get it's passives.
Follow-up question: if a werewolf were to be considered to have their weapon(s) "actively equipped" enough to qualify for the weapon passives, would that not also entail werewolves being given the ability to use active weapon skills from the relevant skill line as well? Those would seem to me to go hand in hand. Just thinking about what would make sense as a follow-on if this were to be changed.
Erickson9610 wrote: »Follow-up question: if a werewolf were to be considered to have their weapon(s) "actively equipped" enough to qualify for the weapon passives, would that not also entail werewolves being given the ability to use active weapon skills from the relevant skill line as well? Those would seem to me to go hand in hand. Just thinking about what would make sense as a follow-on if this were to be changed.
Counterpoint: Werewolves benefit from armor passives, yet they don't have the ability to slot armor skills. They also benefit from Class passives, but they're restricted to using only Werewolf skills. The same is true for Werewolf Behemoth and Volendrung — I wouldn't deny someone wielding Volendrung their Class or armor passives just because they can't slot Class or armor skills.
For all intents and purposes, the weapon, armor, and Class one uses should be considered for passive benefits while denied the ability to slot skills from the respective skill lines. For instance, having dual wield daggers equipped should increase your critical strike rating, regardless of whether you have a special bar active.
Erickson9610 wrote: »"Special" ability bars, such as those you get from Werewolf, Werewolf Behemoth (both in Stone Garden and in the Infinite Archive), and Volendrung, don't properly give you all of the weapon passives you should be getting on that bar. Currently, only one weapon passive — Hasty Retreat in the Bow skill line — is known to work properly when these special ability bars are active.
Hasty Retreat proves that it is possible for weapon passives to function with a special ability bar active, so the rest of the weapon passives should follow that standard.