Major_Toughness wrote: »Deathmatch
Chaosball
Crazy King
Domination
Capture The Relic
Relic: steal and run is the best part
Ball
Land grab: no idea what's the difference between two
DM last. Always got into AoE, got sandwiched between 2 teams, out of stamina, cc'ed, ulti doesn't fire and died. Oh and enemy teams always get great healers, never happened with other modes.
hmm maybe it's because often I'm the only melee guy in team?
Domination could be a lot more interesting if there were only 1 or 2 domination points, which is to say less points than there are teams. Unfortunately the way the battlegrounds maps are set up, they are not necessarily conducive to this unless the domination points are randomly chosen from the crazy king spawn points.
1 domination point would be a more king of the hill style game which could really be exciting.
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I've posted this in the past but I like to refer back to this as to why objectives need to be limited and or snare targets to prevent behavior like this, with 1 guy running laps around everybody else
I've posted this in the past but I like to refer back to this as to why objectives need to be limited and or snare targets to prevent behavior like this, with 1 guy running laps around everybody else
He's quite good! I can only run in straight line back to base since map always confuses me. Even so most wouldn't bother chasing. Only once I was immobilized and snared, and died of course. Nobody in that video stun charged him or immobilize with long distance crippling grasp.
That's why I don't like DMs. There is no use of tactics and usually the score only depends on how good your healers are. And we all know most only pick easy targets, not fight those of their level. Objective means they'd be forced to fight the right opponents or lose the game.