
cuddles_with_wroble wrote: »Ballgroups are the highest lvl of eso pvp. It is 12
Ballgroups are just the highest level in exploting broken mechanics and sets to kill n00bs
That's all.
edit: changed "to fight n00bs" in "to kill n00bs" since there is no real fight, more like Mike Tyson against a bunch of toddler.
cuddles_with_wroble wrote: »Ball groups break gameplay and if they don't wipe everyone out then at least they do create a distraction wherever they go. They are the thing that is holding ESO PvP back.
There is barely any room left in which to fight them now, especially with Arcanist Beams and so much excessive amounts of CC being thrown against players fighting them. I'm so tired of eating Arcanist CC and then 15-30 something people just shooting me down, especially when there is real fighting going on between factions like everone is stuck in 1v1 and 1v2 outside a keep. The ball groups sweep thru there and not only do they kill everyone, the PvP ends... the very reason we came to the server is rudely interrupted and brought to an end by a group of 15 people basically exploiting (as far as I'm concerned) because there's no way that ESO was originally envisioned to have that kind of over-powered behavior.
No one should have this kind of power in PvP.
ZOS Devs - Ball groups are *preventing* us from PvPing so until these guys are shut down you will have people running across your servers actually putting a stop to any PvP going on, wherever they go ESO PvP has failed and sometimes almost feels like a form of abuse or harassment even.
Literally the opposite of this. Ballgroups are the highest lvl of eso pvp. It is 12 coordinated and organized people each with specific dedicated builds all doing their jobs in order to blow up large amounts of people.
You guys always say it takes no skill or it’s brain dead but I don’t see 12 of YOU blowing up 100 people in seconds like they do.
Ballgroups are also not just 12 people in damage builds, there are normally 2 main healers 3-4 real damage dealers and everyone else is there to buff and support these 2 main groups of players. There normally is 1 or 2 dedicated “negate bot” / “talon bot” players who’s only job is to cc and lock down people so that the people with the pull set (rush dark conv ect) can get as many people as possible lined up for the damage players to nuke the clump. There is ALOT of coordination in doing this and it’s not something 12 random players can pull off
cuddles_with_wroble wrote: »Ball groups break gameplay and if they don't wipe everyone out then at least they do create a distraction wherever they go. They are the thing that is holding ESO PvP back.
There is barely any room left in which to fight them now, especially with Arcanist Beams and so much excessive amounts of CC being thrown against players fighting them. I'm so tired of eating Arcanist CC and then 15-30 something people just shooting me down, especially when there is real fighting going on between factions like everone is stuck in 1v1 and 1v2 outside a keep. The ball groups sweep thru there and not only do they kill everyone, the PvP ends... the very reason we came to the server is rudely interrupted and brought to an end by a group of 15 people basically exploiting (as far as I'm concerned) because there's no way that ESO was originally envisioned to have that kind of over-powered behavior.
No one should have this kind of power in PvP.
ZOS Devs - Ball groups are *preventing* us from PvPing so until these guys are shut down you will have people running across your servers actually putting a stop to any PvP going on, wherever they go ESO PvP has failed and sometimes almost feels like a form of abuse or harassment even.
Literally the opposite of this. Ballgroups are the highest lvl of eso pvp. It is 12 coordinated and organized people each with specific dedicated builds all doing their jobs in order to blow up large amounts of people.
You guys always say it takes no skill or it’s brain dead but I don’t see 12 of YOU blowing up 100 people in seconds like they do.
Ballgroups are also not just 12 people in damage builds, there are normally 2 main healers 3-4 real damage dealers and everyone else is there to buff and support these 2 main groups of players. There normally is 1 or 2 dedicated “negate bot” / “talon bot” players who’s only job is to cc and lock down people so that the people with the pull set (rush dark conv ect) can get as many people as possible lined up for the damage players to nuke the clump. There is ALOT of coordination in doing this and it’s not something 12 random players can pull off
@cuddles_with_wroble
-Thank you for your reply and for providing some additional background regarding your perspective on this thread.
With that said, let's talk about this 'highest lvl of eso pvp' that you refer to it as. What I wonder, is the lowest level of eso pvp? Like is 1v1 the lowest level? Right? Nah that isn't right. Is it the lvl 50 Campaign... the rules are largely the same even though the levels are lower... so I don't think that's it. Is the lowest level 1vX yeah? No 1vX is hard and only a few of us care to seriously try to partake in that (including bombers), which doing so would require special builds.
Ah-hah! That's it. The lowest level of PvP is those who do not have the proper gear and skills leveled. The next level would be those that have 'proper gear' or mine that has quite a bit of expertise built into it, which the next level would be groups themselves made up of all of the former player types. And then you're saying the final level, the highest level is those who take all of that and then super-fast coordinate (over comms mostly) in what we refer to as a ball group.
Is the ball group itself the problem or does ESO maybe have a lingering disparity issue between the 'washed' ball groups and the 'unwashed' casuals/average/new/mercs/orcs/Vulkunne masses? Like in other words, it sounds like what you're saying @cuddles_with_wroble is the players are in a situation where they are so massively out-leveled by what I will grant is a superior and coordinated force, that really I would conclude these is no PvP between these two groups of people. Like the lines get wiped, then the walls, the windows, the dashboard, the tail lights, the keep is gone like a sandcastle in very little time.
I post this not to argue with anyone directly but to once again point out, that there's real disparity here between the we'll say 'regulars' in PvP and the ultra powerful ball groups. Like you said, you guys are on a level above everyone else. And the problem that I would have with that isn't to be critical of anyone's skill or lack thereof, but to state that because this disparity we are in essence proving more and more in this thread that there's a void here where when these two groups meet PvP ends.
cuddles_with_wroble wrote: »I’ll give some anti ball group tips
cuddles_with_wroble wrote: »
I don’t understand what you’re calling “exploiting”. And ofc all they do is kill casual players… that’s the fastest way to gain massive amounts of ap. Farming people in a keep like that can amount to millions of ap per hour.
cuddles_with_wroble wrote: »I’ll give some anti ball group tips
I want to add a tip, all organized group are just a one trick-pony.
All the best of the best organized top eso pvp are just a one- trick pony that always do the same thing over and over and over.
The trick is of course to use some pull ability/broken set to bring you in and kill you.
So If you die many time to the best of the best top eso pvp group try using Nibenay Bay Battlereeve