Sorry this turned into a wall of text. TLDR at bottom.
I played ESO for a while and quit a few year ago. I come back regularly to play in bursts. It's interesting to see how the game has changed over a long periods of absense. But one thing that never changes is the games responsiveness in relation to latency to the server. I feel the client is fine, my client does what I tell it. But it seems it gets overruled by what the server response is. This is not limited to PVP intsances, this is also in group dungeons, trials and solo arenas.
Whenever this PVP event comes around it really shows how powerful magika nightblades with cloak is. You can also see how many skills a magsorc can throw at you from 36m away before you can close the gap. I main a stamina nightblade on 220 to 240ms ping on a good day and on bad days anything swinging from 250 to 350ms. There is aboslutley no way I would be able to pull off the gank combo cloak that the <50ms ping players are able to do. It's awamzing to watch, on my screen you see some flashes of skills coming out of nowhere. You die. Then you'll see a quick 1s of them as they recloak from your death screen. If you try to even skill on that player, you'll see dodge. You just have to hope another low ping player can hit them to cc, so you can have your chance fpr payback.
It's not limited to just gankers and long range damage dealers buffed by battlespirits FREE extra 8m range on 28m skills. There is line of site, where you are (on your screen) around a corner through a portal but you die because according to the server you were still in LOS of the attacker. This is exactly the same thing that happens to a 220m+ player when they dodge roll and cloak. You'll get charged for the cloak but pulled out of it even before your animation has finished. LOS also affects when I can skill, but the opposite way to this. On my screen the target is there, but my character will just do the beginging of animations therefore loosing me a GDC because my client said so. Previous years I have watched myself embarrisingly out of position on a screen beside me while I have been attempting to stream snipe.
As a melee, I've tried to counter this with steed mudus, 3x swift and gryphons. Occasionally Elude will also proc its major exp. I will still need to move beyond where my target is to sustain damage to them. The client forces me to aim at the target in order to activate targeted skills. So I can't just aim off and prefire like in an fps. I have to place myself in between the direction of travel and the player.
I have also played ESO while in Brazil. I got around 140 to 150ms there and it felt like another game. My wife also plays ESO and she was nearly able to do no death run in VMA with just a 100ms cut. Previously she was around 10+ deaths. Playing on the low ping has helped her focus more on rotation then game response and after a month back home she has got down to 2 deaths just like Brazil. It be tough to find solutions to a physical problem like this that wouldn't give an unfair advantage in PVE or large capital spend on localised dungeon/BG servers. But an easy option I see is base movement speed or higher acceleration while in combat for accounts registered, paid for and logged in outside of NA. They've done live testing in PVP before. I'd be interested in even seeing a DEV stream a BG or a PVE arena like VMA then VPN outside of NA to raise latency, then with a GM speed buff to see the difference in quality of life.
What is your ping? Curious to know how many other players feel my pain.
TLDR:
- Low ping players are gods amoung mortals. They give regular nightblades a bad name with thier instant application of skills.
- The 8m range on battle spirit is OP.
- I have 38% extra combat speed, (occsionally 68%) and still can't get 100% hit rate due to client vs server vs client.
- I play on 220+ and I have played on 140ms. They feel like different games.
- Latency is physical limitation, would you ever consider allowing in combat base speed buff for international players to reduce our positioning desync?
- I'd like to see a DEV play with low ping, high ping and with a base in combat speed buff.
This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
I play on 220 to 240ms. What is your latency in ESO? Would you consider playing on 200 or 300ms? 133 votes