This is why they're about to release an entire zone where GROUP-OR-DONT-BOTHER is the rule .. so in order to even be able to go there and not die to the first mob that sees you you'll need to .. LFG IN TOWN!The Dev´s want us to play the game and not just sit in towns and use the LFG. I support their decision .
Why can't we progress our level by being AFK? I feel like I'm forced to play.
This is why they're about to release an entire zone where GROUP-OR-DONT-BOTHER is the rule .. so in order to even be able to go there and not die to the first mob that sees you you'll need to .. LFG IN TOWN!The Dev´s want us to play the game and not just sit in towns and use the LFG. I support their decision .
Genius!
Why can't I level up my professions by doing PvP? Inspiration gains from PvP are shockingly zero. I feel like I'm forced to level crafting in order to get crafting leveled. Bad game design? I'm unsubbing!rawne1980b16_ESO wrote: »He asks why we can't level in PvP or PvE (mainly because PvP XP is shockingly bad) and you come back with, quite possibly, the most pathetic comment of the day.
This is why they're about to release an entire zone where GROUP-OR-DONT-BOTHER is the rule .. so in order to even be able to go there and not die to the first mob that sees you you'll need to .. LFG IN TOWN!The Dev´s want us to play the game and not just sit in towns and use the LFG. I support their decision .
Genius!
That is called MMO for a reason...This is why they're about to release an entire zone where GROUP-OR-DONT-BOTHER is the rule .. so in order to even be able to go there and not die to the first mob that sees you you'll need to .. LFG IN TOWN!
Genius!
Play as you want, they say.What I don't get is the obsession of getting VR10 asap. Why not just take your time and do the stuff you enjoy doing the most, be it RvR, Questsing, Farming, crafting, ...
rawne1980b16_ESO wrote: »Why can't we progress our level by being AFK? I feel like I'm forced to play.
He asks why we can't level in PvP or PvE (mainly because PvP XP is shockingly bad) and you come back with, quite possibly, the most pathetic comment of the day.
Which is saying something on these forums.
And brings me to this point.....
Where the hell is this ignore function you said we could have, Zeni?
it was fun. until the veteran zones came.You can but it goes a bit slower than rushing quests and high xp rewarding stuff.
What I don't get is the obsession of getting VR10 asap. Why not just take your time and do the stuff you enjoy doing the most, be it RvR, Questsing, Farming, crafting, ...
If the xp gain is slower, so what. Aren't we here to have fun the way we want or is there some kind fof real life price, achievement if you make it VR10 before JoeSixPack?
Just wondering, not flaming OP here.
rawne1980b16_ESO wrote: »Why can't we progress our level by being AFK? I feel like I'm forced to play.
He asks why we can't level in PvP or PvE (mainly because PvP XP is shockingly bad) and you come back with, quite possibly, the most pathetic comment of the day.
Which is saying something on these forums.
And brings me to this point.....
Where the hell is this ignore function you said we could have, Zeni?
Dungeons give you a lot of xp for finishing the quest, you also get a skill point and skyshards. Pvp offers skyshards as well, so you are greatly rewarded for doing this type of content.
The XP is low for killing mobs yes, but that's fine if you consider the idea behind all of this.
The Dev´s want us to play the game and not just sit in towns and use the LFG. I support their decision
There are however MMO´s where you can sit in towns all day and only use the LFG system, if you like this type of game you can always go there.
i dont play MMo's because of its qeusts... obvious.You can but it goes a bit slower than rushing quests and high xp rewarding stuff.
What I don't get is the obsession of getting VR10 asap. Why not just take your time and do the stuff you enjoy doing the most, be it RvR, Questsing, Farming, crafting, ...
If the xp gain is slower, so what. Aren't we here to have fun the way we want or is there some kind fof real life price, achievement if you make it VR10 before JoeSixPack?
Just wondering, not flaming OP here.
For whatever reason, some people in ESO think variety is a bad thing. Anything other than questing "isn't playing the game" or some other nonsense.
Zenimax is aware of the issue and has said they are working on it so anyone defending the way things currently work is just being silly.
Many reasons, first grinding is faster to level than questing if done right.rawne1980b16_ESO wrote: »Why can't we progress our level by being AFK? I feel like I'm forced to play.
He asks why we can't level in PvP or PvE (mainly because PvP XP is shockingly bad) and you come back with, quite possibly, the most pathetic comment of the day.
Which is saying something on these forums.
And brings me to this point.....
Where the hell is this ignore function you said we could have, Zeni?
Lmfao, when the necromancers come for you I will ask them to give you a funny bone before animating you. The joke is amazing and sadly you missed it.... quite badly. #unsubbing
I think it's to prevent Alliances from farming each other.
We already have population problems in some Cyrodiil campaigns; imagine how it would be like if PvP actually yielded decent XP.
Then we'd have strategies like "Don't capture the fort, let them respawn closer to us so we can farm them!"
Yeah but, right now, nobody goes to PvP with the idea of leveling up. That's a good thing.rawne1980b16_ESO wrote: »I think it's to prevent Alliances from farming each other.
We already have population problems in some Cyrodiil campaigns; imagine how it would be like if PvP actually yielded decent XP.
Then we'd have strategies like "Don't capture the fort, let them respawn closer to us so we can farm them!"
Forgive the double post, just noticed your comment.
Farming kills in large zerg groups IS where the rewards are.
You get more for mass kills than you do for keep capturing. You get nothing for defending besides what you get for killing the attackers.
WOW will be selling level 90 characters soon as I understand.frwinters_ESO wrote: »Maybe we should just get vr10 characters from the start. then we wouldnt have all these complaints!
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