easy fix to blighted bones damage (in pvp at least):
flat damage bonus moved here ->
cost reduction combined in one passive ->
This will add so much more to necro pvp than there is actually right now.
Consistant buff to bb damage and menders healing that easy to manage will make necros gameplay much more enjoyable.
AND taking away from grave grasp wont affect necro in any manner because its issue is in its design, thoose circles requile precise position
AND character orientation
as well as near perfect enemy movement read to land,
AND also you have land it on your mender
AND also blastbones
AND its not one single aoe but 3 circles that spawn on delay
AND travel not from player but from location that you cast them on like oh gawd pls help....
No changes to grave grasp will make it viable. This skill needs its mechanical part change 100%.
I also think that both tethers could be combined in one with one morph being damage and other healing/sustain, and a gravelord one be reworked into some new class skill, maybe corpse detonation or something...
What do you guys think? Do you have any other Ideas how to clean up necros kit?
I believe that even without complete rework necros skills could be reshuffled to become something much more useful and consistent.
Edited by necro_the_crafter on February 26, 2024 2:59PM