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Could we retry Necro changes in the next Update before you kill the class completely?

TmanFoody
TmanFoody
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I don't think the changes to Grave Lord's Sacrifice are helping nearly enough to counter the problems introduced. How often does Flame skull get casted in a trial? It can't be often enough to replace bb corpse output. You would have to run venom skull to get a similar output, which means no flame damage. Also, you can't pre summon a third cast of flame skull before your team pulls like you could with bb and guarantee a corpse to consume.

I'm not against making the class playable without having to rely on blastbones, but can we do it without changing blastbones? I don't see why not, there are plenty of unused skills in the necro toolkit. Genuinely ZOS should just postpone the changes and comeback next patch with a different approach.
  • Urvoth
    Urvoth
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    They should've reworked a different skill. Blastbones is the core of the entire kit and they chose the much better morph to delete. Adding the flat buff to the skeletal mage/archer would've been much better since both of those skills are extremely mediocre as is anyway.
  • OtarTheMad
    OtarTheMad
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    I will always love my sorc. I am glad that they got some good changes but with that being said, if you look at all the classes and made a list of which one needed big changes/overhauls you’d say that Necromancer tops that list. The weird thing is they weren’t even one of the top classes changed this update. Sorc, DK and NB got more changes and meaningful ones too.

    I don’t see the vision for this class, not anymore.
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