MashmalloMan wrote: »Agreed. They're in a very weird place with hybridization
I'm willing to bet they tackle some of these issues with the chapter because they will be adding at least 1 skill to Fighters, Mages, Soul Magic, all 6 weapons, Assault, and Support lines.
The following year, I'm hoping they go for Undaunted, Vampire, Werewolf, and Psijic Order + 1 skill line from each class.
Think about it, if they're adding more skills to these lines, and the chapter is being sold based on this concept, they'll probably want the lines to behave a bit more synergistically to have better sales.
Some predictions:
- Mages guild passives will get a rework, empower only works on monsters and 2% mag/mag regen is only for magicka users, while Fighters guild is completely inclusive and eclipsing Mages right now.
- Mages guild's Scribed skill will be a summon where you can choose the element, which dictates if it's a Fire Atro, Storm Atro, etc.
- Fire Rune will get a bit more flavour, it's pretty underwhelming.
- Inner Light/Camo Hunter/Flare double bar treatment.
- Whenever they get around to Undaunted for Scribing, they'll add an ultimate and a few more passives that specifically buff the skills used in that line.
- Soul Magic sounds like its getting a potential spammable. With Soul Trap and the ultimate, the line is a bit more balanced. It would make sense to add/rework some of the passives in there that have been the same for 10 years. I can see a new passive being added for "when a Soul Magic skill is slotted get x" and/or "x% chance to fill a soul gem, when this happens deal aoe damage".
Grim_Overlord wrote: »MashmalloMan wrote: »Agreed. They're in a very weird place with hybridization
I'm willing to bet they tackle some of these issues with the chapter because they will be adding at least 1 skill to Fighters, Mages, Soul Magic, all 6 weapons, Assault, and Support lines.
The following year, I'm hoping they go for Undaunted, Vampire, Werewolf, and Psijic Order + 1 skill line from each class.
Think about it, if they're adding more skills to these lines, and the chapter is being sold based on this concept, they'll probably want the lines to behave a bit more synergistically to have better sales.
Some predictions:
- Mages guild passives will get a rework, empower only works on monsters and 2% mag/mag regen is only for magicka users, while Fighters guild is completely inclusive and eclipsing Mages right now.
- Mages guild's Scribed skill will be a summon where you can choose the element, which dictates if it's a Fire Atro, Storm Atro, etc.
- Fire Rune will get a bit more flavour, it's pretty underwhelming.
- Inner Light/Camo Hunter/Flare double bar treatment.
- Whenever they get around to Undaunted for Scribing, they'll add an ultimate and a few more passives that specifically buff the skills used in that line.
- Soul Magic sounds like its getting a potential spammable. With Soul Trap and the ultimate, the line is a bit more balanced. It would make sense to add/rework some of the passives in there that have been the same for 10 years. I can see a new passive being added for "when a Soul Magic skill is slotted get x" and/or "x% chance to fill a soul gem, when this happens deal aoe damage".
While this would make sense, I wouldn't be surprised if we see Mage's Guild left to rot compared to Fighter's as that has been the MO since even before hybridization. Aside from the skills getting updated more often, each skill in FG has a use and sees it in PVE at least. Inner Light is all but eclipsed by Camo Hunter, Degen is run just when people need Brut/Sorc, and while Rune and Equilibrium are alright skills, they are bland and underloaded compared to their FG counterparts in Trap and Ring respectively. It wouldn't surprise me as if the FG became BiS Guild even harder with scribing because of the association with Meridia built into it and the weird, subtle obsession this game has with her. That's a different conspiracy theory though.
Grim_Overlord wrote: »MashmalloMan wrote: »Agreed. They're in a very weird place with hybridization
I'm willing to bet they tackle some of these issues with the chapter because they will be adding at least 1 skill to Fighters, Mages, Soul Magic, all 6 weapons, Assault, and Support lines.
The following year, I'm hoping they go for Undaunted, Vampire, Werewolf, and Psijic Order + 1 skill line from each class.
Think about it, if they're adding more skills to these lines, and the chapter is being sold based on this concept, they'll probably want the lines to behave a bit more synergistically to have better sales.
Some predictions:
- Mages guild passives will get a rework, empower only works on monsters and 2% mag/mag regen is only for magicka users, while Fighters guild is completely inclusive and eclipsing Mages right now.
- Mages guild's Scribed skill will be a summon where you can choose the element, which dictates if it's a Fire Atro, Storm Atro, etc.
- Fire Rune will get a bit more flavour, it's pretty underwhelming.
- Inner Light/Camo Hunter/Flare double bar treatment.
- Whenever they get around to Undaunted for Scribing, they'll add an ultimate and a few more passives that specifically buff the skills used in that line.
- Soul Magic sounds like its getting a potential spammable. With Soul Trap and the ultimate, the line is a bit more balanced. It would make sense to add/rework some of the passives in there that have been the same for 10 years. I can see a new passive being added for "when a Soul Magic skill is slotted get x" and/or "x% chance to fill a soul gem, when this happens deal aoe damage".
While this would make sense, I wouldn't be surprised if we see Mage's Guild left to rot compared to Fighter's as that has been the MO since even before hybridization. Aside from the skills getting updated more often, each skill in FG has a use and sees it in PVE at least. Inner Light is all but eclipsed by Camo Hunter, Degen is run just when people need Brut/Sorc, and while Rune and Equilibrium are alright skills, they are bland and underloaded compared to their FG counterparts in Trap and Ring respectively. It wouldn't surprise me as if the FG became BiS Guild even harder with scribing because of the association with Meridia built into it and the weird, subtle obsession this game has with her. That's a different conspiracy theory though.