After reviewing the new Sacrificial Bones I realized that it has almost no synergy with any of the Necro's passives. It lasts for 20 seconds so you'll only have Undead Confederate and Dismember active for the ~3 seconds it takes for SB to be summoned. Previously with you recasting Blastbones every time it dies these 2 passives were pretty much always active. So you're losing out on a decent chunk of sustain and penetration for running the new skill. The penetration part isn't so relevant in group pve content, but if you're soloing or doing pvp, that's just another nerf on top of all the other nerfs necro has received.
Now, Dismember can still be activated if you use Boneyard or Shocking Syphon, but that highlights another problem that has already been discussed a few times. Both those skills require corpses to work/be as effective as possible, which SB simply doesn't provide enough corpses for you to use both skills as efficiently as you could with Blighted Blastbones. Skeleton Mage could also be used to have Dismember permanently active, but that's simply not a good skill and running it in lieu of something better will still result in your damage output going down.
Oh, and speaking of Blighted Blastbones that also has an issue with class passives synergy. Stalking Blastbones could trigger the burning status effect, which was affected by Rapid Rot. Blighted's diseased is not affected, obviously, and the new Sacrificial Bones doesn't synergize with Rapid Rot at all.
Now I don't expect any of this feedback to be taken into consideration, but I just wanna make sure all my necro homies are aware that their class is getting nerfed EVEN MORE that what was obvious at face value.
Edited by C_Inside on February 15, 2024 8:08AM