malikwalker_ESO wrote: »Also @Nox_Aeterna
It is RMT. Real Money Trade(r)
Not RTM. Might wanna get that right if you plan on selfishly helping them gut the game down the road.
Nox_Aeterna wrote: »malikwalker_ESO wrote: »Also @Nox_Aeterna
It is RMT. Real Money Trade(r)
Not RTM. Might wanna get that right if you plan on selfishly helping them gut the game down the road.
Yup i do , sorry.
Still , i dont plan on using real money at all.
I will just trade in game , he can then sell the gold to whoever he/she wants , that is not my problem from that point on.
Like said above , i will glady support zen problems , to solve my own caused by zen.
Funny circle really.
Zen > Player > RMT > Zen.
withershadow wrote: »Yep. At this point I rather just give a few bucks for some of these recipes than continuing grind-farming. Anything that makes it take longer to gather resources and gold benefits the automated script over the player. The script has boundless patience and all the time in the world.
jason.osage_ESO wrote: »Agree 100% with OP.
The only solution to combat RMT/Botters was/is to increase the drop rates of the hard to get and rare items such as the motifs, provisioning ingredients and style stones.
By flooding the market with these items prices are driven down and the need for large sums of gold is negated. This kills 2 birds with 1 stone.
Everyone gets their rare materials at reasonable, if not cheap prices and lessens or even removes the need for players to use RMT for gold/items.
malikwalker_ESO wrote: »Nox_Aeterna wrote: »malikwalker_ESO wrote: »Also @Nox_Aeterna
It is RMT. Real Money Trade(r)
Not RTM. Might wanna get that right if you plan on selfishly helping them gut the game down the road.
Yup i do , sorry.
Still , i dont plan on using real money at all.
I will just trade in game , he can then sell the gold to whoever he/she wants , that is not my problem from that point on.
Like said above , i will glady support zen problems , to solve my own caused by zen.
Funny circle really.
Zen > Player > RMT > Zen.
"No no officer. You see i traded him 2 hours with my daughter for that smack. No money changed hands.
That's ok...right?"
jason.osage_ESO wrote: »Agree 100% with OP.
The only solution to combat RMT/Botters was/is to increase the drop rates of the hard to get and rare items such as the motifs, provisioning ingredients and style stones.
By flooding the market with these items prices are driven down and the need for large sums of gold is negated. This kills 2 birds with 1 stone.
Everyone gets their rare materials at reasonable, if not cheap prices and lessens or even removes the need for players to use RMT for gold/items.
ChairGraveyard wrote: »
YourNameHere wrote: »ChairGraveyard wrote: »
Didn't know your opinion was more important than anyone elses, @ChairGraveyard. What makes yours more relevant? Hm ..... nothing.
stefaan.de.wasch1b16_ESO wrote: »It is NOT botters that farmed loads and loads of motifs... it was "Active" players logging out and back in to farm chests, cupboards and the like over and over and over again... Someone playing more then 1 account would actualy have to log out all his accounts and back in, so I'm guessing they have alot easier ways to gather gold...
I swear, the word "Bot" has become a plaster to stick on every darned thing these days...
Blaim the active players that abused the phasing for this one already.... Here... have a peek ... forums.elderscrollsonline.com/discussion/87214/need-confirmation-is-motif-farming-a-bannable-offense
YourNameHere wrote: »ChairGraveyard wrote: »
Didn't know your opinion was more important than anyone elses, @ChairGraveyard. What makes yours more relevant? Hm ..... nothing.
Don't feed the troll everyone. Should be the only warning you need.
JessieColtub17_ESO wrote: »Most likely it was the Guild Bank Exploiters who were getting the massive amounts of rares.
[quote="malikwalker_ESO;803212
I will GLADLY be part of the problem if the other choice is wasting hundreds of ours and being aggrevated.
Meh that said I would probably actually quit first but I get the allure 100% and zos just made 1000 times more enticing.
What's the point of playing a long term game if you want to get all the goods in two days?
ChairGraveyard wrote: »JessieColtub17_ESO wrote: »Most likely it was the Guild Bank Exploiters who were getting the massive amounts of rares.
MASSIVE FACEPALM.
The guild bank dupe exploit did not work on motifs, only stackable materials. Try again.
JessieColtub17_ESO wrote: »ChairGraveyard wrote: »JessieColtub17_ESO wrote: »Most likely it was the Guild Bank Exploiters who were getting the massive amounts of rares.
MASSIVE FACEPALM.
The guild bank dupe exploit did not work on motifs, only stackable materials. Try again.
Considering I didn't participate in any of it, thank you for the clarification.
ChairGraveyard wrote: »What's the point of playing a long term game if you want to get all the goods in two days?
Nice straw man, but none of the blue recipes are dropping now. Including the mid level ones. Which means you outlevel the area before ever getting one.
Which means demand for them from players is high, while player supply is low.
Meanwhile, the RMT sellers have thousands.
JessieColtub17_ESO wrote: »ChairGraveyard wrote: »What's the point of playing a long term game if you want to get all the goods in two days?
Nice straw man, but none of the blue recipes are dropping now. Including the mid level ones. Which means you outlevel the area before ever getting one.
Which means demand for them from players is high, while player supply is low.
Meanwhile, the RMT sellers have thousands.
[snipped anecdote argument]
jason.osage_ESO wrote: »Agree 100% with OP.
The only solution to combat RMT/Botters was/is to increase the drop rates of the hard to get and rare items such as the motifs, provisioning ingredients and style stones.
By flooding the market with these items prices are driven down and the need for large sums of gold is negated. This kills 2 birds with 1 stone.
Everyone gets their rare materials at reasonable, if not cheap prices and lessens or even removes the need for players to use RMT for gold/items.