frogthroat wrote: »So... some tanks might change the morph to this one to make fast trash encounters slightly faster? Sounds like quite a small benefit for completely destroying this extremely important morph for solo players.
The old version is a wonderful skill for solo. That 10% damage taken from caster is what makes it important. There is nothing in this new version that would be useful for, say, Arcanist who gets those debuffs from class skills directly. So no, the new one is not going to be a decent for solo. It is going to be either completely useless or at best a huge nerf.MashmalloMan wrote: »For Inner Beast, it's a spammable now with how the cost/damage scales where as before it was a debuff. I could see this being decent for solo/
frogthroat wrote: »The old version is a wonderful skill for solo. That 10% damage taken from caster is what makes it important. There is nothing in this new version that would be useful for, say, Arcanist who gets those debuffs from class skills directly. So no, the new one is not going to be a decent for solo. It is going to be either completely useless or at best a huge nerf.MashmalloMan wrote: »For Inner Beast, it's a spammable now with how the cost/damage scales where as before it was a debuff. I could see this being decent for solo/
I initially posed this question so I could see if tanks are actually going to be using this morph. Of course this skill line is for group play and if the new morph is now going to be the go-to morph instead of Inner Rage, then so be it. The balancing should be focused on group play. But if tanks are not going to be using the new Inner Beast, then I am not that happy with the change. The 10% damage taken is a very important skill for solo players.
Maybe. I solo dungeons with magplar and arcanist so I don't really know as intimately how other classes perform. Arcanist won't be needing it after the change. With magplar, maybe. Blazing spear will still outperform the damage but the damage increase is... well, I guess ok. (There's a "so I got that going for me" meme somewhere.) But it will not become a new spammable.MashmalloMan wrote: »Where as it was a debuff skill before to buff all your other damage, it's now a spammable, and trust me, builds in solo will find use from it.
Before the change it is pretty meta. 10% stackable damage increase in boss fights is no joke. But after the change, not so much. I know I am basically just complaining "but muh meta". Would be less annoying if this change would actually benefit tanks in group play.MashmalloMan wrote: »Is it meta? Is it endgame? Probably not, but not everything has to be.