CameraBeardThePirate wrote: »The Blastbones change will kill the class if it goes live.
Blighted Blastbones doesn't deal enough damage. It's not for damage specs - it's for pressure specs. Removing Stalking Blastbones from the game will be the death of the class in PvP outside of boring AoE DoT Proc setups.
IncultaWolf wrote: »CameraBeardThePirate wrote: »The Blastbones change will kill the class if it goes live.
Blighted Blastbones doesn't deal enough damage. It's not for damage specs - it's for pressure specs. Removing Stalking Blastbones from the game will be the death of the class in PvP outside of boring AoE DoT Proc setups.
I feel like it will go live regardless of how players feel about it. I think it's a unique change and I appreciate having the old version as an option still with the stamina morph. Still, the class is severely lacking, still no major brutality/sorcery...
JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
The concealed change is a nerf to nightblade overall dude, it's ridiculous to think the concealed change buffs nightblade. +20% to only concealed is not stronger than on demand major berserk to your incap/bow/execute (edit: and procs like Flame Blossom), and is far more in-line with Surprise Attack's guaranteed crit.Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
ArctosCethlenn wrote: »The concealed change is a nerf to nightblade overall dude, it's ridiculous to think the concealed change buffs nightblade. +20% to only concealed is not stronger than on demand major berserk to your incap/bow/execute (edit: and procs like Flame Blossom), and is far more in-line with Surprise Attack's guaranteed crit.Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
Jman100582 wrote: »ArctosCethlenn wrote: »The concealed change is a nerf to nightblade overall dude, it's ridiculous to think the concealed change buffs nightblade. +20% to only concealed is not stronger than on demand major berserk to your incap/bow/execute (edit: and procs like Flame Blossom), and is far more in-line with Surprise Attack's guaranteed crit.Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
Literally just means nb can go back to running coil in pvp again. Also means with an additional 20% dmg on concealed, concealed on some builds will hit as hard as an ultimate every time you use it
IncultaWolf wrote: »
I feel like it will go live regardless of how players feel about it. I think it's a unique change and I appreciate having the old version as an option still with the stamina morph. Still, the class is severely lacking, still no major brutality/sorcery...
Jman100582 wrote: »What is this class direction? Dk and nb are already so blatantly overpowered in pvp. Dk doesn’t need a sustain buff. Nb doesn’t need a damage buff.
You can't be serious there... Currently NB is the class with the lowest damage potential possible in PVP since there is no burst potential whatsoever. You can't do anything to a good player as a NB, good players just always dodge bow after incap and that's it. NB needs huge damage buffs both in pve and pvp
If a ganker would like to use ssc, they can actually use ravage health pots to proc it. That being said, ganking is not the only way to play nb. “Brawlblade” is arguably one of the strongest builds on live currently, and this change will make that playstyle that’s already vastly stronger than already underperforming classes even more superior. As for the snare, nb has access to both major/minor expedition, and has excellent movement mobility tools like shade and cloak. On a build that is designed around ssc, the snare is negligibleArctosCethlenn wrote: »Doesn't SSC require the wearer take damage to proc it though? I can't see any of those force pulse gankers/other types of gankblade having it activate regularly in their opener, and if it IS active they're snared and gonna get turned on pretty easily.
Jman100582 wrote: »What is this class direction? Dk and nb are already so blatantly overpowered in pvp. Dk doesn’t need a sustain buff. Nb doesn’t need a damage buff. Concealed weapon and surprise attack can already hit for 8-9k. We already experienced the unique 10% buff from concealed weapon not too long ago…so why are we doing this again?
And what is up with cro? A class that suffers with dealing damage due to having NO real damaging abilities outside of blastbones and the approach is…to change blastbones? It seems so backwards to me. It doesn’t make sense
Also kek rip plar, was nice knowing you
Jman100582 wrote: »If a ganker would like to use ssc, they can actually use ravage health pots to proc it. That being said, ganking is not the only way to play nb. “Brawlblade” is arguably one of the strongest builds on live currently, and this change will make that playstyle that’s already vastly stronger than already underperforming classes even more superior. As for the snare, nb has access to both major/minor expedition, and has excellent movement mobility tools like shade and cloak. On a build that is designed around ssc, the snare is negligibleArctosCethlenn wrote: »Doesn't SSC require the wearer take damage to proc it though? I can't see any of those force pulse gankers/other types of gankblade having it activate regularly in their opener, and if it IS active they're snared and gonna get turned on pretty easily.
Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
JerBearESO wrote: »Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
No debilitate lost about 20% WITH the status effect buff taken into account. Incap gained 10% at 120 ult, but we lost 10% overall so this just makes it stay where it's at. Spec lost 10%. And concealed only gained 10% after the 10% loss and only if used from invis....
It's really a nerf. Also we lost Reave and the sustain from leaching (or other morph now I forget) doesn't actually compare to what we have on live, though the effect being more passive as long as we apply dots is nice. And technically we can build a troll perma block type better now since we can spam our health away for resource, cuz we need more permanent block trolling.....
Still, meta blade has been needing a nerf so its fine, but I wish they hadn't touched Debilitate, my fave NB ability, which no one even used 😢
IncultaWolf wrote: »
I feel like it will go live regardless of how players feel about it. I think it's a unique change and I appreciate having the old version as an option still with the stamina morph. Still, the class is severely lacking, still no major brutality/sorcery...
The stamina morph should've been the one replaced, not the main blastbones morph that we use.
If that was true people would've already been running SSC builds on live with surprise attack instead of concealed, which they are overwhelmingly not.Jman100582 wrote: »If a ganker would like to use ssc, they can actually use ravage health pots to proc it. That being said, ganking is not the only way to play nb. “Brawlblade” is arguably one of the strongest builds on live currently, and this change will make that playstyle that’s already vastly stronger than already underperforming classes even more superior. As for the snare, nb has access to both major/minor expedition, and has excellent movement mobility tools like shade and cloak. On a build that is designed around ssc, the snare is negligibleArctosCethlenn wrote: »Doesn't SSC require the wearer take damage to proc it though? I can't see any of those force pulse gankers/other types of gankblade having it activate regularly in their opener, and if it IS active they're snared and gonna get turned on pretty easily.
Both parts of concealed's damage buffs only apply to concealed, so it's just competing with surprise attack on its own merits, rather than "do I want this AND to have basically permanent major berserk". Yeah you can still occasionally get major berserk but you're not gonna have 90-100% uptime on it just for existing, as is the case with live concealed weapon.Jman100582 wrote: »JerBearESO wrote: »Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
No debilitate lost about 20% WITH the status effect buff taken into account. Incap gained 10% at 120 ult, but we lost 10% overall so this just makes it stay where it's at. Spec lost 10%. And concealed only gained 10% after the 10% loss and only if used from invis....
It's really a nerf. Also we lost Reave and the sustain from leaching (or other morph now I forget) doesn't actually compare to what we have on live, though the effect being more passive as long as we apply dots is nice. And technically we can build a troll perma block type better now since we can spam our health away for resource, cuz we need more permanent block trolling.....
Still, meta blade has been needing a nerf so its fine, but I wish they hadn't touched Debilitate, my fave NB ability, which no one even used 😢
Again, I’ll start out by saying debilitate nerf is a non-issue. You weren’t killing players BECAUSE of debilitate, you were probably just annoying them. And it’s not like nb sustain nerfs are relevant, it’s very easy to sustain regardless of your class in the current game
Concealed gained 10% damage at all times. Which makes up for the major berserk change. You then get an ADDITIONAL 10% dmg after you get the buff from leaving stealth, which lasts for 15 seconds. So even if you don’t use stealth, your damage will go up because now you can stack that WITH major berserk. Which is why people are saying it’s a buff. And it shouldn’t be too hard to just put invis into a build just to get the 10% buff (you’d also get the vampire passive buff from leaving stealth too). You can STILL GET major berserk, on top of all the damage buffs that nb just received. That is the issue
ArctosCethlenn wrote: »If that was true people would've already been running SSC builds on live with surprise attack instead of concealed, which they are overwhelmingly not.Jman100582 wrote: »If a ganker would like to use ssc, they can actually use ravage health pots to proc it. That being said, ganking is not the only way to play nb. “Brawlblade” is arguably one of the strongest builds on live currently, and this change will make that playstyle that’s already vastly stronger than already underperforming classes even more superior. As for the snare, nb has access to both major/minor expedition, and has excellent movement mobility tools like shade and cloak. On a build that is designed around ssc, the snare is negligibleArctosCethlenn wrote: »Doesn't SSC require the wearer take damage to proc it though? I can't see any of those force pulse gankers/other types of gankblade having it activate regularly in their opener, and if it IS active they're snared and gonna get turned on pretty easily.Both parts of concealed's damage buffs only apply to concealed, so it's just competing with surprise attack on its own merits, rather than "do I want this AND to have basically permanent major berserk". Yeah you can still occasionally get major berserk but you're not gonna have 90-100% uptime on it just for existing, as is the case with live concealed weapon.Jman100582 wrote: »JerBearESO wrote: »Jman100582 wrote: »JerBearESO wrote: »I don't think NB got buffed. Did I misread. Isn't the named buff for Concealed Weapon alone? So my NB build just lost 10% damage.... and then Debilitate lost 20+% damage.... I don't use incap.... lol how did they manage to crap on my NB build that no one even uses xD
Sure there’s an argument that concealed weapon is now overloaded compared to surprise attack. But just because you don’t choose to use it doesn’t mean it isn’t an absurd buff overall to nb
Debilitate lost 20% dmg on paper. But with the changes to overcharge damage, im sure it’s closer to a 10% nerf. And now overcharge is a good sustain buff because it instantly restores mag. Debilitate is a non-issue in pvp, the issue is that concealed weapon is actually going to hit for 12k EASILY and incap just hits even harder now so people will swap to that. And spec bow hits for like 15-20k on a crit too against people not running rallying cry.
No debilitate lost about 20% WITH the status effect buff taken into account. Incap gained 10% at 120 ult, but we lost 10% overall so this just makes it stay where it's at. Spec lost 10%. And concealed only gained 10% after the 10% loss and only if used from invis....
It's really a nerf. Also we lost Reave and the sustain from leaching (or other morph now I forget) doesn't actually compare to what we have on live, though the effect being more passive as long as we apply dots is nice. And technically we can build a troll perma block type better now since we can spam our health away for resource, cuz we need more permanent block trolling.....
Still, meta blade has been needing a nerf so its fine, but I wish they hadn't touched Debilitate, my fave NB ability, which no one even used 😢
Again, I’ll start out by saying debilitate nerf is a non-issue. You weren’t killing players BECAUSE of debilitate, you were probably just annoying them. And it’s not like nb sustain nerfs are relevant, it’s very easy to sustain regardless of your class in the current game
Concealed gained 10% damage at all times. Which makes up for the major berserk change. You then get an ADDITIONAL 10% dmg after you get the buff from leaving stealth, which lasts for 15 seconds. So even if you don’t use stealth, your damage will go up because now you can stack that WITH major berserk. Which is why people are saying it’s a buff. And it shouldn’t be too hard to just put invis into a build just to get the 10% buff (you’d also get the vampire passive buff from leaving stealth too). You can STILL GET major berserk, on top of all the damage buffs that nb just received. That is the issue
It's a choice between Surprise Attack automatically proccing sunder + having a guaranteed crit every 3 seconds, or concealed doing 20% more base than SA but not auto-critting or proccing a status effect. There's no more permanent major berserk in the nightblade kit, and that's a good, effective nerf to every kind of dd NB.