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Two things needed for inventory management

nsuterryb14_ESO
First of all, I love the game, but inventory management drives me insane - and given that's what I spend all my time on some days, that's a bad thing. It can quickly lead players to boredom and frustration and, eventually, leaving.

So, I'd like to suggest some simple breakdowns:
First, two additional rows to the top of each inventory panel except ALL. If the player clicks on All in the second row, he/she still gets the current list.

e.g.
All | *Weapons* | Armor | Consumables | Materials | Miscellaneous | Quest | Junk
All | *Melee* | Ranged
Axes | Daggers | Maces | One-hand Swords | Battle Axes | Hammers | 2H Swords | Shields
(Yes, shields should be in this view, not armor)

All | *Weapons* | Armor | Consumables | Materials | Miscellaneous | Quest | Junk
All | Melee | *Ranged*
Bows | Flame Staff | Frost Staff | Lightning Staff | Resto Staff |

All | Weapons | *Armor* | Consumables | Materials | Miscellaneous | Quest | Junk
All | *Heavy* | Medium | Light | Jewelry
Head | Chest | Shoulders | Arms | Legs | Feet | Belt

All | Weapons | Armor | Consumables | *Materials* | Miscellaneous | Quest | Junk
All | Blacksmithing | Clothing | Woodworking | Enchanting | Alchemy | Provisioning
(No third row needed)

And so on...

Secondly, on all item views, we need a simple way to tell whether we have unlocked the research available for a particular item. This could be accomplished simply by coloring the keyword RED if it's unknown or WHITE if it's known. That way, when we go break things down or sell them, we know at a glance whether we should break it down or save it for research.
  • DanteYoda
    DanteYoda
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    Lack of bag/bank space is seriously making me want to unsub, maintenance's in my prime times are also helping me unsub...
    Edited by DanteYoda on May 1, 2014 1:10PM
  • Shanna
    Shanna
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    Totally agree with that second part. As it is, I am clicking through every armor/weapon piece, and then clicking back to the research spot for it to see if I can deconstruct it or should save it for research...one at a time.
    This is all part of the game.
  • gilandbb14_ESO
    There are several add-ons you can get that show what is researched and what isn't.
    Some might say it should be part of the default UI, but if they take every good idea away from modders, then there is no reason for anyone to mod.
    Currently, I think the "default ui" is very basic and they expect people to take that basic functionality and add to it via modification allowing greater customization for each user.
  • Trake
    Trake
    I thought I was the only one obsessing over this, for every 2 hours of questing, I spend about 30mins travelling back to town and shuffling loot between alts.

    Currently at 120 Bank slots, 100 on main character + upgrading horse.

    It's down to these solutions;
    ZOS doubles storage capacity(Not going to happen)
    Vendor all loot now, then return to farming at V10.
    Restrict myself to two crafting professions.
    Decide a game of Inventory Management isn't exciting enough and cancel subscription.
  • knaveofengland
    knaveofengland
    ✭✭✭
    admit it we are hoarders
  • Thistlegoat
    I tend to be pretty conservative about addons, and my preference is to stick with the default UI where I can, but the issue with sorting researched and researchable items got time-consuming enough that I started using an addon called Research Assistant. I'm absolutely thrilled with it. My inventory breaks, even with a spreadsheet of my research open on my second monitor, had been creeping up towards ten or even twenty minutes, depending on how many drops I'd found. It's not an exaggeration to say that with Research Assistant the length of my inventory sorting dropped by close to an order of magnitude.

    It's brilliant, simple and unobtrusive enough that this kind of functionality might well belong in the default UI. Until then, though, at least it's an available tool.

    I found it at esoui.com, fyi.
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    Let me try to help.

    INVENTORY MANAGEMENT:

    Step 1) Prioritize bag/bank upgrades.
    Step 2) Don't pick up food.

    That should solve that problem. I know it sounds sarcastic, but I swear it worked for me. I keep literally every other crafting mat and every researchable item and I still have bank space left over and over 100 free spaces in my bag after I town dump.
  • LadyDestiny
    LadyDestiny
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    If they would increase drop rates on items, such as aspect runes, better quality gear and reduce the amount of time it takes to research on the high end, it would help free up inventory space a lot quicker. I mean really, my enchanter is packed full of runes he can't do anything with because I can't get enough aspect runes to complete enchanting skills. Why? Because the bots are hoarding the spawn nodes and the amount of xp you get for crafting and decon is in my opinion absolutely ridiculous. My clothier, blacksmith and wood wooker inventory is packed full of pieces that are waiting to research but guess what? It takes 7 days just to research one piece...lol. I can't understand why provisioning gets massive amounts of xp for baking cookies from large amounts of items that are easily and quickly picked up in every container. I mean cook something 5 times and you have leveled up a whole bar. Craft 50 daggers and decon them from materials that took you several hours or days to gather and wow, I think my xp bar moved just a little. For real? Another thing is why do we have to depend on another player to get more xp from deconstruction? My crafting profession should never have to depend on someone else who has absolutely nothing to do with my account or what I chose to do as a profession. Does not make sense to me, but anyway my alts all sit as mules right now because I cannot play with more than one vestige due to inventory overload. Tell me to sell my stuff? Why sell what I am needing to finish grinding out my crafting? So I can pay massive amounts of gold to someone else to buy the same gear I already had to research? Now that there are fixed loot and spawn timers on everything, it is only adding to the dilemma of getting the crafting professions finished, not to mention the borked spawn nodes and the bots still owning every land mass in the game. Not making this an I am really upset at ESO, because that is not the case. I love the game and will continue playing. I think that some things really need to be looked at and need a drastic overhaul of certain function, timers, scaling of cost etc........Just seems a little unbalanced.
    Edited by LadyDestiny on May 1, 2014 3:39PM
  • nsuterryb14_ESO
    "don't pick up food" is not an option. Barrels are the only place you can get those prized rare crafting motifs. I've only gotten Primal so far, but I really want the rest as well.
  • tangorn
    tangorn
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    "don't pick up food" is not an option. Barrels are the only place you can get those prized rare crafting motifs. I've only gotten Primal so far, but I really want the rest as well.

    Who forces you to"take all"?
  • AlexDougherty
    AlexDougherty
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    ✭✭
    "don't pick up food" is not an option. Barrels are the only place you can get those prized rare crafting motifs. I've only gotten Primal so far, but I really want the rest as well.
    Um, yes it is, deactivate autoloot, and only press R (pick up all) if it's actually useful to you. Nobody said don't look.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Evandus
    Evandus
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    I'd be happiest I think If I could simply mail items to my crafter. Even with the maximum amount of space I can get, I still waste 30-45 minutes logging/relogging/crashing and such trying to get items moved over to him.

    And yes, the amount of mats one has to have in the bank for crafting professions is pretty insane given the space allowed.
  • Ojustaboo
    Ojustaboo
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    It is the lack of aspect runes that was the reason I took it up. I got provisioning to 50 in days, I want a craft that will take me ages to level, plus I suspect in a few months time, the amount of players with enchanting completed will be very very few compared to other crafts.

    That to me makes the effort of finding the runes worth it as I suspect high end ones might be in big demand.

    I think a solution is to have normal inv bags and another that only raw mats/runes/flowers can go into, maybe a different bag for each profession each exactly big enough to hold one stack of each raw mat/rune/flowers. Could start off with smaller versions of each and we pay to expand them as we do with our current inv. Maybe let the clothier craft make them ?
  • sylviermoone
    sylviermoone
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    Personally, I don't need a second breakdown of all of the inventory tabs. I don't mind scrolling through weapons, armors, consumables because I'm never really carrying many.

    Having the mats tab broken up by craft would be an immeasurable help, though. I run two alts to craft, and my husband runs 3. We both are mailing and trading mats constantly back and forth, and not having to scroll through the entire list just to find the alchemy ingredients I want to send him would be incredibly helpful.

    One if my crafters does carpentry AND enchanting, and here again having those mats on separate tabs would make inventory management much less of a chore.

    +1

    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • squeeze
    squeeze
    You may or may not be aware but ESO actually comes with advanced filters for Inventory. It is just not implemented in the graphical interface, only the programming interface (API).

    It turns out that at least one addon author has taken advantage of the extra filters to do almost exactly what you are asking. The addon is called Advanced Filters and is available from ESOUI.com
  • sylviermoone
    sylviermoone
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    Thanks @squeeze‌ !! I'll look in to this. :-)
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • Dalriaden
    Dalriaden
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    Sounds like there are two addons you need:
    Research assistant lets you know if you have an item with traits already known, duplicates of items with the same trait and traits you don't know.
    pvw595.jpg
    esoui.com/downloads/info111-ResearchAssistant.html
    And advanced filters let you sort by material type, weapon type, armor type.
    esoui.com/downloads/info245-AdvancedFilters.html
    Edited by Dalriaden on May 7, 2014 5:27AM
  • Dalriaden
    Dalriaden
    ✭✭✭
    Evandus wrote: »
    I'd be happiest I think If I could simply mail items to my crafter. Even with the maximum amount of space I can get, I still waste 30-45 minutes logging/relogging/crashing and such trying to get items moved over to him.

    And yes, the amount of mats one has to have in the bank for crafting professions is pretty insane given the space allowed.

    @Evandus the addon you need is called wykkyd's mail return bot, and you need a friend/guildmate who has it as well. you mail them the stuff with RETURN in the title and when they open their mail inventory it automatically returns it to you. Myself and 3 other guildies have it and use so we dont vendor our trait styles we need to research :open_mouth:
  • Evandus
    Evandus
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    Dalriaden wrote: »
    Evandus wrote: »
    I'd be happiest I think If I could simply mail items to my crafter. Even with the maximum amount of space I can get, I still waste 30-45 minutes logging/relogging/crashing and such trying to get items moved over to him.

    And yes, the amount of mats one has to have in the bank for crafting professions is pretty insane given the space allowed.

    @Evandus the addon you need is called wykkyd's mail return bot, and you need a friend/guildmate who has it as well. you mail them the stuff with RETURN in the title and when they open their mail inventory it automatically returns it to you. Myself and 3 other guildies have it and use so we dont vendor our trait styles we need to research :open_mouth:

    Nice!

    I shall look into this.

  • Noswell
    Noswell
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    The enchanting system does feel like one of those promotions where you have to collect 3 of a set to win $1000, but they only make one of them appear 1 out of 1000 times.

    Personally, I find Mule Simulator Online to be quite a soothing way to while away a few hours till my friends come online.
  • Valethar
    Valethar
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    AI Research Grid is another good mod. This one shows you pretty much everything, including which motifs you know/need. There's also a dropdown menu so you can check alts.


    pvw1089.jpg
    Edited by Valethar on May 7, 2014 9:51PM
    Resistance is not futile! Say no to the Greed Collective™. Boycott Crown Crates.
  • Evergnar
    Evergnar
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    Thanks for posting that AI Research Grid. Looks great and will definitely be checking it out.

    The whole bank space/ organizing thing rubs me the wrong way as well. I get so bored with this game when I find myself logging in/out of alts just to manage materials.

    It's a real problem when you are trying to run more than one character. Even if it is just one extra toon you have essentially cut the bank space in half since they are lvl dependent.
  • Oogaci
    Oogaci
    ✭✭✭
    Dalriaden wrote: »
    Sounds like there are two addons you need:
    Research assistant lets you know if you have an item with traits already known, duplicates of items with the same trait and traits you don't know.
    pvw595.jpg
    esoui.com/downloads/info111-ResearchAssistant.html
    And advanced filters let you sort by material type, weapon type, armor type.
    esoui.com/downloads/info245-AdvancedFilters.html
    I could not function without this addon, LOL.

    Saves me so much time.

    Rather than flip-flopping around in the clunky stock UI provided by ZOS I can clear my inventory in no time and be back out exploring which is what i would rather be doing. With the stock UI I did nothing but inventory management half the day.

    This is the first MMO I have ever used add-ons in. And I have been playing MMO's since UO was released. This game it is a MUST to have add-ons because their stock UI is horrible.
  • Guldendraak
    Guldendraak
    ✭✭
    admit it we are hoarders

    Yes we are..

    The problem is that unlike many games that have only so many recipes - and therefore only so many things you can make, ESO has made it that you never quite know what you'll need. Today's junk can be tomorrows "WTB stack of XYZ".

    I don't have a problem with this but the way our inventory is sorted for us makes me feel like I'm playing a game that will get me a job running a warehouse or was designed by a sadomasochist.

    I know there are add-ons to assist, but really, once again ZOS have decided to implement a design so they can say "Hey, our MMO is different from the others" without consideration that sometimes, it's okay to use an a design that other games use - because it's been tested and it actually works - and players are happy with it.

  • nsuterryb14_ESO
    "don't pick up food" is not an option. Barrels are the only place you can get those prized rare crafting motifs. I've only gotten Primal so far, but I really want the rest as well.
    Um, yes it is, deactivate autoloot, and only press R (pick up all) if it's actually useful to you. Nobody said don't look.

    So I move the time sorting to loot from "at the bank" to "standing in the middle of a dungeon". No thanks.

    I'm not saying I can't manage my inventory, I'm just saying there should be improvements to it. I love when people resist logical improvements because ... why again are you resisting it?
  • nsuterryb14_ESO
    I tend to be pretty conservative about addons, and my preference is to stick with the default UI where I can, but the issue with sorting researched and researchable items got time-consuming enough that I started using an addon called Research Assistant. I'm absolutely thrilled with it. My inventory breaks, even with a spreadsheet of my research open on my second monitor, had been creeping up towards ten or even twenty minutes, depending on how many drops I'd found. It's not an exaggeration to say that with Research Assistant the length of my inventory sorting dropped by close to an order of magnitude.

    It's brilliant, simple and unobtrusive enough that this kind of functionality might well belong in the default UI. Until then, though, at least it's an available tool.

    I found it at esoui.com, fyi.

    Thanks, I'll look into it
  • nsuterryb14_ESO
    squeeze wrote: »
    You may or may not be aware but ESO actually comes with advanced filters for Inventory. It is just not implemented in the graphical interface, only the programming interface (API).

    It turns out that at least one addon author has taken advantage of the extra filters to do almost exactly what you are asking. The addon is called Advanced Filters and is available from ESOUI.com

    Even better. thanks!
  • sylviermoone
    sylviermoone
    ✭✭✭✭✭
    @squeeze‌ @Evandus‌ Thanks a TON for your mod suggestions. Advanced Filters downloaded and in, and I'll be checking out the Research Grid this evening.

    So far, Advanced Filters is making a HUGE difference for me. I'm hoping research grid will allow me to quit playing with a notebook at hand, as good old paper and pen is how I've been tracking my research/motifs known across 4 chars so far!!
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • AlexDougherty
    AlexDougherty
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    ✭✭
    So I move the time sorting to loot from "at the bank" to "standing in the middle of a dungeon". No thanks.

    I'm not saying I can't manage my inventory, I'm just saying there should be improvements to it. I love when people resist logical improvements because ... why again are you resisting it?
    Not resisting improvements, just pointing out that "don't pick up the Food" IS an option, not necessarily your best option but it is an option.
    Edited by AlexDougherty on May 8, 2014 7:35PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
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