
That can be a part of the system they annnounced either at release or later.luen79rwb17_ESO wrote: »I'm still waiting for spellcrafting and being able to summon that atronach they showed almost 10 years ago! #neverlosehope
luen79rwb17_ESO wrote: »I'm still waiting for spellcrafting and being able to summon that atronach they showed almost 10 years ago! #neverlosehope
LittlePinkDot wrote: »
Pixiepumpkin wrote: »Scribing does not affect class abilties, and is only used for weapon skill lines and even then I think its a new ability for each weapon, not a modification of all abilities.
So for magic users who prefer class abilities (arcanist was a huge step in the right direction imo), this is a useless feature.
I'd like to be wrong, but I don't use weapon abiliites for the most part and frankily wish I did not have to equip a weapon at all or rather I could choose a smaller *STAT STICK* that still allows for ranged attacks for resourse managment.
If you are a ranged player and you are a class player, scribing seems to offer little to your gameplay.
Correction to the tile of the post: scribing is not supposed to be spiritual successor to spellcrafting, but precursor. Since you know, ESO happens like 2 eras prior to mainline TES singleplayer games.Pixiepumpkin wrote: »Scribing does not affect class abilties, and is only used for weapon skill lines and even then I think its a new ability for each weapon, not a modification of all abilities.
So for magic users who prefer class abilities (arcanist was a huge step in the right direction imo), this is a useless feature.
I'd like to be wrong, but I don't use weapon abiliites for the most part and frankily wish I did not have to equip a weapon at all or rather I could choose a smaller *STAT STICK* that still allows for ranged attacks for resourse managment.
If you are a ranged player and you are a class player, scribing seems to offer little to your gameplay.
Some corrections based on additional information outside of the main reveal event:
Scribing on launch will include 1 grimoire for each weapon skill (as you said) but also, mages guild, fighters guild, soul magic, assault, and support skill lines.
Additionally they do have plans to expand it to eventually every skill line (including class skill lines) have their grimoires in the future, but for time constraints there is only so many grimoire they can ship with the launch of the chapter, and they decided for those instead of skill lines to avoid anyone feeling left out of the new system.
So system as a whole should provide apt options for customisation to all kind of player, but the scenario of someone flat out refusing to pick up non-class skills at all, is the scenario that will benefit from it in the future more distant than chapter launch. When? we do not know, we didn't get timeline for that yet.
No, you're looking at it completely wrong - people will now say that this has absolutely nothing to do with Spellcrafting and they will continue to call for Spellcrafting.
CaptainVenom wrote: »
No, you're looking at it completely wrong - people will now say that this has absolutely nothing to do with Spellcrafting and they will continue to call for Spellcrafting.
Watch the 2014 presentation of Spellcrafting and tell me honestly that Scribing is even a shadow of an original idea :-)