blackwolf7 wrote: »blackwolf7 wrote: »blackwolf7 wrote: »AlienDiplomat wrote: »I still think the nerf to magic cost reduction for vampire abilities was a bit steep.
10%, 20%, and 30% for stage 2, 3, and 4 respectively would have been more than sufficient.
Better still, 13%, 26%, and 39%, and cap the Ultimate cost reduction at 50%.
As for the suggestions some have made to have vampires attacked by NPC's on site, that would obviously make little sense given their illusionist magical nature, however, it would be interesting if you were allowed to feed on (but not attack/kill) NPC characters...
This is a good idea. But apparently everyone loves the 28%. Even though those who play vamp will say it isnt enough
Funny thing is people can still spam bat swarm as it really didn't touch the cost that much nor fix the underlying issue which was ulti cost reduction. But as we have seen even during beta, ZOS doesn't make sound judgements when it comes to issues in this game.
In pvp it doesnt in pve it does. Atm the bugged passive reduction makes it reset to 170cost in pve eberytime you zone or die or relog.
In pvp, you seldom rezone relog so it doesnt go back to 170
I have to ask...when did people ever really spam bat swarm in PVE? I can think of better ults to use than spamming that, speaking from a sorc perspective. I personally prefer overload as I like zapping things from a distance not have them up in my grill so that vet level mudcrab or spider or whatever can *** all over me in my clothy goodness.
I enjoy playing melee in pve as being range makes it easy mode to faceroll everything. Not sure in sorcs pt view but with my nightblade i prefer to get close and personal. Bat swarm would increase my survivability and my aoe capability. But with the current passive bug, it makes it not wortg it
blackwolf7 wrote: »Typical in all mmos. They are soooo lazy in fixing the issue that occurs only in pvp and find easy solutions that will affect pve
Forum needs a "Hur-dur" and "Jingoist" button to go with the "Agree", "LOL", etc.
[/quote]WHAT THE HELL
Lol, heal debuff wouldnt impact a vamp. CC on the other hand, is/was the easy way to counter vamps for all the people tearing up on the forums.legiont666ub17_ESO wrote: »Edit: Do you mind giving me 700 gold to cure vamp, around 25k to reset the skills (as you can't reset just one line) and another 20k to cover the cost of the gear that will become useless? Or because you cried louder during last few weeks while few exploiters ran out there now I have to cover those costs on my own?
By this statement it seems like you picked the FOTM and should not be entitled to anything back. And i haven't cried about vamps in PvP i watched vamps kill 20 people at a time while i sat there but before they all died heal debuff cc'd vamps into the ground they never bothered me.
This is starting to get hilarious.
Edward: "PVP crybabies spoiled my build! I never abused any skills, and balancing skills should never affect PVE world at all!"
PVP player: "You never thought it was kinda weird, that you could solo group dungeons?"
Edward: "No sir! I'm just so skilled. I can solo anything by just pressing 2 buttons. I can show you?"
PVP player: "No thanks, I think I've seen enough..."
Edward: "Honestly, I'm special, even my mama said so."
PVP player: <walks away>
This is starting to get hilarious.
Edward: "PVP crybabies spoiled my build! I never abused any skills, and balancing skills should never affect PVE world at all!"
PVP player: "You never thought it was kinda weird, that you could solo group dungeons?"
Edward: "No sir! I'm just so skilled. I can solo anything by just pressing 2 buttons. I can show you?"
PVP player: "No thanks, I think I've seen enough..."
Edward: "Honestly, I'm special, even my mama said so."
PVP player: <walks away>
steveb16_ESO46 wrote: »No Fighter's Guild membership. Attacked on sight in towns. No grouping with non-vampire players etc.
steveb16_ESO46 wrote: »No Fighter's Guild membership. Attacked on sight in towns. No grouping with non-vampire players etc.
AlienDiplomat wrote: »steveb16_ESO46 wrote: »No Fighter's Guild membership. Attacked on sight in towns. No grouping with non-vampire players etc.
Actually kinda stupid if you think about it. A large percentage of quests you get are given in towns or settlements. Also, more than 90% are given by NPC's. So basically what you are saying is, anyone that chooses to play a skill line that was intended by the developers should be punished, by not being able to play 90% of the game?
This is starting to get hilarious.
Edward: "PVP crybabies spoiled my build! I never abused any skills, and balancing skills should never affect PVE world at all!"
PVP player: "You never thought it was kinda weird, that you could solo group dungeons?"
Edward: "No sir! I'm just so skilled. I can solo anything by just pressing 2 buttons. I can show you?"
PVP player: "No thanks, I think I've seen enough..."
Edward: "Honestly, I'm special, even my mama said so."
PVP player: <walks away>
So true! LOL
Thechemicals wrote: »vampire is working just fine for my girl. She drains essence and uses mist form....finds it useful. What is the problem?
While it did need to be fixed in PvP, it didn't in PvE!