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One handed skin for two handed weapons

DrNukenstein
DrNukenstein
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I want one thing for [holiday]. Not good will on Earth, just the ability to make a 2 handed weapon look like a one handed weapon for that sweet sweet duelist chic.
  • LunaFlora
    LunaFlora
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    sounds nice
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.
    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.


    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.

    Links to my Housing threads:
    Links to my Fashion threads:
  • JavaRen
    JavaRen
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    It would mask your fighting style from enemies in PvP, I have always assumed that this is why we cannot hide our weapon type with outfits.
  • ArchMikem
    ArchMikem
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    They just need to scale the 2Handers down. The 1 Handed Swords are too big for a single hand and the 2 Handed are all massive claymores that I have no idea how our characters can swing effectively.
    CP2,200+ Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • notyuu
    notyuu
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    JavaRen wrote: »
    It would mask your fighting style from enemies in PvP, I have always assumed that this is why we cannot hide our weapon type with outfits.

    literally how? all the animations and shindig would be the same as with a regular 2H, only difference would be the weapon looks smaller
  • Braffin
    Braffin
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    Nice idea, but that wouldn't work well without changing all tied-in animations, I'm afraid.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • notyuu
    notyuu
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    Braffin wrote: »
    Nice idea, but that wouldn't work well without changing all tied-in animations, I'm afraid.

    You say that but a few years back when the outfit system was first added there was a rare bug where the weapon model would be loaded from your back bar while the animation set would be loaded from the front bar even if the types were not normally compatable
    i.e. sheild + staff model, but using sheild + 1h animation set

    and honestly, it looks pretty decient
  • Sluggy
    Sluggy
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    notyuu wrote: »
    Braffin wrote: »
    Nice idea, but that wouldn't work well without changing all tied-in animations, I'm afraid.

    You say that but a few years back when the outfit system was first added there was a rare bug where the weapon model would be loaded from your back bar while the animation set would be loaded from the front bar even if the types were not normally compatable
    i.e. sheild + staff model, but using sheild + 1h animation set

    and honestly, it looks pretty decient

    Some looked great...

    fsmwdoyjkvpo.png
    cqdgabipu63v.png


    Some did not

    jwhmfbdzeypv.png
    5ux1ktw4jsng.png






  • DrNukenstein
    DrNukenstein
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    JavaRen wrote: »
    It would mask your fighting style from enemies in PvP, I have always assumed that this is why we cannot hide our weapon type with outfits.

    Yes, it would be very surprising to see someone with a single one handed weapon, all in them, and then find out that they actually have a build.
  • phaneub17_ESO
    phaneub17_ESO
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    This was a thing for one-hand and shield or Dual-Wield if you use Gloambound applied to your off-hand then activate either a channeled or casting ability it would make the off-hand or shield disappear and it would look like you're fighting with just a one-handed weapon. Strangely enough they let it go on until Arcanists showed up and soon after everyone channeled beaming, they decided to fix the issue. So for the longest time, you could be a one-handed fencer as a Templar.
  • DrNukenstein
    DrNukenstein
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    This was a thing for one-hand and shield or Dual-Wield if you use Gloambound applied to your off-hand then activate either a channeled or casting ability it would make the off-hand or shield disappear

    funny enough Gloambound is my go to, and I was doing science with bash cancelling on a sword and shield build for the first time ever and I noticed that the shield was disappearing until bar swap when ever I would push enough buttons fast enough.

    Then I read that comment and it never. happened. again.
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