What in the Merchant's Rewards makes you think 26k isn't a decent reward?
Necrotech_Master wrote: »the alchemy containers are not bad, as those give roughly 35 mats for 2000 currency (you get around 3000 from just finishing arc 1)
you also get more currency the further you go into the archive, in 1 5 hour run to arc 9 i made like nearly 40k currency
i dont bother buying any of the boxes for gear sets, and it takes around 130k currency to buy all of the upgrades
after that there really isnt much to buy except from the weekly vendor, or if you are interested, in the furnishings
Necrotech_Master wrote: »the alchemy containers are not bad, as those give roughly 35 mats for 2000 currency (you get around 3000 from just finishing arc 1)
you also get more currency the further you go into the archive, in 1 5 hour run to arc 9 i made like nearly 40k currency
i dont bother buying any of the boxes for gear sets, and it takes around 130k currency to buy all of the upgrades
after that there really isnt much to buy except from the weekly vendor, or if you are interested, in the furnishings
One change that does need to happen is if companions are classed as duo, they need to improve the AI so they don't stay stood in stupid, they should also have ability res us.
Once you lose your companion you lose a lot of support, I think companions should either have their own table or moved to the solo one.
It would also be nice to have an option to start at begining of the last arc you complete for each run after say a weekly reset, but those runs would not account towards the leaderboards
One change that does need to happen is if companions are classed as duo, they need to improve the AI so they don't stay stood in stupid, they should also have ability res us.
Once you lose your companion you lose a lot of support, I think companions should either have their own table or moved to the solo one.
I also have seen many people think Marauders need to be tune down, I think they can stay as they are but gives a greater reward and if you die to a Marauder you dont lose a thread.
I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
One change that does need to happen is if companions are classed as duo, they need to improve the AI so they don't stay stood in stupid, they should also have ability res us.
Once you lose your companion you lose a lot of support, I think companions should either have their own table or moved to the solo one.
It would also be nice to have an option to start at begining of the last arc you complete for each run after say a weekly reset, but those runs would not account towards the leaderboards
I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
fall0athboy wrote: »Anyways, on-topic, for solo, the marauders aren't fun. I've experienced two. The water one and Gothmau. Neither are fun. Do you even get an award for defeating them?
If a thing affects leaderboards enough to be pay-to-win concern it should not be in crown store at all but a free update earnable by playing the game.
fall0athboy wrote: »]
I really dislike how much of the design with EA revolves around the leaderboards. Can't save and continue because the leaderboards. Can't have armory assistant because leaderboards. For some reason ZOS thinks the majority of the playerbase cares about scoring on the leaderboards.
Anyways, on-topic, for solo, the marauders aren't fun. I've experienced two. The water one and Gothmau. Neither are fun. Do you even get an award for defeating them?
fall0athboy wrote: »One change that does need to happen is if companions are classed as duo, they need to improve the AI so they don't stay stood in stupid, they should also have ability res us.
Once you lose your companion you lose a lot of support, I think companions should either have their own table or moved to the solo one.
It would also be nice to have an option to start at begining of the last arc you complete for each run after say a weekly reset, but those runs would not account towards the leaderboards
Honestly, with companions, I think there just needs to be something we can press to trigger them to perform a dodge roll. Y'know, like how we can trigger their ultimate.I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
I really dislike how much of the design with EA revolves around the leaderboards. Can't save and continue because the leaderboards. Can't have armory assistant because leaderboards. For some reason ZOS thinks the majority of the playerbase cares about scoring on the leaderboards.
Anyways, on-topic, for solo, the marauders aren't fun. I've experienced two. The water one and Gothmau. Neither are fun. Do you even get an award for defeating them?
MidniteOwl1913 wrote: »
I've defeated one, I don't know which one I wasn't paying attention. Tonight the marauder was one who name starts with a U... Ulfum Ulonor, some like that. I was doing okay and then he started healing his health kept creeping up. I gave up when I realized that. Hugh HP and healing together is beyond me. I didn't know any of the marauders could do that, isn't the high HP and massive damage enough!?!
tsaescishoeshiner wrote: »I think it's fair that solo should get higher Fortune rewards after Arc 1, it should just be small enough that it doesn't discourage grouping for better rewards.
I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
And endless archive is not timed. So, what’s the difference? Push a button to change your setup or spend 2 minutes changing everything manually. You get the same score. How does that affect the leaderboard?
MidniteOwl1913 wrote: »I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
And endless archive is not timed. So, what’s the difference? Push a button to change your setup or spend 2 minutes changing everything manually. You get the same score. How does that affect the leaderboard?
TIme, I only have a limited amount of contiguous time to play. Trash mobs changing my build, if I run out of time to play nothing else matters I have to stop.
MidniteOwl1913 wrote: »I watched a youtube clip with Skinnycheeks interview Mike Finnigan.
Skinny asked why no armor assistent in EA and the answer was 'it would be pay to win' because its leaderboard.
What!? A armor table at the merchants like in IC or Cyrodiil?
Everyone can use it and would not be p2w.
And endless archive is not timed. So, what’s the difference? Push a button to change your setup or spend 2 minutes changing everything manually. You get the same score. How does that affect the leaderboard?
TIme, I only have a limited amount of contiguous time to play. Trash mobs changing my build, if I run out of time to play nothing else matters I have to stop.
I’m all for adding armor assistant. Hell, I use an addon. But, honestly, people on console are pretty used to changing stuff manually. It’s more aggravating than time consuming…coming from someone who started on console.
I also have seen many people think Marauders need to be tune down, I think they can stay as they are but gives a greater reward and if you die to a Marauder you dont lose a thread.
I also have seen many people think Marauders need to be tune down, I think they can stay as they are but gives a greater reward and if you die to a Marauder you dont lose a thread.
I don't mind two of the marauders as I can kill them fairly reliably as long as I block their heavy attacks, keep my heals up, and manage my stamina. Marauder Gothmau is a horse of a different color and unless I have a really large room to kite him in, it's a death 9 out of 10 times when I face him. The majority of my deaths before Arc 5 have been to Marauder Gothmau which just make me not want to bother running EA at all.
Combine the inevitable Marauder Gothmau deaths with my ridiculous Visions RNG and it's a recipe for finding something more fun to do with my time. It's like the game sees that I'm running a Magicka character and is like, "this guy could really use Stamina and Martial Damage Visions." If I get to the end of Arc 2 and haven't picked up any useful Visions, then I just wayshrine and leave.