KapiteinBoterham wrote: »Let's remove the door opening animation too since we encounter so many doors and so we can open them faster.
spartaxoxo wrote: »I see door animations on PS5. This animation change sounds pretty lame.
spartaxoxo wrote: »I see door animations on PS5. This animation change sounds pretty lame.
Okay, now it's a mission for when I get home - will pay EXTRA attention.
Though - I think I've made my own point, with me at least! - if I can't remember, I'm obviously not missing it
shadyjane62 wrote: »I think they have trying to eliminate useless content.
Erickson9610 wrote: »This isn't the first time a cool aesthetic feature was removed. I wish there was a written explanation as to why it was disabled, but until then, I'm going to assume it was for performance reasons.
If game is a bit lagy doors is already an issue as you might double tap and end up outside again.spartaxoxo wrote: »I see door animations on PS5. This animation change sounds pretty lame.
Okay, now it's a mission for when I get home - will pay EXTRA attention.
Though - I think I've made my own point, with me at least! - if I can't remember, I'm obviously not missing it
Certain places, such as Imperial city and Cyrodiil, do not have any door animations. I reckon they did this to make the PVPing fights more fair, so that players aren't wasting their time in an animation when they're vulnerable.
Sometimes there's PVE locations that don't have door animations, but they're a lot rarer and off the top of my head I can't remember which places.
KapiteinBoterham wrote: »Let's remove the door opening animation too since we encounter so many doors and so we can open them faster.
Wait what!? Am I missing something?? - not sure what Tamriel you are currently living in, but on PS5 door animations consist of... well nothing, you just warp inside. Is this not the case for you already?
Trying to gauge the validity of your argument, or use it to solidify the point that it's not missed, cuz it already doesn't exist (doors).
KapiteinBoterham wrote: »If this animation was intentionally removed (and is not a bug) it must be purely for performance reason's which i personally really dislike.
@ZOS_GinaBruno @ZOS_Kevin @ZOS_JessicaFolsom Please make this happen!KapiteinBoterham wrote: »Let's remove the door opening animation too since we encounter so many doors and so we can open them faster. And remove the mounting animation too while were at it, let's just intantly get teleported on top of our mounts!
BigMakatak wrote: »lol very funny op, but let's all be serious for a moment, we're all glad that useless animation is gone now, yes?
KapiteinBoterham wrote: »So i have tested this profusely but after the patch there is no more animation for changing to a costume. It's just poof and youre in a costume,
KapiteinBoterham wrote: »It is a FACT that switching to a costume now looks more lame compared to when there was an animation. It's just poof and makes the game feel less alive/cheap and reminds me that i'm playing a computer program instead of an immersive fantasy adventure. I would be heartbroken if they took away eating/drinking animations for example.
I cannot understand all the "cup half-full replies" that now you can cycle between costumes faster. If you are fine with them watering down the game then please go ahead and post more about how you cannot wait 2 extra seconds between switching costumes. As far as i can recall nobody asked for this/complained about this before...
I will not be buying any further costumes anymore out of principle, you cannot just offer a product and take a part of it away years later.