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One Thing I Wish ESO Would Change, But Probably Won't

  • wilykcat
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    Hair and clothes. Giving those realistic animations and physics.
    Edited by wilykcat on October 24, 2023 12:16PM
  • Tommy_The_Gun
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    Well, ESO+ benefits are ESO+ benefits. But OP may be right about one thing - regular, normal inventory management is kinda bad. It would really helped if they increased bank space cap. I never understood why it stops at the random number like 240 slots (2x for eso+). Why 240 ? Why not 250 or 300 ? It is just so weird lol.
    Edited by Tommy_The_Gun on October 24, 2023 12:39PM
  • evan302
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    For many people the crafting bag is THE selling point.

    To me, that sounds like that is an issue with ESO+ rather than the OP's suggestion.
    I am subbed right now and the craft bag is definitely one of the reasons I took that sub out. However, I have absolutely no problem with the craft bag becoming standard for all players, because I think the extremely limited bag space, along the other inconveniences that are piled onto newer players, is detrimental to player retention (horse-riding being the other major culprit).

    What I would want to see though is something added to ESO+ to make it more enticing and better value as compensation.
    Not horse-riding though, it's a pain (imo) but it's something a lot of subscribers have already maxed out.



  • Anifaas
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    ZOS should just add more storage pets to the crown store until there is a potential for 100 more storage slots. They profit, non-subscribers get a bit more storage and subscribers can get in on the action too.
  • BXR_Lonestar
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    ESO+ perks are conveniences for those who support the game by subscribing. These should remain part of the subscription.

    Agreed. Monthly/yearly subscriptions are the norm for MMO's, and ESO is no exception. I also don't think $15.00 per month is a budget breaker. If you can afford Nutflix, you can afford a plus subscription.
  • Veinblood1965
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    The "free" crowns are nice also. Every now and then I find something to spend them on. I'd never pay cash for a crown store item otherwise but since the crowns are bundled into ESO plus it's a plus in my book.
  • jaws343
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    evan302 wrote: »
    For many people the crafting bag is THE selling point.

    To me, that sounds like that is an issue with ESO+ rather than the OP's suggestion.
    I am subbed right now and the craft bag is definitely one of the reasons I took that sub out. However, I have absolutely no problem with the craft bag becoming standard for all players, because I think the extremely limited bag space, along the other inconveniences that are piled onto newer players, is detrimental to player retention (horse-riding being the other major culprit).

    What I would want to see though is something added to ESO+ to make it more enticing and better value as compensation.
    Not horse-riding though, it's a pain (imo) but it's something a lot of subscribers have already maxed out.



    That is just shifting the goal posts. If you think the people complaining about the craft bag being in ESO+ would suddenly stop when the next new thing they want is part of the subscription, it is incredibly naive.

    Something being a selling point of a service is literally the point of a service. Without a selling point, why would anyone care to purchase the service. And with the selling point, there are always going to be people who refuse to support the service but want the service.

    ESO+ is fine as is. And nothing needs to be given to players who refuse to support the game. If they want the craft bag, they can subscribe.
  • TairenSoul
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    1. Letting us sell all items aka nothing bound. 2. Sell/buy transmute crystals. 3. Bring back the old jabs animation. 4. Recolor various things in game i.e. hair, etc. 5. More furniture slots in the bigger homes. That's what I can think of atm. ;)
    Heavy is the crown.
  • Amottica
    Amottica
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    Akisohida wrote: »
    Make the resources bag free.

    This is not a probably not going to happen. It is a newer will happen.

    Zenimax says that if we want access to the crafting bag we will pay for it. Pay for it monthly.

  • Kidgangster101
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    Elsonso wrote: »
    Akisohida wrote: »
    Make the resources bag free.

    I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.

    I would suggest that there are probably a lot more that skip the game because they don't think they would like it, maybe because it is fantasy, or Elder Scrolls, or an MMORPG, but might like it if they tried it. If 1 in 10 of them subscribed to ESO Plus, ZOS would stand to make more money, and not just because of ESO Plus subscriptions.

    The point is that attracting players who are reluctant to pay money isn't really an attractive idea, especially when there might be a pool of people who hold no such reservations.

    Mount training thing is not nearly as useful as the crafting bag, and might be considered to be less value than the crafting research and inspiration boost. Mount training convenience is also borderline pay-to-win for people who play in Cyrodiil, and it is already monetized in the Crown Store, so I can't see why they would add it to ESO Plus without cause.

    But in reality if zos actually fixed bugs THAT HAVE BEEN IN THE GAME SINCE LAUNCH, and then actually produced dlcs that are worth the 40.00+ buck price they would gain money by attracting new players as well. I personally stopped playing because they don't offer much at all if you really look at it.

    I paid for a dlc for this game and for ff14 at the very same price. I beat eso dlc story in 4 hours.... I sent at least 30+ hours on the ff14 story. Eso released 1 zone........ Ff14 released 6 zones. Eso had 2 dungeons and 1 trial. Ff14 had 7 dungeons and 4 trials then released 3 raids plus more content for free through the year.

    The quality alone there is just crazy. [Snip]

    [Edited for bait]
    Edited by ZOS_Volpe on October 25, 2023 1:56PM
  • Elsonso
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    Elsonso wrote: »
    Akisohida wrote: »
    Make the resources bag free.

    I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.

    I would suggest that there are probably a lot more that skip the game because they don't think they would like it, maybe because it is fantasy, or Elder Scrolls, or an MMORPG, but might like it if they tried it. If 1 in 10 of them subscribed to ESO Plus, ZOS would stand to make more money, and not just because of ESO Plus subscriptions.

    The point is that attracting players who are reluctant to pay money isn't really an attractive idea, especially when there might be a pool of people who hold no such reservations.

    Mount training thing is not nearly as useful as the crafting bag, and might be considered to be less value than the crafting research and inspiration boost. Mount training convenience is also borderline pay-to-win for people who play in Cyrodiil, and it is already monetized in the Crown Store, so I can't see why they would add it to ESO Plus without cause.

    But in reality if zos actually fixed bugs THAT HAVE BEEN IN THE GAME SINCE LAUNCH, and then actually produced dlcs that are worth the 40.00+ buck price they would gain money by attracting new players as well. I personally stopped playing because they don't offer much at all if you really look at it.

    The idea that the studio gets money from the game seems to be trending down as the dependency on money from the cash shop trends up. This isn't just a problem with ZOS.

    This dependence on a continuous draining of money from the same players isn't very robust in a waning economy, either.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Braffin
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    Personally I have no problem with making the craft bag a base game feature.

    The problem I see is that zos would've to grant a substantial replacement for this lost feature to us subscribers.

    And let's be honest: Every substantial benefit will sooner than later be accompanied by demands to make this new feature for eso+ a base game feature.

    Maybe a limited version of the craft bag could be a solution (for example a special storage box for housing, where one can store around 100 pieces of every material).
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • jad11mumbler
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    Akisohida wrote: »
    Make the resources bag free.

    Seriously; I have tried to get about 15 gaming buddies into ESO over the years. You know what happens when they see the limited bag/bank space, and realize crafting mats take up that space?
    "It's decent, but I don't like the limited inventory. And I don't give money to give my money to games that pressure me to pay by making gameplay worse for non-payers."

    I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.

    Every gamer I've talked too can accept a paid account to unlock all DLC and the crowns allowance, and the EXP boost & crafting timer boost. Those are BONUSES. But they balk at being strong-armed by making the free2play experience actively WORSE with limited space and crafting being so integral.
    Seriously; Make the crafting bag free, and you reach more players. More players = more chances to hook people = more people possibly buying ESO+.

    Do, like, a 6 month trial run or something; See if numbers go up. It's can't hurt to try.

    I'd bet ZoS has already gotten enough info on that to know whats best.

    Since they have an entire marketing team.
    191 characters and counting.
  • zaria
    zaria
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    Elsonso wrote: »
    Akisohida wrote: »
    Make the resources bag free.

    I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.

    I would suggest that there are probably a lot more that skip the game because they don't think they would like it, maybe because it is fantasy, or Elder Scrolls, or an MMORPG, but might like it if they tried it. If 1 in 10 of them subscribed to ESO Plus, ZOS would stand to make more money, and not just because of ESO Plus subscriptions.

    The point is that attracting players who are reluctant to pay money isn't really an attractive idea, especially when there might be a pool of people who hold no such reservations.

    Mount training thing is not nearly as useful as the crafting bag, and might be considered to be less value than the crafting research and inspiration boost. Mount training convenience is also borderline pay-to-win for people who play in Cyrodiil, and it is already monetized in the Crown Store, so I can't see why they would add it to ESO Plus without cause.
    The "free" crowns are nice also. Every now and then I find something to spend them on. I'd never pay cash for a crown store item otherwise but since the crowns are bundled into ESO plus it's a plus in my book.
    This, if you buy crowns its better to buy eso+. And its idiotic how much *** has becoming subscription even for stuff like making hard drive images. Yes for an MMO or an streaming service it makes sense, but not for all the idiotic stuff.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • EdjeSwift
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    Maybe it's me, but I really don't have any issues with inventory on both my ESO+ and non ESO+ accounts.

    On the ESO+ account I'm a bit more lacklust in inventory management, but on the non-ESO+ account, I'm careful to watch my numbers, to the point where I developed a sixth sense playing it when I'm getting close to filling it. Crafting items aren't the big issue outside of Style Materials. When I'm on the non-Eso+ account, if I jump into multiple zones, that can be a detriment, but I got into the habit of purging before hopping to a new zone.

    Inventory management has long been a hallmark of every MMO I've ever played both free and paid. I remember starting WoW and only having 16 slots to play with and struggling to get even a 4 slot upgrade. When ESO started and we got 60 slots for free, it was amazing, plus mats stack to 200, which is pretty generous.

    And just for arguments sake, here are the numbers for storage space which you can earn in-game without ESO+ and the crown store. 60+60+80 for basic inventory per character (start, mount, bag upgrades), 30*4 basic storage coffers, 60*4, bigger coffers, 240 bank. That's 200 per character, and 600 communal without ESO+. And that's not counting the houses you can buy for gold/free to use as furniture storage.
    Antiquities Addict
  • AzuraFan
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    Aurielle wrote: »
    I would absolutely buy the craft bag outright if I could, but I can understand also why ZOS gates it behind the subscription. It makes sense for ZOS, because it is a huge draw for ESO+. I used to sub to ESO year-round on console, but since rejoining ESO on PC after a four year break and being very mindful of how much money I wasted on an account I no longer play, this is how I’m going to do it:

    1. Sub to ESO+ a max of four months out of the year, once per quarter, at times when I know I won’t be wasting any game time due to vacations or whatnot.

    [...]

    That way, I only end up spending the equivalent of one new game per year on ESO+ (versus $240 for a full year) and the inventory management when unsubbed shouldn’t be overly painful.

    I'm doing something similar now, though I haven't worked out how many months/year I'll subscribe to dump stuff into the craft bag.

    I recently cancelled my ESO+ to see how painful it would be without the craft bag. I'm still playing the game, but due to no Q4 DLC and all the free content this year being dungeon-based, I decided I wasn't getting my money's worth, meaning I don't think the craft bag alone is worth $20/month (in my currency). I'd happily pay $5/month for it (or buy it outright if that's ever offered), but that's it. I don't care about the rest of the ESO+ benefits. I'm not into housing, and the other perks aren't critical to me.

    I bought all the trunks from the master writ guy, and the only change to my daily play sessions is that before I log off each day, I visit one of my houses and dump all crafting materials in my inventory into the trunks. At some point, I'll go to dump something and won't have room. At that point, I'll wait until my personal inventory is getting full, and at that point, I'll subscribe to ESO+ for one month. Nearing the end of the month, I'll make sure all materials are in the craft bag and cancel. Rinse and repeat. Even if I end up having to subscribe once / quarter, I'll save myself at least $100/year, probably more, that I can spend on other things.

    Having said that, I mainly play my main, and I have houses and had enough writ tickets (or whatever) to buy all the trunks.

    Recently, I bought a second account on sale (for less than $10), thinking that I'd play around with different builds and such. Without houses, trunks, max bank space, and max personal inventory space, inventory management quickly became painful, so I understand where the OP is coming from. I can believe that people quit because inventory space is so stingy. I "quit" my second account (I stopped playing it) because of it. I'd barely started playing it and I was hitting max inventory. It's a really stupid way to make people want to quit the game before they get going. If I were ZOS, I'd consider doing something about it.

    Anyway, so far, playing without a subscription has had no impact on my enjoyment of the game, and I'll be happy to subscribe a couple of months a year (that's what I'm hoping for) to empty my house's material trunks and start fresh. I won't pay almost $200/year anymore for ESO+. It's simply not worth it with what's currently offered. They need to add more benefits. So far, they've only taken away but kept the price the same.
  • disintegr8
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    I only subscribe for the craft bag, mainly because I've bought all of the DLC's with the crowns I got from several years of subscribing. Not being into shiny things and crates, I have nothing else to spend the crowns on.

    The craft bag only solves the crafting materials side of storage, I have one guild bank full of motifs and another full of mostly blue and purple recipes.
    Edited by disintegr8 on October 24, 2023 11:05PM
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
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