Holycannoli wrote: »For many people the crafting bag is THE selling point.
SilverBride wrote: »ESO+ perks are conveniences for those who support the game by subscribing. These should remain part of the subscription.
Holycannoli wrote: »For many people the crafting bag is THE selling point.
To me, that sounds like that is an issue with ESO+ rather than the OP's suggestion.
I am subbed right now and the craft bag is definitely one of the reasons I took that sub out. However, I have absolutely no problem with the craft bag becoming standard for all players, because I think the extremely limited bag space, along the other inconveniences that are piled onto newer players, is detrimental to player retention (horse-riding being the other major culprit).
What I would want to see though is something added to ESO+ to make it more enticing and better value as compensation.
Not horse-riding though, it's a pain (imo) but it's something a lot of subscribers have already maxed out.
Make the resources bag free.
I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.
I would suggest that there are probably a lot more that skip the game because they don't think they would like it, maybe because it is fantasy, or Elder Scrolls, or an MMORPG, but might like it if they tried it. If 1 in 10 of them subscribed to ESO Plus, ZOS would stand to make more money, and not just because of ESO Plus subscriptions.
The point is that attracting players who are reluctant to pay money isn't really an attractive idea, especially when there might be a pool of people who hold no such reservations.
Mount training thing is not nearly as useful as the crafting bag, and might be considered to be less value than the crafting research and inspiration boost. Mount training convenience is also borderline pay-to-win for people who play in Cyrodiil, and it is already monetized in the Crown Store, so I can't see why they would add it to ESO Plus without cause.
Kidgangster101 wrote: »Make the resources bag free.
I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.
I would suggest that there are probably a lot more that skip the game because they don't think they would like it, maybe because it is fantasy, or Elder Scrolls, or an MMORPG, but might like it if they tried it. If 1 in 10 of them subscribed to ESO Plus, ZOS would stand to make more money, and not just because of ESO Plus subscriptions.
The point is that attracting players who are reluctant to pay money isn't really an attractive idea, especially when there might be a pool of people who hold no such reservations.
Mount training thing is not nearly as useful as the crafting bag, and might be considered to be less value than the crafting research and inspiration boost. Mount training convenience is also borderline pay-to-win for people who play in Cyrodiil, and it is already monetized in the Crown Store, so I can't see why they would add it to ESO Plus without cause.
But in reality if zos actually fixed bugs THAT HAVE BEEN IN THE GAME SINCE LAUNCH, and then actually produced dlcs that are worth the 40.00+ buck price they would gain money by attracting new players as well. I personally stopped playing because they don't offer much at all if you really look at it.
Make the resources bag free.
Seriously; I have tried to get about 15 gaming buddies into ESO over the years. You know what happens when they see the limited bag/bank space, and realize crafting mats take up that space?
"It's decent, but I don't like the limited inventory. And I don't give money to give my money to games that pressure me to pay by making gameplay worse for non-payers."
I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.
Every gamer I've talked too can accept a paid account to unlock all DLC and the crowns allowance, and the EXP boost & crafting timer boost. Those are BONUSES. But they balk at being strong-armed by making the free2play experience actively WORSE with limited space and crafting being so integral.
Seriously; Make the crafting bag free, and you reach more players. More players = more chances to hook people = more people possibly buying ESO+.
Do, like, a 6 month trial run or something; See if numbers go up. It's can't hurt to try.
Make the resources bag free.
I'd bet that, for every 1 person that signs up for ESO+, there's an average of 10 who skip the game entirely because of 'pay for convenience'.
I would suggest that there are probably a lot more that skip the game because they don't think they would like it, maybe because it is fantasy, or Elder Scrolls, or an MMORPG, but might like it if they tried it. If 1 in 10 of them subscribed to ESO Plus, ZOS would stand to make more money, and not just because of ESO Plus subscriptions.
The point is that attracting players who are reluctant to pay money isn't really an attractive idea, especially when there might be a pool of people who hold no such reservations.
Mount training thing is not nearly as useful as the crafting bag, and might be considered to be less value than the crafting research and inspiration boost. Mount training convenience is also borderline pay-to-win for people who play in Cyrodiil, and it is already monetized in the Crown Store, so I can't see why they would add it to ESO Plus without cause.
This, if you buy crowns its better to buy eso+. And its idiotic how much *** has becoming subscription even for stuff like making hard drive images. Yes for an MMO or an streaming service it makes sense, but not for all the idiotic stuff.Veinblood1965 wrote: »The "free" crowns are nice also. Every now and then I find something to spend them on. I'd never pay cash for a crown store item otherwise but since the crowns are bundled into ESO plus it's a plus in my book.
I would absolutely buy the craft bag outright if I could, but I can understand also why ZOS gates it behind the subscription. It makes sense for ZOS, because it is a huge draw for ESO+. I used to sub to ESO year-round on console, but since rejoining ESO on PC after a four year break and being very mindful of how much money I wasted on an account I no longer play, this is how I’m going to do it:
1. Sub to ESO+ a max of four months out of the year, once per quarter, at times when I know I won’t be wasting any game time due to vacations or whatnot.
[...]
That way, I only end up spending the equivalent of one new game per year on ESO+ (versus $240 for a full year) and the inventory management when unsubbed shouldn’t be overly painful.