Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

GM NEEDED ASAP!! SEND GM TO HOLLOW CITY IN COLDHARBOUR!!!

  • roflcopter
    roflcopter
    ✭✭✭
    Brakkar wrote: »
    roflcopter wrote: »
    KerinKor wrote: »
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!
    You have no idea, have you?

    You have no idea the scale of the problem.

    You have no idea how totally inadequate your reporting mechanism is.

    You have no idea how long it takes to report even one bot that isn't stationery.

    You have no idea!

    Why is this such a big deal? Let bots be bots and let Zen take care of them. I have never once in my entire life of playing MMO's ever let botting raise my blood pressure to the point of it ruining my gaming experience. Yeah, they are a nuisance but just play around it.

    This game has a very friendly loot / exp system where it shouldn't effect you too much, unless your in cyradiil and see 1000 toons called x0x98dld running after you. THEN and only THEN would I poop myself. :#

    I am not sure how I would handle a bot train in pvp.

    I wouldn't mind a thousand bots in AvA.
    I'm a dk...
    /throws banner in front of bots then picks the calculator to count alliance points gained.

    LOL :#
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Avath
    Avath
    Lots of posts here about getting more staff on the servers specifically to keep banning accounts. I get the idea, and the goal would be great for everyone, but you're missing a point. You have to recruit and train someone to do that (which is not a cheap thing to do), and frankly I've never known a company who can keep people in that kind of menial work for more than 5 minutes without them getting bored, or realising they're in a dead end job, and leaving. Which means a never ending cycle of resource being spent on getting people only to have them leave in 5 minutes.

    I completely get why people are suggesting that throwing people at it would fix the problem, but it's really not the best answer.

    The solution, if there can be one, which is unlikely if WoW have had 10+ years and not managed it, is in code. It will get better, but as long as there is a market there, then it'll exist.
  • crush83
    crush83
    ✭✭✭✭
    Avath wrote: »
    Lots of posts here about getting more staff on the servers specifically to keep banning accounts. I get the idea, and the goal would be great for everyone, but you're missing a point. You have to recruit and train someone to do that (which is not a cheap thing to do), and frankly I've never known a company who can keep people in that kind of menial work for more than 5 minutes without them getting bored, or realising they're in a dead end job, and leaving. Which means a never ending cycle of resource being spent on getting people only to have them leave in 5 minutes.

    I completely get why people are suggesting that throwing people at it would fix the problem, but it's really not the best answer.

    The solution, if there can be one, which is unlikely if WoW have had 10+ years and not managed it, is in code. It will get better, but as long as there is a market there, then it'll exist.

    I agree with what you are saying. Just to add to it, consider this.

    Say they hire 50 new Gamemasters to battle against the bots. Say the GMs actually win the battle, and the bots go away.

    Now Zenimax has 50 new employees that they have to do something with. If they fire them, then they now have to pay them unemployment.

    They could try to hire them on 3 or 6 months contracts, but they don't have anyway of knowing how long it would take to win the bot war.
    Edited by crush83 on May 7, 2014 9:15PM
  • rioinsigniab16_ESO
    rioinsigniab16_ESO
    ✭✭✭
    crush83 wrote: »
    Now Zenimax has 50 new employees that they have to do something with. If they fire them, then they now have to pay them unemployment.

    Erm. Not necessarily. For instance, assuming you're not just being fired for being incompentent, in the UK you a "temporary" worker and be released from employment within a matter of hours. And a "permanent" employee can be made redundant without any kind of severence / redundancy pay *if* the company can prove that your role is no longer required.

    In both cases, the only thing you're owed is any outstanding wages for the last period you worked since the previous wage.

    Trust me, companies "hire and fire" all the time. It all comes down to a company decision.
    Edited by rioinsigniab16_ESO on May 7, 2014 9:50PM
    How can you soar with eagles.....when you work with turkeys?
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    You cannot win the war against these gold sellers. You can only control the damage. I think you guys are a bit delusional if you think the problem is simply going away. Warcraft has been at war with them for what 10 years now?
  • Oogaci
    Oogaci
    ✭✭✭
    Oogaci wrote: »
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!

    @ZOS_AmeliaR The problem is that NOBODY responds to the in-game support tickets. I am seeing Veteran Rank 1 bots in Coldharbour that I have reported on numerous occasions in the early level dungeons or scripted pathing in overland areas. Perhaps this is something that needs to be addressed internally because it appears that one department at ZOS has no clue what the other is doing.

    Or maybe they arent bots and you just think they are?
    i know the difference between a bot and a live person. Anyone with a modest IQ can see the difference. Those who lack the intelligence to see the difference aren't able to tell the truth that is in front of their faces.

    Bots move in point to point movement patterns, V, W, Z, M, N shaped. Live players move (with their mouse) in U, O, C, J shaped patterns,

    Bots move in the same path over and over and often teleport at the end of the path to the beginning to restart their scripting. Both points can be noted by following them to where they disappear and then finding out where they are reappearing. Live players get distracted after a time and move in different patterns and never instantly teleport from once place on the map to the next.

    Bots have a stutter when they move as they reach one point and pivot to move in a new direction. Live players move seamlessly.

    Edited by Oogaci on May 7, 2014 10:06PM
  • Stormynature
    Stormynature
    ✭✭✭
    To put a little perspective into things.

    Target recently got hacked for 40 million credit card numbers.

    Prices for these card numbers can be as little as $5-6 dollars per card.

    Each card can then be used to buy accounts in multiple different MMOs.

    The earnings of the gold farming industry in 2005 was at least 200 million dollars per year (wiki).

    In 2005 there was an estimated 100,000 live gold farmers (wiki) ---this DOES NOT count the bots!


    It is a numbers game...MMOs are a herd of cows that are milked at every moment of every day (except during shutdowns). If you think any MMO can afford to hire the amount of human staff needed to deal with this situation then you are not grasping the economics of just how much time and money would be consumed. The only way to make the system somewhat viable is to integrate automated systems that catch and ban bots as they pop. Unfortunately it would appear that this technology is still being worked on by ZoS and has had only partial success so far.
    A maxed out luggage draught horse should be allowed to carry a wayshrine
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Oogaci wrote: »
    Oogaci wrote: »
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!

    @ZOS_AmeliaR The problem is that NOBODY responds to the in-game support tickets. I am seeing Veteran Rank 1 bots in Coldharbour that I have reported on numerous occasions in the early level dungeons or scripted pathing in overland areas. Perhaps this is something that needs to be addressed internally because it appears that one department at ZOS has no clue what the other is doing.

    Or maybe they arent bots and you just think they are?
    i know the difference between a bot and a live person. Anyone with a modest IQ can see the difference. Those who lack the intelligence to see the difference aren't able to tell the truth that is in front of their faces.

    Bots move in point to point movement patterns, V, W, Z, M, N shaped. Live players move (with their mouse) in U, O, C, J shaped patterns,

    Bots move in the same path over and over and often teleport at the end of the path to the beginning to restart their scripting. Both points can be noted by following them to where they disappear and then finding out where they are reappearing. live players get distracted after a time and move in different patterns and never instantly teleport from once place on the map to the next.

    Bots have a stutter when they move as they reach one point and pivot to move in a new direction. Live players move seamlessly.

    I bet zenimax said the same thing and look at all the innocent people they banned for supposedly being bots.
  • GreySix
    GreySix
    ✭✭✭✭✭
    I bet zenimax said the same thing and look at all the innocent people they banned for supposedly being bots.

    If it looks like a duck, walks like a duck, and quacks like a duck...
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    GreySix wrote: »
    I bet zenimax said the same thing and look at all the innocent people they banned for supposedly being bots.

    If it looks like a duck, walks like a duck, and quacks like a duck...

    Well these people were unbanned so obviously it was not a duck. Arent you quitting anyways? Why do you even care? First its grouping now its bots its always something with you isnt it heh. Ah well 2 more days.
  • GreySix
    GreySix
    ✭✭✭✭✭
    Well these people were unbanned so obviously it was not a duck.
    Its a darn good bet that plenty of ducks were swept up, along with those stupid enough to look and act like ducks.
    Arent you quitting anyways? Why do you even care?
    Not keeping up, eh? I'll invite you to go to the thread I know your'e referencing - and continue reading, so as to avoid regurgitating here what plenty of others already know.
    First its grouping now its bots its always something with you isnt it heh.
    Darn non fanboys who actually want to see games fixed! What to do? Well for fanboys, it's simple:
    All hail, ZeniMax!
    Thou canst doist no wrong!
    My firstborn I offer thee on my alter of worship!
    Ah well 2 more days.
    Still not keeping up .... smh
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • e.gamemarkb14_ESO
    e.gamemarkb14_ESO
    ✭✭✭
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!

    Well I have submitted quite a few "in-game" reports on bots in a few areas over the past 48 hours, I still found most of them well and active a day later! While I do understand you guys may be super busy, maybe ask the powers that be to invest more money into their support team (yes I know this takes away from your actual profit), however your going to bleed more subs if you do not have the man power or spend the resources to have your tech combined with man power to deal with all these bots.

    Reality here, is that your account management team is probably crying their eyes out with the over whelming amount of "bad accounts" they have to review along with your CC specialists who work hard to avoid "charge backs" against the company, which in itself costs any MMO company a fortune if they don't take pro-active measures of.

    You have account fraud / stolen CC info that is clearly being used to buy 100's or even 1000's of bogus accounts just to be used for botting / gold farming. Find a way to help your Account Management team and a big part of this issue with bots / gold sellers will go away.

    Such things as black listing CC information as you find bad accounts and can link the CC numbers to multiple purchases / accounts. If you end up hitting a handful of possible legit ones, it is far easier to deal with those few then dealing with the ongoing mass hysteria your creating your team by not doing so.

    I feel for you Zenimax, I really do! How I would love to be a fly on the wall listening in to the decisions your masters above give, and see just how much money they are willing to invest in a proper, strong support infrastructure they should have had on day 1, with a heavy support for your Account Management team.

    Truly wish you folks there the best, been in your shoes before and unless your company invests properly into those badly needed resources, I would be afraid of what the future might hold =(
    Edited by e.gamemarkb14_ESO on May 7, 2014 10:56PM
  • Evandus
    Evandus
    ✭✭✭✭
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!

    It is humanly impossible to catch every single one of them and report them. I would need an army of players the size of their army of bots. For every one that I did report, 10 more got past me and disappeared while I was doing reports. And after something like 10 minutes of constant reporting, and seeing no end to the waves of bots moving through the zone, I gave up. Because this is a problem on a much larger scale than what one player can take care of with a report. We're not talking about one bot, not 5 bots, not 20. I'm talking dozens, and dozens, and dozens of them.

    I understand that this isn't something that forum moderators handle. On the other hand, reporting them would be barely touching the tip of the iceberg. There needs to be somebody in there doing something about it. If players reporting them isn't effective to catch even half of the bots in this area, then the sad truth is that these people are just going to get away with this cheating/exploitation. And I'm sorry, but that's unacceptable.

    Try this:

    Fast Report:
    http://www.esoui.com/downloads/info181-FastReport.html
    What it does:

    Adds a Keybind to Fastreport the last Targeted Player

    You dont have to stay on him - it wont overwrite unless you relog or Target another Player!

    Adds an HUD for the Current Target

    Advanced Automatic-Tracking of the Target Players Details (like Level, Map, Position and Time)

    Adds /report Playername

    If no Playername has been specified it will use the last player you targeted or if you didn't target anyone yet it will open just the Reportwindow

    Use this Addon to fastly report any Hacker or Bot you see to help ZOS!

    You can choose a hotkey. Or type /report. It keeps a memory of the last player to cross your reticule. It works from a much further distance than using the in game F1 option. It gives exact game coordinates of the bot/hacker you are reporting. It even has a nicely worded message for you to copy/paste over into the report text.



  • Oogaci
    Oogaci
    ✭✭✭
    Oogaci wrote: »
    Oogaci wrote: »
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!

    @ZOS_AmeliaR The problem is that NOBODY responds to the in-game support tickets. I am seeing Veteran Rank 1 bots in Coldharbour that I have reported on numerous occasions in the early level dungeons or scripted pathing in overland areas. Perhaps this is something that needs to be addressed internally because it appears that one department at ZOS has no clue what the other is doing.

    Or maybe they arent bots and you just think they are?
    i know the difference between a bot and a live person. Anyone with a modest IQ can see the difference. Those who lack the intelligence to see the difference aren't able to tell the truth that is in front of their faces.

    Bots move in point to point movement patterns, V, W, Z, M, N shaped. Live players move (with their mouse) in U, O, C, J shaped patterns,

    Bots move in the same path over and over and often teleport at the end of the path to the beginning to restart their scripting. Both points can be noted by following them to where they disappear and then finding out where they are reappearing. live players get distracted after a time and move in different patterns and never instantly teleport from once place on the map to the next.

    Bots have a stutter when they move as they reach one point and pivot to move in a new direction. Live players move seamlessly.

    I bet zenimax said the same thing and look at all the innocent people they banned for supposedly being bots.

    Actually that is Zenimax being lazy.

    Rather than logging into their own game and policing it.
    They are going by reports sent in by the customer that sit for days before they even get to reading them or acting on them.

    Zenimax is not observing and making the determination themselves. They are relying on us to do the legwork. And let's face it, some players do not observe the activity long enough to determine if it is actually a bot or a live person. Some of us follow the avatar around for a bit to make certain it is indeed an automated script before we report. I will not report any avatar unless I am 100% certain that it is automated, even if it's name is "fgfgasdsdsd".

  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    Okay, I have a video I'll put on YouTube when I get chance of a GM appearing, removing a load of bots, leaving... And then a load of bots teleporting back 1 minute later. Also got a video of bots flying around superman style in the air, one of bots underground harvesting, and one of bots teleporting around instantly.

    The underlying issues in the game need fixing - I contacted Zenimax directly today to disclose how things like flying and no clipping work. Putting GMs in game locking users does very little as the scale of the problem is mind boggling at times.

    My advice if you see bots in game is to ignore them, or if you want to report them instead.
    Edited by GossiTheDog on May 7, 2014 11:22PM
  • Kililin
    Kililin
    ✭✭✭✭
    If i were a botter i would implement a script that reports every player i encounter.
    So CS gets spammed with bot reports.
    I am convinced that reporting is useless, it takes way to long for them to act. Botters are better, faster and obviously more motivated.
  • Skirmish840
    Skirmish840
    ✭✭✭
    If you ignore them nothing gets done, if you report them very little gets done. What is one to do, report or ignore, both seem like the same option to me atm... The reporting ingame is very lacklustre, It doesn't make me feel like I've made a difference for my 30 mins of reporting a zone of Bots, there's no feedback in game. It all feels useless.

    Can someone please point me to the "bot reporting mod", I'm done reporting the hard way :(
  • Kililin
    Kililin
    ✭✭✭✭
    If you ignore them nothing gets done, if you report them very little gets done. What is one to do, report or ignore, both seem like the same option to me atm... The reporting ingame is very lacklustre, It doesn't make me feel like I've made a difference for my 30 mins of reporting a zone of Bots, there's no feedback in game. It all feels useless.

    Can someone please point me to the "bot reporting mod", I'm done reporting the hard way :(


    http://www.esoui.com/downloads/info181-FastReport.html

  • Greevir
    Greevir
    ✭✭✭✭
    With botting, Zenimax needs to be less reactive and more proactive. Banning all these bots are nice and all, but they need to be better at preventing them in the first place. You won't ever completely get rid of them, but you can definitely knock them down quite a bit.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Chryos
    Chryos
    ✭✭✭✭
    Can ZOS make us a spell that brings down a giant hand and swats them like flies?
    If I am going to quote someone, it's going to be me.
  • Pizza_Magician
    Does this game have PvP bots too?
  • Eledra
    Eledra
    @Kililin‌

    THX for mod, maybe this help, oh and with this mod i will feel as if i'm at "duck shooting race".
    >:)
    I hate those gray wings at my back,
    because they gave me too much pains in time of my born.
    But, still i love them,
    because they color is not white or black, but beautiful grey.
    And who i am?
    I am sinner, i am haibane.
  • coreserv
    coreserv
    In 1997, if you called a gm in ultima online he would appear before your eyes and even imprison players who were harrassing or exploiting.

    Ha, I remember that, was awesome, they would put u in jail for like 24 hours, game time not real time, so you had to stay logged in for it to expire, that was some funny stuff. I played that game for years. My first MMO
    >:) Ceridian- High Elf - Sorcerer
  • smosti
    smosti
    ✭✭✭
    IT NEVER ENDS

    Please send a GM ASAP

    I'd just like to say....your character is the uggliest mofo I've ever seen! Put a helmet on that disgraceful head :s
  • Shanna
    Shanna
    ✭✭✭
    they don't just gather at that gate, they spawn there. I sat and watched them grow in number at that spot for several minutes the other week.
    This is all part of the game.
  • KerinKor
    KerinKor
    ✭✭✭✭✭
    Keep in mind that you'll need to have targeted at least one of the bots to submit your report, that way the GM who receives your report has the specific location data he/she needs to track down the swarm.
    I'm sorry, I really don't want to be rude but saying that just shows you really don't understand the reality at all.

    I spent TEN MINUTES reporting a 5-bot train running around a zone the other day. In order to do what you're demanding us to do this is the reality:

    1) With the lack of NAMEPLATES to interact with the only way to do what you're telling us to do is run after the train until they find mobs to hit.

    2) Frantically try to target one of them to bring up the nameplate and hope you're able to trigger the radial menu in order to hit the Report! option at 10 o'clock. This has to happen within 5 seconds otherwise the mobs is dead, the bot runs off, you lose focus and lose the chance to pop up the radial menu. The reality is most attempts fail because your game is broken and sometimes you can target something an no nameplate appears.

    3) If you miss (2) go to step (1)

    4) If there are more bots go to step (1)

    Given the literally SCORES of bots rampaging round zones like Glenumbra, Greenshade, etc. just when do you think we'll have time to actually PLAY?

    Your comment that this is the only way to report a bot seems to mean screen-shotting the bot and then filing a report transcribing the bot's name, or simply remembering the briefly-flashed nameplate and pressing F1 is not going to result in a usable report.

    Can you please confirm this?

    If this is the case then forget about most people trying to report bots, because my description above shows just how painful is the process ZOS is demanding we use! I'm sure the OP's 50 bots weren't reported using the method you're demanding, meaning (s)he wasted their time entirely it would seem.

    Edited by KerinKor on May 8, 2014 12:26PM
  • david271749
    david271749
    ✭✭✭✭✭
    crush83 wrote: »
    Why pay employees to play video games all day when you can outsource a ticketing system to India for 1/10th the cost, and spend that extra money on remodeling the 4th bathroom of your 5th yacht?

    This is ridiculously hateful and a little sad. I've used the ticket system. It works as long as you respond after that first email they send you. The game is not perfect. No game is, and neither is the system. I'd still rather be playing this than League of Legends or anything else on the market right now.
  • Big_Bob
    Big_Bob
    ✭✭✭
    We understand that bots can be very frustrating to encounter in-game, but please understand that we cannot assist with these types of issues on the forums. We have an in-game system in place that allows you to report violations of our Terms of Service, including bots and other forms of cheating.

    If you haven't already done so, please make sure to use the reporting function to ensure these accounts are investigated by the appropriate team. Thank you!

    LOL, are you being serious?

    In-game, Ive reported over a hundred bots in just 5 days. Called out for GMs in so many zones, asking them to come stop the bots.

    Yet, for each of those days, I've yet to see no resolve. In fact, I even recognize some of the bots names I've encountered days earlier that I reported. Sometimes, I feel like what Im doing isn't really making a difference despite how much I report and try to rally others to do the same.

    I know you guys have a lot on your plate but still, this has gotten out of hand and you'll need a 2nd team of mods that are dedicated to stamping out bots
  • Shanna
    Shanna
    ✭✭✭
    Couldn't they eliminate some of the problem by implementing name standards? Rather than a GM needing to go in and manually spot the bots, someone could just go through the name roster (according to some defined standard) and delete characters with nonsense, afkdibilk, names.

    *and, at creation, they could be met with "Cannot create character with this name."
    Edited by Shanna on May 8, 2014 12:46PM
    This is all part of the game.
  • Big_Bob
    Big_Bob
    ✭✭✭
    Jenasy wrote: »
    Is it just me who thinks the amount of bots in the game have been reduced? I run into these suspected bots on occasion in public D's and stuff but i see them less and less and i play this game alot more then id like to admit LOL.

    you have not been back to the starter zones I take it?

    Theres more bots than humans, running around in a congo line

Sign In or Register to comment.