OtarTheMad wrote: »Everyone obsessed with this buff like this alone is going to do anything for necro. I get this buff from other places and necro is still garbage. Sure it could make room on my bar but for what? Abilities that are slow, bugged, and are just overall very underwhelming? Hard pass.
Necro needs, basically, an overhaul of its offensive abilities… maybe even the corpse system. I don’t care about this buff until that happens.
CameraBeardThePirate wrote: »OtarTheMad wrote: »Everyone obsessed with this buff like this alone is going to do anything for necro. I get this buff from other places and necro is still garbage. Sure it could make room on my bar but for what? Abilities that are slow, bugged, and are just overall very underwhelming? Hard pass.
Necro needs, basically, an overhaul of its offensive abilities… maybe even the corpse system. I don’t care about this buff until that happens.
Because ZOS has made zero indication that they will ever overhaul Necromancer's abilities, so they might as well add this buff so that necros aren't making builds with one hand behind their back.
There is no good reason to not have this buff in their kit.
OtarTheMad wrote: »CameraBeardThePirate wrote: »OtarTheMad wrote: »Everyone obsessed with this buff like this alone is going to do anything for necro. I get this buff from other places and necro is still garbage. Sure it could make room on my bar but for what? Abilities that are slow, bugged, and are just overall very underwhelming? Hard pass.
Necro needs, basically, an overhaul of its offensive abilities… maybe even the corpse system. I don’t care about this buff until that happens.
Because ZOS has made zero indication that they will ever overhaul Necromancer's abilities, so they might as well add this buff so that necros aren't making builds with one hand behind their back.
There is no good reason to not have this buff in their kit.
While that is very true, ZOS has only nerfed Necro since it hit live and pretty much refuses to change any skills that we’ve let them know were poo… I just don’t think this buff would help. For the record I will say that skulls has always been slow and clunky, BB and Skeletal have always been buggy, tether has always been unreliable and no changes since 2019.
At this point, honestly, I’d say ZOS just delete this class from the game. You’re not paying attention to it and it’s dead. For me? Nothing short of making the offensive abilities useful and actually have them working will bring my Magcro out of retirement.
I would also love to bring my Magcro out of retirement, I made this class my main when it hit live because I saw the potential and figured it would be fixed and adjusted.
OtarTheMad wrote: »CameraBeardThePirate wrote: »OtarTheMad wrote: »Everyone obsessed with this buff like this alone is going to do anything for necro. I get this buff from other places and necro is still garbage. Sure it could make room on my bar but for what? Abilities that are slow, bugged, and are just overall very underwhelming? Hard pass.
Necro needs, basically, an overhaul of its offensive abilities… maybe even the corpse system. I don’t care about this buff until that happens.
Because ZOS has made zero indication that they will ever overhaul Necromancer's abilities, so they might as well add this buff so that necros aren't making builds with one hand behind their back.
There is no good reason to not have this buff in their kit.
While that is very true, ZOS has only nerfed Necro since it hit live and pretty much refuses to change any skills that we’ve let them know were poo… I just don’t think this buff would help. For the record I will say that skulls has always been slow and clunky, BB and Skeletal have always been buggy, tether has always been unreliable and no changes since 2019.
At this point, honestly, I’d say ZOS just delete this class from the game. You’re not paying attention to it and it’s dead. For me? Nothing short of making the offensive abilities useful and actually have them working will bring my Magcro out of retirement.
I would also love to bring my Magcro out of retirement, I made this class my main when it hit live because I saw the potential and figured it would be fixed and adjusted.
CameraBeardThePirate wrote: »OtarTheMad wrote: »CameraBeardThePirate wrote: »OtarTheMad wrote: »Everyone obsessed with this buff like this alone is going to do anything for necro. I get this buff from other places and necro is still garbage. Sure it could make room on my bar but for what? Abilities that are slow, bugged, and are just overall very underwhelming? Hard pass.
Necro needs, basically, an overhaul of its offensive abilities… maybe even the corpse system. I don’t care about this buff until that happens.
Because ZOS has made zero indication that they will ever overhaul Necromancer's abilities, so they might as well add this buff so that necros aren't making builds with one hand behind their back.
There is no good reason to not have this buff in their kit.
While that is very true, ZOS has only nerfed Necro since it hit live and pretty much refuses to change any skills that we’ve let them know were poo… I just don’t think this buff would help. For the record I will say that skulls has always been slow and clunky, BB and Skeletal have always been buggy, tether has always been unreliable and no changes since 2019.
At this point, honestly, I’d say ZOS just delete this class from the game. You’re not paying attention to it and it’s dead. For me? Nothing short of making the offensive abilities useful and actually have them working will bring my Magcro out of retirement.
I would also love to bring my Magcro out of retirement, I made this class my main when it hit live because I saw the potential and figured it would be fixed and adjusted.
But adding it wouldn't hurt either. Arguing against adding it is just silly.
ketsparrowhawk wrote: »It's an easy thing they could knock out in an afternoon. An overhaul is several months of work at least. Giving necros a reason to slot class abilities is a good thing.