I am looking for some answers on mechanics. All of this is in reference to my current two handed Templar that is stamina based.
1. If I look at weapon damage, how are heavy attacks calculated vs light attacks? Ie if my weapon damage is say 60, does a light attack do 60 and a heavy attack do 1.5x damage or 2x etc?
2. How are critical attacks multiplied? 1.5x or 2.5 etc?
3. How does "surge" aka crit damage effect this multiplier?
4. Do skills that increase the power of your next attack (wrecking blow for instance) calculate before or after crit multipliers?
I am trying to see how wrecking blow and solar barrage effect critical rush and heavy attacks.
Thanks in advance. Also, please do not turn this into a "stamina builds suck" or "two hand builds suck" thread.
Cody