Let us Sell Transmute Crystals!

ElderSmitter
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I have almost 2k Transmute Crystals and nothing to use them on. No sets seem interesting enough. It would be nice if we could sell them! I keep making 25 transmute Daggers and storing them in chests for decon at a later date. I could farm Nirncrux with them that is about it.
  • Necrotech_Master
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    thats what i usually do right now, just burn it into nirncrux if i start getting too much

    personally, i would rather ESO+ just have an unlimited transmute cap instead of the nonsense we have now, going from 500 to 1000 transmutes is barely even a bonus
    Edited by Necrotech_Master on September 27, 2023 9:08PM
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • ElderSmitter
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    thats what i usually do right now, just burn it into nirncrux if i start getting too much

    personally, i would rather ESO+ just have an unlimited transmute cap instead of the nonsense we have now, going from 500 to 1000 transmutes is barely even a bonus

    I agree! Especially with no other means to using them up! Let us just get to 5k or 10k or No cap.
  • kargen27
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    The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.
    and then the parrot said, "must be the water mines green too."
  • boi_anachronism_
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    kargen27 wrote: »
    The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.

    I agree although i think caps are pretty dumb. You still have to play the content to get them after all
  • kargen27
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    kargen27 wrote: »
    The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.

    I agree although i think caps are pretty dumb. You still have to play the content to get them after all

    Keeping them limited also means the content gets spread out. Being able to store more wouldn't be the problem being able to sell them would be. With the limit if you want to try two new builds you might have to run content. Of course being allowed to store them as weapons kind of negates that argument. I wouldn't mind being able to store more but understand why ZoS doesn't want that.
    and then the parrot said, "must be the water mines green too."
  • Necrotech_Master
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    kargen27 wrote: »
    kargen27 wrote: »
    The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.

    I agree although i think caps are pretty dumb. You still have to play the content to get them after all

    Keeping them limited also means the content gets spread out. Being able to store more wouldn't be the problem being able to sell them would be. With the limit if you want to try two new builds you might have to run content. Of course being allowed to store them as weapons kind of negates that argument. I wouldn't mind being able to store more but understand why ZoS doesn't want that.

    just with 30 slot storage chests you can "store" 3000 transmutes worth of reconstructed items (30 slots * 4 chests * 25 transmute per item)

    it would go even higher if you used say your bank or your 60 slot storage chests, or even alts with max bag space

    but all that does is make it annoying on the player because of all the storage that needs

    the problem with the transmute cap is that transmutes are bound, reconstructions are bound, there is nothing you can do with them if you dont need to make gear, but that itself wont stop people from running content, or even just having a place to stockpile them

    in fact, i find the transmute cap prevents me from running content because i dont want to deal with the geodes i cant open, so i just avoid the content that gives geodes, or they end up piling up on my toons until im forced to just burn them into nirncrux so i can actually open the geodes, the cap serves as nothing but frustration

    which is why i believe that the cap should be limitless, at least if you have eso+ as it would be an actual incentive to have that
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • CrashTest
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    burn them into nirncrux
    What do you mean?

    Agree 💯 on uncapped transmutes. I have lots of unopened trial coffers, geodes, and reconstructed gear taking up so much inventory space.
    Edited by CrashTest on September 27, 2023 11:50PM
  • Necrotech_Master
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    CrashTest wrote: »
    burn them into nirncrux
    What do you mean?

    Agree 💯 on uncapped transmutes. I have lots of unopened trial coffers, geodes, and reconstructed gear taking up so much inventory space.

    craft lvl 1 weapons, transmute to nirnhoned, decon (with all the decon passives)

    usually about 50-70% chance to get the potent nirncrux out of it
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • zaria
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    CrashTest wrote: »
    burn them into nirncrux
    What do you mean?

    Agree 💯 on uncapped transmutes. I have lots of unopened trial coffers, geodes, and reconstructed gear taking up so much inventory space.
    Reconstruct an monster set you have all 6 items or other easy set to 100% like agility. You can store for 25 crystals on an bank alt or in an chest.
    Better if you do pvp store the monthly reward geodes who is worth 50 crystals, have an bank alt pick up the geode as it character bound. Having 60 something of them as then getting below 500 crystals I do more rnd.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • virtus753
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    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
    Edited by virtus753 on September 28, 2023 3:38AM
  • Amottica
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    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    Good tip. Especially since it seems unlikely Zenimax will allow us to sell the crystals since the design is to encourage players to do certain activities.

  • zaria
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    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
    Are you sure the trait stone drop chance increase with better quality gear? Note that this should be the same for all trait stones.
    I just skeptical to systems being over complicated for reasons.

    Note that it don't hurt to just store some purple weapon in bank in case you need to transmute to nirnhoned weapons.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • xilfxlegion
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    it would be nice if you could buy them in the crown store
  • freespirit
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    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
    Edited by freespirit on September 28, 2023 12:49PM
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • nonamegod
    nonamegod
    Soul Shriven
    kargen27 wrote: »
    kargen27 wrote: »
    The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.

    I agree although i think caps are pretty dumb. You still have to play the content to get them after all

    Keeping them limited also means the content gets spread out. Being able to store more wouldn't be the problem being able to sell them would be. With the limit if you want to try two new builds you might have to run content. Of course being allowed to store them as weapons kind of negates that argument. I wouldn't mind being able to store more but understand why ZoS doesn't want that.

    just with 30 slot storage chests you can "store" 3000 transmutes worth of reconstructed items (30 slots * 4 chests * 25 transmute per item)

    it would go even higher if you used say your bank or your 60 slot storage chests, or even alts with max bag space

    but all that does is make it annoying on the player because of all the storage that needs

    the problem with the transmute cap is that transmutes are bound, reconstructions are bound, there is nothing you can do with them if you dont need to make gear, but that itself wont stop people from running content, or even just having a place to stockpile them

    in fact, i find the transmute cap prevents me from running content because i dont want to deal with the geodes i cant open, so i just avoid the content that gives geodes, or they end up piling up on my toons until im forced to just burn them into nirncrux so i can actually open the geodes, the cap serves as nothing but frustration

    which is why i believe that the cap should be limitless, at least if you have eso+ as it would be an actual incentive to have that

    Agree whole heartily for lifting the storage limitation on Transmuate stone!
  • Dagoth_Rac
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    Amottica wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    Good tip. Especially since it seems unlikely Zenimax will allow us to sell the crystals since the design is to encourage players to do certain activities.

    The geodes you get from a random normal should be tradeable for 2 hours with the other 3 members of group, similar to bound dungeon/trial gear. So you could either give them for free to friends if they need transmutes, or trade them for gold with a pug group mate who needs more transmutes.

    This would not bypass the design of transmutes as a reward for in-game activities, but would still allow for a bit of a market in transmutes. If anything, in might increase activity. More people might queue if they feel they can spend gold to come out of random with more than 10 transmutes.

    Of course, there is the risk that 3 people queued for the pledge and the person wanting to buy transmutes was a fill for that group. Thus, no one else will be getting transmutes. You might need to agree to buy transmutes ahead of time, then group and enter queue together.
  • Snamyap
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    Trier_Sero wrote: »
    [Snip]

    [Snip]

    P.S. Let me buy transmute crystals!

    [Edited quote and removed content]
    Edited by ZOS_Volpe on September 28, 2023 4:45PM
  • ellmarie
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    Yes, because I would buy them! lol
    Xbox X- NA
  • XSTRONG
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    If you run random daily dungeons on your chars you get 10 crystals per char, 10 chars = 100 crystals. Pretty easy to farm in my opinion.

    If you think you have to much transmute crystals? Well whats the problem? Dont use them
  • virtus753
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    zaria wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
    Are you sure the trait stone drop chance increase with better quality gear? Note that this should be the same for all trait stones.
    I just skeptical to systems being over complicated for reasons.

    Note that it don't hurt to just store some purple weapon in bank in case you need to transmute to nirnhoned weapons.

    Yes, I am sure it does increase the drop rate in my experience. It also increases the chances to drop style mats.

    I discovered this when using mimic stones to create refined Bonemold resin back when the Hlaalu turtle finishing recipe dropped and everyone wanted those mats. Using white items I created had a much lower rate than when I upgraded it to purple. So I’d agree that it seems to work for trait and style mats both.

    It’s still a chance, so the mat isn’t ever guaranteed. But for the couple hundred gold cheap trash costs, I will go with that every time over white crafted items. I see a higher drop rate when I decon.
  • virtus753
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    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
  • Necrotech_Master
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    virtus753 wrote: »
    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.

    based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)

    it does seem that there is a small improvement with the quality increase though

    my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)

    i dont always have that available when i want to burn transmutes though

    like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • virtus753
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    virtus753 wrote: »
    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.

    based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)

    it does seem that there is a small improvement with the quality increase though

    my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)

    i dont always have that available when i want to burn transmutes though

    like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol

    I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.
  • Necrotech_Master
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    virtus753 wrote: »
    virtus753 wrote: »
    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.

    based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)

    it does seem that there is a small improvement with the quality increase though

    my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)

    i dont always have that available when i want to burn transmutes though

    like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol

    I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.

    makes sense, but you cant look on guild traders while in ones house lol

    considering the data though, it doesnt seem the chance for quality is high enough to really bother with, would rather just craft the lvl 1 weapons, transmute and be done with it in 5 min lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • virtus753
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    virtus753 wrote: »
    virtus753 wrote: »
    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.

    based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)

    it does seem that there is a small improvement with the quality increase though

    my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)

    i dont always have that available when i want to burn transmutes though

    like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol

    I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.

    makes sense, but you cant look on guild traders while in ones house lol

    considering the data though, it doesnt seem the chance for quality is high enough to really bother with, would rather just craft the lvl 1 weapons, transmute and be done with it in 5 min lol

    Now you're making me want a way to access guild stores from our houses XD

    Fair enough! It's a game, of course, so if testing and min-maxing and shopping or farming or whatnot feels like it isn't worth it, do what you find fun and worthwhile. :)
  • Necrotech_Master
    Necrotech_Master
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    virtus753 wrote: »
    virtus753 wrote: »
    virtus753 wrote: »
    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.

    based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)

    it does seem that there is a small improvement with the quality increase though

    my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)

    i dont always have that available when i want to burn transmutes though

    like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol

    I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.

    makes sense, but you cant look on guild traders while in ones house lol

    considering the data though, it doesnt seem the chance for quality is high enough to really bother with, would rather just craft the lvl 1 weapons, transmute and be done with it in 5 min lol

    Now you're making me want a way to access guild stores from our houses XD

    Fair enough! It's a game, of course, so if testing and min-maxing and shopping or farming or whatnot feels like it isn't worth it, do what you find fun and worthwhile. :)

    of course lol

    i actually had no idea there was a drop rate difference at all between qualities, so i did learn something lol

    my brain just processed it as "not enough to care about" so i likely wont change my habits going forward lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • zaria
    zaria
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    virtus753 wrote: »
    freespirit wrote: »
    virtus753 wrote: »
    If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.

    I would not agree with this.

    As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.

    I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.

    Here were my results:

    50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
    50x level 1 gold: 39, 39, 40 (avg. 39.33)
    50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
    50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)

    Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
    It looks like level is almost as important as quality and you will obviously only do this on an character who has all the skills and cp to maximize deconstruct output and as obvious not gold items.
    Here I think My chance is in the 70-80 range for white lvl 1 items, more base of the deconstruct 10 items, who tend to return 7-8 style stones.
    It don't hurt to keep some cp160 purple weapons for this, at least you are not wasting the 15 gold style stone.
    Its couple hundred gold maximum.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Mr_Madness
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    tbh, rather have the option to duplicate furnishings which will become bounded to the account and the costs depends on the rarity.

    Be useful on crown furnishings that cost like 30 bucks to own but you want few more.
  • Tieberion
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    I'm all for this, I'd buy them.
  • Auldwulfe
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    kargen27 wrote: »
    The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.

    except that once you have your stickerbook full, there is no reason to repeat content, with ANY other character on the account, other than having fun with guildmates.... the Transmute cap just kind of is a kick in the butt at that point......and it clogs up your space

    I find myself destroying geodes, to be honest .... I get batches at the end of each month, and excessive ones from random dungons..... I finally stopped running randoms, just to have SOME space on my tanks to use for guild runs.

    Auldwulfe
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