Necrotech_Master wrote: »thats what i usually do right now, just burn it into nirncrux if i start getting too much
personally, i would rather ESO+ just have an unlimited transmute cap instead of the nonsense we have now, going from 500 to 1000 transmutes is barely even a bonus
The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.
boi_anachronism_ wrote: »The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.
I agree although i think caps are pretty dumb. You still have to play the content to get them after all
boi_anachronism_ wrote: »The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.
I agree although i think caps are pretty dumb. You still have to play the content to get them after all
Keeping them limited also means the content gets spread out. Being able to store more wouldn't be the problem being able to sell them would be. With the limit if you want to try two new builds you might have to run content. Of course being allowed to store them as weapons kind of negates that argument. I wouldn't mind being able to store more but understand why ZoS doesn't want that.
What do you mean?Necrotech_Master wrote: »burn them into nirncrux
What do you mean?Necrotech_Master wrote: »burn them into nirncrux
Agree 💯 on uncapped transmutes. I have lots of unopened trial coffers, geodes, and reconstructed gear taking up so much inventory space.
Reconstruct an monster set you have all 6 items or other easy set to 100% like agility. You can store for 25 crystals on an bank alt or in an chest.What do you mean?Necrotech_Master wrote: »burn them into nirncrux
Agree 💯 on uncapped transmutes. I have lots of unopened trial coffers, geodes, and reconstructed gear taking up so much inventory space.
If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
Are you sure the trait stone drop chance increase with better quality gear? Note that this should be the same for all trait stones.If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
Necrotech_Master wrote: »boi_anachronism_ wrote: »The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.
I agree although i think caps are pretty dumb. You still have to play the content to get them after all
Keeping them limited also means the content gets spread out. Being able to store more wouldn't be the problem being able to sell them would be. With the limit if you want to try two new builds you might have to run content. Of course being allowed to store them as weapons kind of negates that argument. I wouldn't mind being able to store more but understand why ZoS doesn't want that.
just with 30 slot storage chests you can "store" 3000 transmutes worth of reconstructed items (30 slots * 4 chests * 25 transmute per item)
it would go even higher if you used say your bank or your 60 slot storage chests, or even alts with max bag space
but all that does is make it annoying on the player because of all the storage that needs
the problem with the transmute cap is that transmutes are bound, reconstructions are bound, there is nothing you can do with them if you dont need to make gear, but that itself wont stop people from running content, or even just having a place to stockpile them
in fact, i find the transmute cap prevents me from running content because i dont want to deal with the geodes i cant open, so i just avoid the content that gives geodes, or they end up piling up on my toons until im forced to just burn them into nirncrux so i can actually open the geodes, the cap serves as nothing but frustration
which is why i believe that the cap should be limitless, at least if you have eso+ as it would be an actual incentive to have that
If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
Good tip. Especially since it seems unlikely Zenimax will allow us to sell the crystals since the design is to encourage players to do certain activities.
Trier_Sero wrote: »[Snip]
Are you sure the trait stone drop chance increase with better quality gear? Note that this should be the same for all trait stones.If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I just skeptical to systems being over complicated for reasons.
Note that it don't hurt to just store some purple weapon in bank in case you need to transmute to nirnhoned weapons.
freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.
Here were my results:
50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
50x level 1 gold: 39, 39, 40 (avg. 39.33)
50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)
Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
Necrotech_Master wrote: »freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.
Here were my results:
50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
50x level 1 gold: 39, 39, 40 (avg. 39.33)
50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)
Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)
it does seem that there is a small improvement with the quality increase though
my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)
i dont always have that available when i want to burn transmutes though
like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol
Necrotech_Master wrote: »freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.
Here were my results:
50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
50x level 1 gold: 39, 39, 40 (avg. 39.33)
50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)
Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)
it does seem that there is a small improvement with the quality increase though
my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)
i dont always have that available when i want to burn transmutes though
like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol
I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.
Necrotech_Master wrote: »Necrotech_Master wrote: »freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.
Here were my results:
50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
50x level 1 gold: 39, 39, 40 (avg. 39.33)
50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)
Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)
it does seem that there is a small improvement with the quality increase though
my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)
i dont always have that available when i want to burn transmutes though
like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol
I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.
makes sense, but you cant look on guild traders while in ones house lol
considering the data though, it doesnt seem the chance for quality is high enough to really bother with, would rather just craft the lvl 1 weapons, transmute and be done with it in 5 min lol
Necrotech_Master wrote: »Necrotech_Master wrote: »freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.
Here were my results:
50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
50x level 1 gold: 39, 39, 40 (avg. 39.33)
50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)
Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
based on that data, it look like level of the item seems irrelevant, as the stats are basically the same for the white lvl 1 or white cp160 items (or the associated gold)
it does seem that there is a small improvement with the quality increase though
my issues is that it relies on getting purple weapons as trash drops, which depending on RNG can be few or many, unless your running like vet content (dungeons/trials/arenas which drop purple on vet)
i dont always have that available when i want to burn transmutes though
like the other week i wanted to burn 400 transmutes to get rid of some geodes, that would need 8 purple trash weapons, so i just made 8 lvl 1 items while i was inside my house with the transmute station for convenience because i certainly did not have 8 random purple weapons i was going to decon at the time lol
I always look on guild traders for cheap trash purple weapons if I want to transmute and don't have any lying around as drops. I also keep a few from trials in my bank - often they're items I might have kept thinking they might come in handy but in the end they get sacrificed to the crystal gods.
makes sense, but you cant look on guild traders while in ones house lol
considering the data though, it doesnt seem the chance for quality is high enough to really bother with, would rather just craft the lvl 1 weapons, transmute and be done with it in 5 min lol
Now you're making me want a way to access guild stores from our houses XD
Fair enough! It's a game, of course, so if testing and min-maxing and shopping or farming or whatnot feels like it isn't worth it, do what you find fun and worthwhile.
It looks like level is almost as important as quality and you will obviously only do this on an character who has all the skills and cp to maximize deconstruct output and as obvious not gold items.freespirit wrote: »If you do the transmute to nirn method, it’s better to use cheap trash purple weapons. The color quality of the item influences the drop rate of the trait mat, and it’s cheaper to buy trash to transmute than to use upgrade mats on crafted gear.
I would not agree with this.
As something I do frequently I find white weapons have a better chance, with purple I find the purple upgrade mat dropping can block the nirn drop.
I just tested white vs gold on the PTS. I also tested level 1 vs level 50 cp 160 (which is the level of trash gear that drops for me). I transmuted 50 bows to nirn for each set. I did three sets of 50 for each level/color combination.
Here were my results:
50x level 1 white: 33, 35, 38 nirncrux (avg. 35.33)
50x level 1 gold: 39, 39, 40 (avg. 39.33)
50x level 50 cp 160 white: 35, 37, 39 (avg. 37)
50x level 50 cp 160 gold: 39, 39, 44 (avg. 40.67)
Are these within the range of RNG? Quite possibly. 12 sets of 50 is all I had time for at the moment. But in this test the averages were higher for higher color quality and higher level. That's consistent with the experiences I've had on my account, both with trait and with style mats, and as long as the numbers keep looking like that for me, I'll keep using trash drops. If you're finding the reverse in your experience, then I guess keep doing whatever's working for you.
The limits on transmute are by design. They lessen the grind for trait specific gear but don't completely remove the need to participate in content multiple times. Being able to sell transmutes would mean players could skip content and that isn't a good thing for the long term health of the game.