Heey I was wondering, the talent twin blade and blunt says that you get an increased crit strike chance with daggers.. but when i equip a dagger it doesnt show anywhere.. Is this a bug? And can you please fix it
I've seen this in one of the other pages, might have been Weapon Skills page.
Someone said they weren't seeing the critical rise when a dagger was equipped, I think in the end the conclusion was that the critical was being increased but wasn't showing clearly, but it was a few weeks ago so maybe I'm misremembering.
People believe what they either want to be true or what they are afraid is true! Wizard's first rule
Passion rules reason Wizard's third rule
Mind what people Do, not what they say, for actions betray a lie. Wizard's fifth rule
Willfully turning aside from the truth is treason to one's self Wizard's tenth rule
Short version - a bunch of dual weild skills are broken or bugged, a bunch of nightblade skills are broken or bugged... And for balance, a lesser but still significant number of other skills are broken or bugged.
ZOS are working hard day & night to avoid acknowledging most of this or fixing it in any way.
'Experts' will helpfully suggest that you should either stealth siphon with a sword, shield & staff or stop whinging.
I think what @SuraklinPrime is trying to suggest is that you maybe search before posting? This has been covered extensively in other threads, mostly in the context of the Nightblade's broken class skills (because DW is a common NB setup).
“Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.”