What they should do is to reduce the sell value on the ores and refined products, and increase the income of normal players in areas the bots can't get to. Like increase gold drop from chests as the bots don't seem to like them.
AeliaVicusPlave wrote: »And I recognized one bot i remember by name, reported him already at the same spot days ago when he was still lvl. 3 - now he is lvl. 6 and came back to exploit.
AeliaVicusPlave wrote: »Today a GM on EU server extincted some groups of Jute exploiting bots around Fort Arand Wayshrine. Now all Jute nodes are occupied once again by the bots, not yet 5 or 6 like before the ban hammer came down, but at least 2 or 3 on every node.
Yikes, just had an unpleasant thought: How long before bots can "possess" and control an actual player with their hacks?Thechemicals wrote: »They are cockroaches so they can be anywhere, even in your backpack.
Yikes, just had an unpleasant thought: How long before bots can "possess" and control an actual player with their hacks?Thechemicals wrote: »They are cockroaches so they can be anywhere, even in your backpack.
YourNameHere wrote: »Here is an add-on that was suggested to me by another forum user. This can help you report those types of bots.
I got it, and it works wonderfully.
Hope this helps!
wenxue2222b16_ESO wrote: »I must say that this weekend the dungeons seemed a lot cleaner - didn't see any groups of bots on the bosses. I did see two suspected bots by the bank and one by the clothing crafting station in Davon's Watch. They had those names composed of random letters and were all level 3.
Would be fun as heck to see a bounty board implemented, bots flagged for PvP, killed over and over again so bounty hunters could get rich quick.They run around in patterns waiting for random enemy respawns in the open world. Anybody notice that as well? It's obvious by their group movement.