Zodiarkslayer wrote: »Yeah, the treasure map idea is ridiculous.
It's multi stage probability. Getting treasure map drops is unlikely enough. But getting a specific one? We are talking less than one perent here. And it's not even guaranteed to have a drop if the lead from the treasure chests. That would be another 10% tops. Most likely less.
Deadlands motif leads. It can take anywhere from 5-21 maps for one to drop. (Had a friend who was unlucky enough to not gen one in over 20 maps).
maximusrex45 wrote: »There is a patch note that mentions a bunch of antiquities with bad drop rates they are fixing. There are some that are terrible that aren't mentioned so I am posting to they can also be looked into @ZOS_GinaBruno. I hope if others also share if they have had some leads of dubious availability.
Beacon of Tower Zero
Moons-Blessed Ceremonial Pool
Aldmeri Symphonia - Preserved Music Box Mechanism
Meridian Sconce
The Heartland
a green cp passive that increases lead drop rates by 20/40/60/80/100% would alleviate the years long delay between leads being added. and zos figuring some of them "misbehave"..
They make these things, they go to the trouble and cost of making them, then don't track how they are working in the game. [snip] AND they make them sit behind layers of very low probability. Why????
Zodiarkslayer wrote: »
For Antiquities you'll still need the Greymoor chapter, right?
So a CP star, that is hidden behind a paywall? Mhm...
Probably not a great idea.
Zodiarkslayer wrote: »a green cp passive that increases lead drop rates by 20/40/60/80/100% would alleviate the years long delay between leads being added. and zos figuring some of them "misbehave"..
For Antiquities you'll still need the Greymoor chapter, right?
So a CP star, that is hidden behind a paywall? Mhm...
Probably not a great idea.
Zodiarkslayer wrote: »a green cp passive that increases lead drop rates by 20/40/60/80/100% would alleviate the years long delay between leads being added. and zos figuring some of them "misbehave"..
For Antiquities you'll still need the Greymoor chapter, right?
So a CP star, that is hidden behind a paywall? Mhm...
Probably not a great idea.
gariondavey wrote: »Something I reeeeeeaally hope zos considers in the future. Leads should not take hours and hours and even days to accomplish.
This is simply unacceptable for busy adults.
Solution:
Ramping chances on leads.
gariondavey wrote: »Something I reeeeeeaally hope zos considers in the future. Leads should not take hours and hours and even days to accomplish.
Dov-rah psijic portals took me 22 hours of farming (in a circuit, very effectively) portals.
Markyn lead from deadlands daily coffer took me like 70+ boxes over 3 weeks.
This is simply unacceptable for busy adults.
Solution:
Ramping chances on leads.
Leads have a what...2-5 percent chance to drop?
If the first time it doesn't drop, add 20 percent chance.
If it doesn't drop then, another 20 percent chance.
If it doesn't drop then, another 20 percent chance.
If it doesn't drop then, another 20 percent chance.
Next time is now garunteed (102-105 percent chance).
@ZOS_Kevin please pass this on. Thanks.
Deadlands motif leads. It can take anywhere from 5-21 maps for one to drop. (Had a friend who was unlucky enough to not gen one in over 20 maps).
Deadlands motif leads. It can take anywhere from 5-21 maps for one to drop. (Had a friend who was unlucky enough to not gen one in over 20 maps).
maximusrex45 wrote: »There is a patch note that mentions a bunch of antiquities with bad drop rates they are fixing. There are some that are terrible that aren't mentioned so I am posting to they can also be looked into @ZOS_GinaBruno. I hope if others also share if they have had some leads of dubious availability.
Beacon of Tower Zero
Moons-Blessed Ceremonial Pool
Aldmeri Symphonia - Preserved Music Box Mechanism
Meridian Sconce
The Heartland
Kelinmiriel wrote: »gariondavey wrote: »Something I reeeeeeaally hope zos considers in the future. Leads should not take hours and hours and even days to accomplish.
This is simply unacceptable for busy adults.
Solution:
Ramping chances on leads.
I absolutely LOVE this idea! Or ANYTHING that gives us something comparable to curated drops that we now have (thank you much, ZOS, for those!) for leads!
Shall we discuss the Shadowfen lead for the kilt? Some people got it on the first plant they harvested, or within a few minutes. Others spent 60-90 hours hunting that lead. Me - I don't grind or do anything in this game that will make me so miserable I'll quit…