The_Sadist wrote: »The solution for a werewolf is simple.
Basically buff the werewolf passives so they have an impact on an individual when not transformed and potentially change a few passives around (including the ultimate). I do believe that werewolves should remain stamina focused and whatnot and should have a minimal AoE spells. You're a werewolf, you excel in single target burst damage. It wouldn't make sense for a werewolf get a spell which drains the life out of enemies from a distance, the option would be to make it so when you consume a corpse health is granted as well as extra werewolf time or some other similar solution.
Vampires do excel at AoE damage and their passives are lovely.. the werewolf is in dire need of a buff but I don't think they should become vampire clones.
In short! Passive changes and ultimate fixing with a focus on single target stamina burst.. Because what sort of mindless animal sits down and plays with magic :P?
The_Sadist wrote: »So basically you want the werewolf to be a copy paste of the vampire or nerf the vampire ultimate so it doesn't life steal because it's taking away from the werewolf skill line by making it less desirable?
Um, no.
AoE might be 'king' in this game but that doesn't mean every spell should be AoE by default. I can understand wanting to buff the werewolf line as it's pretty lacklustre in it's current state, but I don't think what you want to happen will actually happen.
You're a werewolf, a killing machine, a single target burst damage dealer. Odds are you won't get an AoE self heal spell or whatever it is you want. If you feel so strongly about this perhaps just bite the bullet and go vampire.
The_Sadist wrote: »So basically you want the werewolf to be a copy paste of the vampire or nerf the vampire ultimate so it doesn't life steal because it's taking away from the werewolf skill line by making it less desirable?
Um, no.
AoE might be 'king' in this game but that doesn't mean every spell should be AoE by default. I can understand wanting to buff the werewolf line as it's pretty lacklustre in it's current state, but I don't think what you want to happen will actually happen.
You're a werewolf, a killing machine, a single target burst damage dealer. Odds are you won't get an AoE self heal spell or whatever it is you want. If you feel so strongly about this perhaps just bite the bullet and go vampire.
Nope. If you don't have AoE in this game, you're worthless. No amount of single target burst will make up for the reality of encounter design.
And the encounter/dungeon design in this game is not geared for single target specialized builds.
The_Sadist wrote: »The_Sadist wrote: »So basically you want the werewolf to be a copy paste of the vampire or nerf the vampire ultimate so it doesn't life steal because it's taking away from the werewolf skill line by making it less desirable?
Um, no.
AoE might be 'king' in this game but that doesn't mean every spell should be AoE by default. I can understand wanting to buff the werewolf line as it's pretty lacklustre in it's current state, but I don't think what you want to happen will actually happen.
You're a werewolf, a killing machine, a single target burst damage dealer. Odds are you won't get an AoE self heal spell or whatever it is you want. If you feel so strongly about this perhaps just bite the bullet and go vampire.
Nope. If you don't have AoE in this game, you're worthless. No amount of single target burst will make up for the reality of encounter design.
And the encounter/dungeon design in this game is not geared for single target specialized builds.
Well sucks to be all the vet rank 1-10 NB in my guild who disagree with you. If you're so iffy about not having an AoE ultimate like a vampire, go vampire. The two world skills are designed to be different, not carbon copies of each other.
*Shrugs* well it's best you don't go werewolf if that's the case, my werewolf friends feel they need a buff but haven't mentioned a life drain ultimate. A change in how werewolf works, sure, but they went werewolf knowing they were bursty single target damage dealers.
The_Sadist wrote: »The_Sadist wrote: »So basically you want the werewolf to be a copy paste of the vampire or nerf the vampire ultimate so it doesn't life steal because it's taking away from the werewolf skill line by making it less desirable?
Um, no.
AoE might be 'king' in this game but that doesn't mean every spell should be AoE by default. I can understand wanting to buff the werewolf line as it's pretty lacklustre in it's current state, but I don't think what you want to happen will actually happen.
You're a werewolf, a killing machine, a single target burst damage dealer. Odds are you won't get an AoE self heal spell or whatever it is you want. If you feel so strongly about this perhaps just bite the bullet and go vampire.
Nope. If you don't have AoE in this game, you're worthless. No amount of single target burst will make up for the reality of encounter design.
And the encounter/dungeon design in this game is not geared for single target specialized builds.
Well sucks to be all the vet rank 1-10 NB in my guild who disagree with you. If you're so iffy about not having an AoE ultimate like a vampire, go vampire. The two world skills are designed to be different, not carbon copies of each other.
*Shrugs* well it's best you don't go werewolf if that's the case, my werewolf friends feel they need a buff but haven't mentioned a life drain ultimate. A change in how werewolf works, sure, but they went werewolf knowing they were bursty single target damage dealers.
NB's have plenty of AoE and make some of the best healers as well. NB is not restricted to single target damage, and quite frankly you sound like a vamp apologist to me so I'm gonna stop replying by this point.
Yes rework the werewolf please, so they can solo 100+ players in cyrodill aswell.
No thank you, one gamebreaking skilline is enough dont need another.