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Players Joining and Leaving Guild Notification Sounds Disappeared

SilverBride
SilverBride
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I no longer hear notification sounds when players join or leave our guild. This is the second time this has happened to me and has been going on for a couple of weeks so far.

The first time it happened was a couple of years ago and I was in a different guild than the one I'm in now. One day I just stopped hearing notification sounds when players joined or left our guild, and it stayed that way for a few months. Then one day it just came back.

Has this happened to anyone else? If so, did you find a way to fix it?
Edited by SilverBride on August 18, 2023 4:45PM
PCNA
  • Necrotech_Master
    Necrotech_Master
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    if you run the "no thank you" addon i would probably double check that, as it does have options to mute or completely block those notifications

    and if you are using that addon make sure you are using the most up to date version, the older ones can do weird things or break a lot
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SilverBride
    SilverBride
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    I don't use the no thank you add-on and never have. The only one I use that stops notifications is Best Friends and all that does it let me remove the logging on and off from the chat window. I also didn't have that add-on the first time this happened to me.
    PCNA
  • Necrotech_Master
    Necrotech_Master
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    im not sure then what would cause the sound to not happen then, thats the only idea i had

    i do use no thank you, but i dont block the guild join/leave stuff and havent noticed it being unusual like the sounds not happening correctly
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Dack_Janiels
    Dack_Janiels
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    I don't use the no thank you add-on and never have. The only one I use that stops notifications is Best Friends and all that does it let me remove the logging on and off from the chat window. I also didn't have that add-on the first time this happened to me.

    Best Friends does in fact stop some audio ques with the following code snippet.
    the use of ZO_AlertNoSuppression is probably the culprit here.
    local function statusChanged(displayName, characterName, oldStatus, newStatus)
        -- d('statusChanged', displayName, characterName, oldStatus, newStatus)
        -- No notifications.
        if savedVars.notifOff then return end
    
        local wasOnline = oldStatus ~= PLAYER_STATUS_OFFLINE
        local isOnline = newStatus ~= PLAYER_STATUS_OFFLINE
    
        if wasOnline ~= isOnline then
            local text
            local displayNameLink = ZO_LinkHandler_CreateDisplayNameLink(displayName)
            local characterNameLink = ZO_LinkHandler_CreateCharacterLink(characterName)
    
            if isOnline then
                if characterName ~= "" then
                    text = zo_strformat(SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_ON, displayNameLink, characterNameLink)
                    ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, nil, text)
                else
                    text = zo_strformat(SI_FRIENDS_LIST_FRIEND_LOGGED_ON, displayNameLink)
                    ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, nil, text)
                end
            else
                if characterName ~= "" then
                    text = zo_strformat(SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_OFF, displayNameLink, characterNameLink)
                    ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, nil, text)
                else
                    text = zo_strformat(SI_FRIENDS_LIST_FRIEND_LOGGED_OFF, displayNameLink)
                    ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, nil, text)
                end
            end
            -- return text, nil, displayName
        end
    end
    

    So with that said, this isn't a bug with the game, and this question should be moved to the addon support section...
  • SilverBride
    SilverBride
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    That is interesting and I will look into it, but I am not convinced that Best Friends is the reason. The first time this happened I wasn't using that add-on.

    However I will disable Best Friends to test this.
    Edited by SilverBride on August 18, 2023 7:59PM
    PCNA
  • SilverBride
    SilverBride
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    I turned Best Friends off and left if off all day. We had members join and leave while I was in game, but I still didn't hear the notification sounds.

    The only thing Best Friends does is move the logging on and off messages out of the chat box and to the upper right corner of the screen. There are no sounds associated with friends logging off and on so this add-on doesn't need to suppress any audio.

    This is some kind of game bug.
    PCNA
  • SilverBride
    SilverBride
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    That thread was from me 2 years ago, the first time this happened. I assumed that it was caused by a big purge of members, but it was never verified. There was no big purge of members this time so that likely wasn't the cause then either.

    I did a repair of the game after I logged last night so I will see if that fixes it.
    PCNA
  • SilverBride
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    It's still not working.
    PCNA
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