ZOS does have a big company backing it. Zenimax is one the largest, if not the largest, privately held video game companies in the U.S. and was valued at $1.2 billion a few years ago according to Wikipedia (and that was before Skyrim). That's the parent company that owns Bethesda, ZOS, and others.
I completely understand, my friend.I called them ZOE for the longest time before realizing my mistake and I still type it before I catch myself.
SunfireKnight86 wrote: »It's a Mass Effect 3 situation. They promise one thing, deliver another, tell you that's what they intended the whole time, then throw out quick fixes.
SunfireKnight86 wrote: »I'm going to divide my response up into two parts. Not to be snarky, just to address two issues.
1) An MMO is different. If people get pissed and put the game down ZOS loses out on all that money they would have made with subs.
2) A lot of people claimed they wouldn't buy Bioware games anymore after ME3, myself included. We'll see how many people will stick to it once Dragon Age 3 comes out. I for one, will probably never buy another Bioware game. I say probably because in ten years they may pull their heads out of their asses.
This was probably the very first thread I read from beginning to end. These are some damn good points raised here. I hope anyone reading about Craglorn comes to this very thread. I want to like ESO, but I just cannot bring myself to enter my CC info again with all that ZOS has done/not done. Thanks for the read guys!
ArlandELDERSCROLLS wrote: »To OP. I agree with you in what you wrote For better or worse I am just so in love with this game that at least for now I can not see myself walk away from it despite the many annoyances I experience every time I play because things do not work as they are supposed to.
I estimate I have lost maybe 40-50k gold in-game from repair bills caused by Defeat, that in turn was caused by bugs and was not my own fault, together with respeccing skills twice (that was 30k right there) to get rid of buggy morphs that hampered my playing. That is in-game Money I could have used to buy a couple of motifs or another mount. Not to mention the time wasted from these unnecessary defeats. Suddenly in combat not being able to fight back, or when exploring and suddenly falling through the World have been the major culprits here for me.
The game is awesome to me despite these flaws. That does not mean I Think it is ok to not keep promises I just chose to play the game regardless. Atleast so far I do - and keep hoping for improvement.
When it comes to the broken skills and the many bugs I DO see some improvement and I hope eventually it will all be fixed. The falling through the World has stopped at least, so that is one thing less to be afraid of. Some skills (far from all unfortunately) have been fixed as well.
To the community,
What are your views on the points that I have touched on? Do you feel you have been lied to or mislead? Do you feel that you should have a wait and see approach?
http://youtu.be/OnCIW7JwnVI
http://youtu.be/-nHT2j9CjB8ZOS does have a big company backing it. Zenimax is one the largest, if not the largest, privately held video game companies in the U.S. and was valued at $1.2 billion a few years ago according to Wikipedia (and that was before Skyrim). That's the parent company that owns Bethesda, ZOS, and others.
Unfortunately, they are becoming as infamous as EA is known to be. That is not a good thing.
No.Final Fantasy XIV 1.0 was riddled with bugs upon going live and their developers could not get them fixed in a timely manner causing a massive exodus of players who were disgusted with broken promises, unplayable characters, and continuous downtime. You seem to be making the same mistakes that they made.
Yes.Ragnar_Lodbrok wrote: »For one, FFXIV didnt fail to bugs, it failed by being a bad game.
neocomab16_ESO wrote: »As a dev, nowadays when you create an MMO, you dont create something worse than WoW, you dont even create something on par with WoW. You either create something better, or you dont create it at all.
SunfireKnight86 wrote: »It's a Mass Effect 3 situation. They promise one thing, deliver another, tell you that's what they intended the whole time, then throw out quick fixes.
https://www.youtube.com/watch?v=Ax-_06Acj8Y I have to agree. ZOS had a very bold mission statement and I as a gamer feel they fell short of meeting it. The hype that was built for this game, I feel left many a player feeling let down when they actually were able to get their hands on it. I have many people I play SWtor within my guild of close to 300 that refuse to play this game due to not only player reviews but what they saw and reported in beta but were never fixed. That makes me sad but I honestly agree with many of their points. ZOS has, it seems in my opinion, fallen prey to many decisions that have plagued other game companies.
https://www.youtube.com/watch?v=oBNq9yoCK_Q&feature=youtu.be No.Final Fantasy XIV 1.0 was riddled with bugs upon going live and their developers could not get them fixed in a timely manner causing a massive exodus of players who were disgusted with broken promises, unplayable characters, and continuous downtime. You seem to be making the same mistakes that they made.Yes.Ragnar_Lodbrok wrote: »For one, FFXIV didnt fail to bugs, it failed by being a bad game.
Comparing ESO and FFXIV V1 is to totally miss the abomination FFXIV V1 was as a game.
To be frank there weren't any really horrendous bugs, no equivalent of bank wipes, server downtime was terrible but it was a new MMO launch and only the rage-quitters didn't give SE time to fix it .. in that respect ESO is the same.
No, FFXIV V1 died because it had no right to live, it had now end-game at all, no questing system with anything and in essence was an example of the worst kind of 'Asian' grindfest that was not fun even for most die-hard FF fans: the huge irony was that during the tile FFXIV V1 was being lashed together, FFXI (which was SE's avowed FF take on EQ) was being changed FROM the grindfest group-or-die game into one more in tune with MMO players of this century.
To their eternal credit SE understood that and FFXIV V2 is unarguably a success due to it being a very good game of the type SE have made it.
I see few parallels between the mistakes ZOS have made and those of SE, nor do I think there's much similarity in the potential reasons for ESO's failure and those that rightly sunk FFXIV V1 without a trace.
I also think that IF ESO fails ZOS won't do what SE did with FFXIV V1 .. I think it was only because SE is a Japanese company that we saw V2, 'western' MMOs developers would pull the plug of go off into a corner crying .. or worse, go F2P and cause the game a long, lingering death as LOTRO is suffering in terms of the integrity of the game.