The hardware issue is resolved, and the European Xbox megaserver is now available. Thank you for your patience!
Maintenance for the week of November 17:
• [COMPLETE] ESO Store and Account System for maintenance – November 17, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
If you're not going to balance the objective modes, please at least rework the way respawns work
In an objective mode, dying is a boon ~60% of the time. Why? Because respawns are set waves - without a minimum respawn time, often you can release in just a couple of seconds. This makes dying beneficial as it essentially allows for a free rotation. It's one of the silliest parts of the objective modes, because oftentimes defending against or killing someone just means they get to move to the next objective well before anyone else.