Bushido2513 wrote: »Yeah I'd be cool with this change. Rallying is such a default set that it's obnoxious and we should have an option to sacrifice other traits if we want to mitigate more of that particular damage.
I mean I guess there's also CP but I never really did the math to see if it was worth a slot. I don't hear of many others using it though.
Although while there is a lot of dmg out there would this run a risk of increasing the tank meta?
Or.... Hear me out... Leave Impen where it is and nerf Rallying Cry anyway. Big spike damage is the only way good players can be killed haha. Reducing crit spikes by even a little will add more TTK in PvP and that's no bueno IMO
StaticWave wrote: »Bushido2513 wrote: »Yeah I'd be cool with this change. Rallying is such a default set that it's obnoxious and we should have an option to sacrifice other traits if we want to mitigate more of that particular damage.
I mean I guess there's also CP but I never really did the math to see if it was worth a slot. I don't hear of many others using it though.
Although while there is a lot of dmg out there would this run a risk of increasing the tank meta?
I don’t think the tank meta will be increased. I will use my build as an example. I’m currently in Balorgh, Essence Thief, Rallying Cry, and Sea Serpent. Fully buffed with 117 ulti (which is how much my Dawnbreaker costs on a Sorc with Vamp 3), I have 24k stam, 7.1k weapon damage, 20k pen, 10% dmg done from Essence, 10% Major Berserk, 97% crit dmg, and 34% crit chance. You can see that I am basically 95% full damage.
Basing off my anecdotal evidence when fighting decent players in decent builds, I’ve noticed several things:1) Against players with sub 25k armor and no Rallying Cry, I’m hitting upwards of 10k non crit Dawnbreakers and 15k crit Dawnbreakers
2) Against players with sub 25k Armor and Rallying Cry, I’m still hitting the same non crit value for DB, but my crit DB is 25% less.
3) Against players with 30-35k armor and no Rallying Cry, my non crit DB drops to 7k, and my crit DB drops to ~12k
3) Against players with 30-35k armor and Rallying Cry, the non crit DB is still around 7k, but the crit DB now drops below 10k
There are outliers though. Some players will wear 6 Impen with Rallying Cry and even slot the Resilience CP, making crit dmg much less.
What’s most prominent though is how strong Undeath + burst heal is when combined with Rallying Cry and 30-35k armor. It essentially makes you impossible to die at low HP unless you have so much damage amplifiers like a NB. I think this is the main offender for the current tanky meta we have.
That is a separate issue that has been raised by other people, so I won’t get into that in this thread. I do believe that people won’t be tankier if Rallying Cry gets nerfed and Impen gets buffed, as players can now afford to drop Rallying Cry for better damage sets.
Or.... Hear me out... Leave Impen where it is and nerf Rallying Cry anyway. Big spike damage is the only way good players can be killed haha. Reducing crit spikes by even a little will add more TTK in PvP and that's no bueno IMO
FirmamentOfStars wrote: »Or.... Hear me out... Leave Impen where it is and nerf Rallying Cry anyway. Big spike damage is the only way good players can be killed haha. Reducing crit spikes by even a little will add more TTK in PvP and that's no bueno IMO
No thanks. Crit damage needs to be in check somehow. Its pretty trendy to have a crit damage focus build currently waiting for all your skills align some crits. Its a pretty boring and annoying playstyle.
Small example of many nightblade out there stalemating fights for 10 minutes only going offensive with an incap+bow combo waiting for the chance to land both of them critting.
StaticWave wrote: »Or.... Hear me out... Leave Impen where it is and nerf Rallying Cry anyway. Big spike damage is the only way good players can be killed haha. Reducing crit spikes by even a little will add more TTK in PvP and that's no bueno IMO
There is currently too much damage though. I’m regularly one shotting players without Rallying Cry in my current build. The tank meta isn’t solely caused by high crit resist, but rather Undeath, HP scaling heals, strong mythics like SSC allowing for players to build tankier, etc.