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Is Tri Focus from Ball Lightning getting fixed in PvP or not?

  • xDeusEJRx
    xDeusEJRx
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    Jierdanit wrote: »
    katorga wrote: »
    umm arcanist can proc it off their own healing ulimate. That in a crowded keep, target and profit. It is a super-niche thing.

    Or target NPCs in IC and tri-focus players.

    But to be honest, I don't think this has ever happened to me. It is just too situational to be useful because the heavy attacker is just helpless without something to proc tri-focus off of.

    Happened all the time in IC during mayhem. Saw lots of players who were basically completely playing around it, just getting as strong tri focus as possible.

    Not fun to just get one-shot cause you walk a little too close to an ic boss.

    ummm have you tried upp resistance? if you're on a gankblade this will always be the case. bc they are so OP they basically one shot or get one shot..

    i dont see any1 but nightblades trying to gank to get 1 shot mainly bc they arent really brawling but more so ganking.

    typically if u get one shot its bc of the resistance/ health isn't high enough.. which normally for gankblades are sacrificing health/resistance for weapon and penetration.

    As I said in previous comment, you don't even understand what these people are referencing in this comments. The empower PVE buff is doing full damage to players because of tri-focus passive (which does 100% aoe splash damage) so PVE damage done to mobs is transferring to players even though empower is not supposed to work on players as it's a buff to monsters.

    It's clearly an unintended bug that's been going on for 4-5 months at this point. There's videos out there of people using Molag bal in IC to aoe splash kill players for 30k heavy attacks because of the tri-focus empower interaction
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • MashmalloMan
    MashmalloMan
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    @xDeusEJRx you clearly have an underpowered PC, have you thought about resetting your router? :)
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Jierdanit
    Jierdanit
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    Jierdanit wrote: »
    katorga wrote: »
    umm arcanist can proc it off their own healing ulimate. That in a crowded keep, target and profit. It is a super-niche thing.

    Or target NPCs in IC and tri-focus players.

    But to be honest, I don't think this has ever happened to me. It is just too situational to be useful because the heavy attacker is just helpless without something to proc tri-focus off of.

    Happened all the time in IC during mayhem. Saw lots of players who were basically completely playing around it, just getting as strong tri focus as possible.

    Not fun to just get one-shot cause you walk a little too close to an ic boss.

    ummm have you tried upp resistance? if you're on a gankblade this will always be the case. bc they are so OP they basically one shot or get one shot..

    i dont see any1 but nightblades trying to gank to get 1 shot mainly bc they arent really brawling but more so ganking.

    typically if u get one shot its bc of the resistance/ health isn't high enough.. which normally for gankblades are sacrificing health/resistance for weapon and penetration.

    I was playing a stamcanist with about 37k hp and 27k both resists at the time, but sure keep trolling.
    PC/EU, StamSorc Main
  • SkaraMinoc
    SkaraMinoc
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    JerBearESO wrote: »
    Anyway ball lightning, since you seem to be missing the unclear point of this thread (that title isn't helping with clarity)

    Updated title.
    PC NA
  • xWALK1NGxTNT420
    xDeusEJRx wrote: »
    how is this an exploit when it working as intended>?

    none of the servers I've played has a exploit or a bug. just don't stand in the way and get good.


    i find it hard to believe it an exploit or bug doing this. one being it s just a photo. 2 being it from pvp and not working how you like it @SkaraMinoc ?

    like geez how fake can this be...

    the tri focuses proc on the last tic and if you cant be smart enough to move away. then you will die from it..

    on top of don't say it is an exploit if it is working as intended.

    It is an exploit lmao, you clearly have no idea what's going on here. It's splashing for pve damage because empower which is a 80% monster damage buff transfers full damage via tri-focus passive. In this instance it's considering the ball a "pve mob" so his ball of lightning which is supposed to be a defensive skill is splashing him as if it's a PVE mob.

    First of all empower should NOT give any damage in pvp environments. It's a buff against pve mobs, not players, but tri-focus is giving a loophole to do pve damage to players.
    Second is ball of lightning being counted as a pve mob like the original poster mentioned.

    How exactly is any of this intended? It's a bug that should be fixed.

    you clearly don't understand that its a passive inside the destruction staff skill line and not empower

    so again if you referring to the skill line doing aoe Ive already explain why this looks the way it is and that it is entirely hardware not the game or functionality.

    CHEERS!
  • xDeusEJRx
    xDeusEJRx
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    xDeusEJRx wrote: »
    how is this an exploit when it working as intended>?

    none of the servers I've played has a exploit or a bug. just don't stand in the way and get good.


    i find it hard to believe it an exploit or bug doing this. one being it s just a photo. 2 being it from pvp and not working how you like it @SkaraMinoc ?

    like geez how fake can this be...

    the tri focuses proc on the last tic and if you cant be smart enough to move away. then you will die from it..

    on top of don't say it is an exploit if it is working as intended.

    It is an exploit lmao, you clearly have no idea what's going on here. It's splashing for pve damage because empower which is a 80% monster damage buff transfers full damage via tri-focus passive. In this instance it's considering the ball a "pve mob" so his ball of lightning which is supposed to be a defensive skill is splashing him as if it's a PVE mob.

    First of all empower should NOT give any damage in pvp environments. It's a buff against pve mobs, not players, but tri-focus is giving a loophole to do pve damage to players.
    Second is ball of lightning being counted as a pve mob like the original poster mentioned.

    How exactly is any of this intended? It's a bug that should be fixed.

    you clearly don't understand that its a passive inside the destruction staff skill line and not empower

    so again if you referring to the skill line doing aoe Ive already explain why this looks the way it is and that it is entirely hardware not the game or functionality.

    CHEERS!

    Didn't even address a third of what I said, but let's break this down since you don't even understand what I just said

    9280d342f7c81b9c959941b48636a1ad.png

    As you can see, tri-focus has an aoe splash as worded by the skill, "damage nearby enemies for 100% of damage" this implies and aoe splash damage, which it does.

    d8d354e6a7af24e5f3340976c5478391.png
    Empower is a buff that increases heavy attack damage to monsters (which I refer to pve damage)

    Ball of lightning is being treated as "mob" or a "monster" so the ball is taking PVE damage, but because of tri-focus the 100% splash damage is splashing a player for pve damage (it's factoring in empower, which shouldn't work on players) therefore PVE damage is applying to PVP players.
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • xWALK1NGxTNT420
    xDeusEJRx wrote: »
    xDeusEJRx wrote: »
    how is this an exploit when it working as intended>?

    none of the servers I've played has a exploit or a bug. just don't stand in the way and get good.


    i find it hard to believe it an exploit or bug doing this. one being it s just a photo. 2 being it from pvp and not working how you like it @SkaraMinoc ?

    like geez how fake can this be...

    the tri focuses proc on the last tic and if you cant be smart enough to move away. then you will die from it..

    on top of don't say it is an exploit if it is working as intended.

    It is an exploit lmao, you clearly have no idea what's going on here. It's splashing for pve damage because empower which is a 80% monster damage buff transfers full damage via tri-focus passive. In this instance it's considering the ball a "pve mob" so his ball of lightning which is supposed to be a defensive skill is splashing him as if it's a PVE mob.

    First of all empower should NOT give any damage in pvp environments. It's a buff against pve mobs, not players, but tri-focus is giving a loophole to do pve damage to players.
    Second is ball of lightning being counted as a pve mob like the original poster mentioned.

    How exactly is any of this intended? It's a bug that should be fixed.

    you clearly don't understand that its a passive inside the destruction staff skill line and not empower

    so again if you referring to the skill line doing aoe Ive already explain why this looks the way it is and that it is entirely hardware not the game or functionality.

    CHEERS!

    Didn't even address a third of what I said, but let's break this down since you don't even understand what I just said

    9280d342f7c81b9c959941b48636a1ad.png

    As you can see, tri-focus has an aoe splash as worded by the skill, "damage nearby enemies for 100% of damage" this implies and aoe splash damage, which it does.

    d8d354e6a7af24e5f3340976c5478391.png
    Empower is a buff that increases heavy attack damage to monsters (which I refer to pve damage)

    Ball of lightning is being treated as "mob" or a "monster" so the ball is taking PVE damage, but because of tri-focus the 100% splash damage is splashing a player for pve damage (it's factoring in empower, which shouldn't work on players) therefore PVE damage is applying to PVP players.

    This was already patched as I said once more this is not a game bug or anything to do with the functionality of either..

    You cant proc empower on a player using bosses or trash mobs and if anything it did like 3-4% more damage at that time when it did.

    this was patched sometime ago. You can see in the photo everything is working as intended.

    Dude probably had frame drop.
  • Jierdanit
    Jierdanit
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    xDeusEJRx wrote: »
    xDeusEJRx wrote: »
    how is this an exploit when it working as intended>?

    none of the servers I've played has a exploit or a bug. just don't stand in the way and get good.


    i find it hard to believe it an exploit or bug doing this. one being it s just a photo. 2 being it from pvp and not working how you like it @SkaraMinoc ?

    like geez how fake can this be...

    the tri focuses proc on the last tic and if you cant be smart enough to move away. then you will die from it..

    on top of don't say it is an exploit if it is working as intended.

    It is an exploit lmao, you clearly have no idea what's going on here. It's splashing for pve damage because empower which is a 80% monster damage buff transfers full damage via tri-focus passive. In this instance it's considering the ball a "pve mob" so his ball of lightning which is supposed to be a defensive skill is splashing him as if it's a PVE mob.

    First of all empower should NOT give any damage in pvp environments. It's a buff against pve mobs, not players, but tri-focus is giving a loophole to do pve damage to players.
    Second is ball of lightning being counted as a pve mob like the original poster mentioned.

    How exactly is any of this intended? It's a bug that should be fixed.

    you clearly don't understand that its a passive inside the destruction staff skill line and not empower

    so again if you referring to the skill line doing aoe Ive already explain why this looks the way it is and that it is entirely hardware not the game or functionality.

    CHEERS!

    Didn't even address a third of what I said, but let's break this down since you don't even understand what I just said

    9280d342f7c81b9c959941b48636a1ad.png

    As you can see, tri-focus has an aoe splash as worded by the skill, "damage nearby enemies for 100% of damage" this implies and aoe splash damage, which it does.

    d8d354e6a7af24e5f3340976c5478391.png
    Empower is a buff that increases heavy attack damage to monsters (which I refer to pve damage)

    Ball of lightning is being treated as "mob" or a "monster" so the ball is taking PVE damage, but because of tri-focus the 100% splash damage is splashing a player for pve damage (it's factoring in empower, which shouldn't work on players) therefore PVE damage is applying to PVP players.

    This was already patched as I said once more this is not a game bug or anything to do with the functionality of either..

    You cant proc empower on a player using bosses or trash mobs and if anything it did like 3-4% more damage at that time when it did.

    this was patched sometime ago. You can see in the photo everything is working as intended.

    Dude probably had frame drop.

    It is not fixed.
    I've literally been hit by 15k+ tri focus less than a month ago.

    [snip]
    [edited for flaming]
    Edited by ZOS_Icy on July 29, 2023 4:12PM
    PC/EU, StamSorc Main
  • xWALK1NGxTNT420
    SkaraMinoc wrote: »
    It hits yourself with it?!

    Yep. Just had a player zing me with Tri Focus as I was Ball Lightning away. They were heavy attacking me the whole time and the damage got diverted to the Ball Lightning spawn which then proc'd Tri Focus back to me for 13k damage.
    GOT A VIDEO?
  • acastanza_ESO
    acastanza_ESO
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    This is an obvious exploit @ZOS_GinaBruno @ZOS_Kevin
    We've complained over and over and over about trifocus exploting in PVP and been brushed off. At this point the passive needs to be changed to only affect monsters since there doesn't seem to be any other way to get it to behave properly. Fix it. Now. But while you're at it, revert the unnecessary splash damage nerf (but again, only against monsters.) Fix your game.
    Edited by acastanza_ESO on July 31, 2023 6:22PM
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